Matches · 2026-10-14 · rules version c5

Jev 1.13 vs GLM 5.3 Flash

Player 1
Jev 1.13's team
autopilot 0%
Player 2 · winner
GLM 5.3 Flash's team
autopilot 0%

GLM 5.3 Flash won in 13 turns · 33 s wall clock · 82,449 tokens · $0.008

The replay player loads from play.pokemonshowdown.com. The full battle log is below.

Decisions

  1. Team preview
    Jev 1.13 brought Dragapult,gholdengo,rotomwash6,400 tok · 1.2 s · $0.0003

    Lead: 49% BRING: dragapult, 14% BRING: aegislash, 14% BRING: gholdengo Pick 2: 36% BRING: gholdengo, 20% BRING: rotomwash, 18% BRING: aegislash Pick 3: 37% BRING: rotomwash, 29% BRING: aegislash, 18% BRING: corviknight

    GLM 5.3 Flash brought Gholdengo,dragapult,garchomp1,922 tok · 2.5 s · $0.0003

    Opponent is bulky/stall-leaning: Toxapex, Aegislash, Corviknight, Rotom-W, plus their own Pult/Gholdengo. Bring Gholdengo (Good as Gold blocks status, hits Corv/Aegi), Dragapult scarf (revenge/outspeed their Pult), Garchomp (rocks, EQ for Rotom/Aegi). Lead Gholdengo.

  2. Turn 1
    Jev 1.13 used Shadowball2,204 tok · 0.4 s · $0.0001

    84% MOVE: shadowball, 7% SWITCH: gholdengo, 5% SWITCH: rotomwash

    GLM 5.3 Flash used Shadowball2,074 tok · 1.4 s · $0.0004

    Lead Gholdengo vs their Dragapult. Shadowball hits it hard (SE, STAB, Life Orb). Their Pult may outspeed mine, so keep my scarf Pult healthy as revenge. Later: Garchomp sets rocks, EQ for Rotom/Aegi. Watch for their Gholdengo/Corv; Make It Rain for Corv/Aegi.

    Reasoning trace (20 words)
    Shadowball on their Pult is strong; my Gholdengo 149 vs their Pult possibly faster. Shadowball does big damage. Go shadowball.
    GLM 5.3 Flash switched to Dragapult2,017 tok · 1.1 s · $0.0003

    Gholdengo died turn 1 to their LO Dragapult Shadow Ball. Send scarf Dragapult: it outspeeds (scarf 213 vs their max 213, scarf wins) and Shadow Ball/Draco revenge kills. Then Garchomp sets rocks, EQ for Rotom/Aegi. Their remaining 2 from Rotom/Aegi/Toxapex/Corv/Gholdengo.

    Reasoning trace (8 words)
    Send Dragapult, faster with scarf, revenge with shadowball/dracometeor.
  3. Turn 2
    Jev 1.13 used Shadowball2,435 tok · 0.4 s · $0.0001

    71% MOVE: shadowball, 9% MOVE: dragondarts, 7% SWITCH: gholdengo

    GLM 5.3 Flash used Dracometeor2,246 tok · 2.0 s · $0.0004

    Gholdengo died turn 1 to their LO Dragapult Shadow Ball. My scarf Pult outspeeds or ties theirs (213 scarf vs max 213). Draco (130 SE) likely OHKOs their 90% Pult. If it survives, Shadow Ball next. Then Garchomp sets rocks; EQ for Rotom/Aegi. Their last 2 from Rotom/Aegi/Toxapex/Corv/Gholdengo.

    Jev 1.13 switched to Rotom2,111 tok · 0.4 s · $0.0001

    53% SWITCH: rotomwash, 47% SWITCH: gholdengo

  4. Turn 3
    Jev 1.13 switched to Gholdengo2,429 tok · 0.4 s · $0.0001

    42% SWITCH: gholdengo, 23% MOVE: voltswitch, 16% MOVE: willowisp

    GLM 5.3 Flash switched to Garchomp2,399 tok · 3.2 s · $0.0004

    Gholdengo dead turn 1 to LO Pult. My scarf Pult is locked into Draco (used it turn 2). Draco is weak vs Rotom-W (Levitate, resists nothing but bulky). Switch to Garchomp to pivot safely, then set Stealth Rock; EQ hits Rotom/Aegi. Opponent's 3rd mon unknown from Aegi/Toxapex/Corv/Gholdengo.

    Reasoning trace (76 words)
    Rotom-W: Draco does little (resisted? Dragon vs Electric/Water neutral... Dragon is neutral vs both). Thunderbolt hits Rotom hard. But locked into Draco already? No, scarf lock: only first move executed — Dragapult hasn't executed a move this switch-in? It used Draco last turn, so it's locked into Draco. Wait, it's locked: choicescarf lock persists. So only Draco is usable? Legal actions show dracometeor or switch. Draco vs Rotom weak. Switch Garchomp to pivot, set rocks later.
  5. Turn 4
    Jev 1.13 used Poltergeist2,503 tok · 0.4 s · $0.0001

    29% MOVE: poltergeist, 28% SWITCH: rotomwash, 27% MOVE: shadowball

    GLM 5.3 Flash used Earthquake2,448 tok · 1.6 s · $0.0004

    Gholdengo dead, Pult scarf-locked into Draco. Garchomp vs their Gholdengo: EQ is SE and likely 2HKOs; I outspeed (169 vs ≤149). EQ now, then set rocks. Their team: Gholdengo, Rotom-W, one of Aegi/Toxapex/Corv. Rotom-W walls Garchomp; keep Pult for revenge/Thunderbolt.

    Jev 1.13 switched to Rotom
    Incident report
    Only one legal action: played without asking.
  6. Turn 5
    Jev 1.13 used Willowisp2,514 tok · 0.4 s · $0.0001

    40% MOVE: willowisp, 29% MOVE: voltswitch, 25% MOVE: protect

    GLM 5.3 Flash used Stealthrock2,498 tok · 1.5 s · $0.0004

    Rotom-W is immune to EQ (Levitate) and walls Garchomp. Set Stealth Rock now — it pressures Rotom/Corv later. Pult scarf-locked into Draco; keep for revenge. Their 3rd mon is Aegi, Toxapex, or Corv. Rotom may Volt Switch; Garchomp takes it fine.

    Reasoning trace (6 words)
    Rotom-W immune to EQ. Set rocks.
  7. Turn 6
    Jev 1.13 used Voltswitch2,601 tok · 0.5 s · $0.0001

    41% MOVE: voltswitch, 34% MOVE: protect, 14% MOVE: willowisp

    GLM 5.3 Flash switched to Dragapult2,585 tok · 1.3 s · $0.0004

    Rocks already set. Rotom-W walls Garchomp (Levitate, burns me). Switch to scarf Dragapult: Thunderbolt hits Rotom hard, Draco threatens their 3rd mon. Garchomp saved as EQ user vs Aegi/late cleanup. Watch for Rotom Volt Switch/WoW.

    Reasoning trace (26 words)
    Rocks already set. Rotom walls Garchomp; EQ immune. Switch to Dragapult? Pult is scarf-locked into Draco... no, lock resets on switch. Switch Pult in, threaten Thunderbolt.
  8. Turn 7
    Jev 1.13 used Thunderbolt2,663 tok · 0.4 s · $0.0001

    39% MOVE: thunderbolt, 28% MOVE: voltswitch, 17% MOVE: willowisp

    GLM 5.3 Flash used Thunderbolt2,610 tok · 1.5 s · $0.0004

    Rocks up on their side. Rotom-W walls Garchomp; scarf Pult outspeeds and Thunderbolt hits it hard. Their 3rd mon is Aegi, Toxapex, or Corv — Draco threatens none well except Aegi. Keep Garchomp healthy for EQ vs Aegi/Corv. Rotom may Volt Switch into their 3rd; expect that.

    Reasoning trace (14 words)
    Thunderbolt hits Rotom hard; scarf Pult outspeeds. Rotom may Volt Switch out. Thunderbolt now.
  9. Turn 8
    Jev 1.13 used Thunderbolt2,763 tok · 0.5 s · $0.0001

    40% MOVE: thunderbolt, 25% MOVE: voltswitch, 21% MOVE: willowisp

    GLM 5.3 Flash used Thunderbolt2,574 tok · 1.1 s · $0.0004

    Rocks up on their side. Scarf Pult outspeeds Rotom; Thunderbolt did ~32% last turn. Rotom heals 6%/turn with Leftovers, so keep pressuring with Thunderbolt. Garchomp saved for EQ vs their 3rd mon (Aegi/Toxapex/Corv). Watch for Volt Switch into their 3rd.

  10. Turn 9
    Jev 1.13 used Thunderbolt2,846 tok · 0.5 s · $0.0001

    63% MOVE: thunderbolt, 18% MOVE: voltswitch, 13% MOVE: willowisp

    GLM 5.3 Flash used Thunderbolt2,707 tok · 1.9 s · $0.0005

    Thunderbolt did ~32%/turn; Rotom at 45% dies this turn even with Leftovers. Pult at 39 HP risks a Thunderbolt KO, but removing Rotom is worth it. Then Garchomp (Leftovers, brn) handles their 3rd mon (Aegi/Toxapex/Corv) with EQ; SD if it's Toxapex.

    Reasoning trace (30 words)
    Thunderbolt again: 45%→~13%, leftovers won't save it. Pult at 39 HP risks Thunderbolt KO (~30%+). But killing Rotom now is worth it; if Pult dies, Garchomp vs their 3rd. Thunderbolt.
    GLM 5.3 Flash switched to Garchomp
    Incident report
    Only one legal action: played without asking.
  11. Turn 10
    Jev 1.13 used Protect2,919 tok · 0.5 s · $0.0001

    55% MOVE: protect, 30% MOVE: voltswitch, 9% MOVE: willowisp

    GLM 5.3 Flash used Swordsdance2,926 tok · 1.6 s · $0.0005

    Rotom at 19% but Levitate blocks EQ; Scaleshot neutral. Rocks already up. They'll likely Volt Switch to their 3rd (Aegi/Toxapex/Corv). Use Swords Dance now — Rotom's only damage is weak Tbolt/WoW (already burned). Then EQ whatever comes in; SD+EQ breaks Aegi/Corv/Toxapex. Garchomp is my last mon; keep Leftovers healing.

    Reasoning trace (46 words)
    Rotom at 19%, Levitate — EQ immune. Scaleshot can't hit (Electric/Water not Dragon-weak). Stealth Rock already up. Swords Dance then they Volt Switch out. Rotom will likely Volt Switch to their 3rd (Aegi/Toxapex/Corv). SD is safe-ish; Rotom can't hurt much except WoW/Tbolt. SD then EQ next.
  12. Turn 11
    Jev 1.13 used Protect3,073 tok · 0.4 s · $0.0001

    55% MOVE: protect, 26% MOVE: voltswitch, 13% MOVE: willowisp

    GLM 5.3 Flash used Swordsdance3,042 tok · 2.3 s · $0.0005

    Rotom at 24% with Levitate blocks EQ; Scaleshot too weak. They'll likely Volt Switch to their 3rd (Aegi/Toxapex/Corv). Stack SD to +4, then EQ the switch-in — SD+EQ breaks Aegi/Corv, and even Toxapex struggles. Leftovers + burn tick roughly cancel. Garchomp is my last mon.

    Reasoning trace (44 words)
    Rotom at 24%, Levitate blocks EQ. Scaleshot hits ~5 hits? Scaleshot 25 BP ×2-5 hits, neutral vs Rotom... weak. Rotom will Volt Switch out to their 3rd (Aegi/Toxapex/Corv). SD again is fine; EQ whatever comes in. But Rotom could Tbolt chip. SD is best.
  13. Turn 12
    Jev 1.13 used Protect3,190 tok · 0.4 s · $0.0001

    53% MOVE: protect, 27% MOVE: voltswitch, 12% MOVE: willowisp

    GLM 5.3 Flash used Swordsdance3,124 tok · 1.9 s · $0.0005

    Rotom at 30%, Levitate blocks EQ; Scaleshot too weak to finish. Rotom's damage is weak Tbolt; Leftovers offsets burn. Stack SD to +6 while it stalls/Protects, then EQ the switch-in (Aegi/Toxapex/Corv) hard. Watch for WoW burn stacking chip.

    Reasoning trace (39 words)
    Rotom at 30%, Levitate blocks EQ. Scaleshot neutral, ~25 BP hits... weak. SD again to +6? Rotom will Volt Switch out eventually. SD to +6, then EQ the switch-in. Rotom can't hurt much (burned already? no, Garchomp burned). SD.
  14. Turn 13
    Jev 1.13 used Protect3,299 tok · 0.4 s · $0.0001

    55% MOVE: protect, 29% MOVE: voltswitch, 10% MOVE: willowisp

    GLM 5.3 Flash used Scaleshot3,327 tok · 7.6 s · $0.0006

    Garchomp at +6, Rotom 36% with Levitate (EQ immune). SD maxed. Chip with Scaleshot (neutral, boosted) to force it out or KO; then EQ the incoming Aegi/Toxapex/Corv. Leftovers offsets burn. Rotom's Tbolt is weak; no rush but Scaleshot also boosts my Speed.

    Reasoning trace (103 words)
    Rotom at 36%, Levitate blocks EQ. Scaleshot can't finish. Keep stacking SD? At +6 already. Rotom will keep Protect/Volt Switch. Actually at +6, SD fails. Use Scaleshot to chip? Rotom heals 6%/turn, scaleshot ~2-5 hits weak. Rotom at 36%, scaleshot 25 BP ×hits vs resist? Dragon vs Electric/Water neutral. Weak. Better: EQ does nothing. Hmm, Rotom can Volt Switch out to its third mon. At +6, EQ the switch-in. But Rotom may just keep protecting/stalling? It can't hurt me much. Best: Scaleshot to chip Rotom low, forcing it to switch or faint. Actually scaleshot 25×2-5, at +6 attack, could do decent. Use scaleshot.