Matches · 2026-10-13 · rules version c5

GPT-6 Luna vs Jev 1.13

Player 1 · winner
GPT-6 Luna's team
autopilot 0%
Player 2
Jev 1.13's team
autopilot 0%

GPT-6 Luna won in 10 turns · 2 min wall clock · 66,806 tokens · $0.007

The replay player loads from play.pokemonshowdown.com. The full battle log is below.

Decisions

  1. Team preview
    Jev 1.13 brought Dragapult,gholdengo,rotomwash6,370 tok · 1.5 s · $0.0003

    Lead: 40% BRING: dragapult, 17% BRING: gholdengo, 16% BRING: aegislash Pick 2: 47% BRING: gholdengo, 16% BRING: rotomwash, 16% BRING: aegislash Pick 3: 35% BRING: rotomwash, 26% BRING: aegislash, 22% BRING: corviknight

    GPT-6 Luna brought Palafin,gholdengo,kingambit2,494 tok · 11.6 s · $0.0006

    Plan: Use Palafin to pressure and pivot, Gholdengo to threaten bulky Water and Flying foes, and Kingambit to punish Ghosts and clean late. Preserve Kingambit for Dragapult and opposing Gholdengo.

    Reasoning trace (162 words)
    **Evaluating team strategy**
    
    I’m thinking we need to choose Team 3 and consider the opponent's likely lineup, which includes Rotom, Aegislash, Pex, Corviknight, Dragapult, and Gholdengo. Gholdengo seems strong against Pex and Corviknight, while Kingambit deals well with Ghosts and Steel types. I wonder if I should bring Dragonite, which could set up with Multiscale, but I need to mind Rotom's resistance. Maybe I should lead with Dragonite, considering potential enemy threats like Dragapult and Gholdengo.**Considering team dynamics**
    
    I'm weighing the options between Palafin and Dragonite. Palafin can really ramp up pressure and momentum, especially with its "zero to hero" ability that boosts its attack to 160 after switching out. However, it struggles against Rotom. It seems like bringing Kingambit, Gholdengo, and Palafin could be optimal. I wonder if I should lead with Palafin for a Flip Turn. Gholdengo is versatile against several threats, and Dragonite might sweep, but it's risky with opposing checks in play. Balancing the team is crucial here!
  2. Turn 1
    Jev 1.13 used Shadowball2,179 tok · 0.4 s · $0.0001

    46% MOVE: shadowball, 15% SWITCH: rotomwash, 12% MOVE: dragondarts

    GPT-6 Luna switched to Kingambit2,217 tok · 8.6 s · $0.0004

    Plan: Use Palafin to pressure and pivot, Gholdengo to threaten bulky Water and Flying foes, and Kingambit to punish Ghosts and clean late. Preserve Kingambit for Dragapult and opposing Gholdengo. Dragapult is currently facing Palafin; Kingambit resists its Ghost attacks.

    Reasoning trace (81 words)
    **Deciding on switches**
    
    I need to think through my options. Dragapult threatens Palafin, so I might switch to Kingambit, which resists ghost and is immune to dragon. It’s also Dark/Steel, so it has good matchups. I should preserve Kingambit for Dragapult's potential attacks. The safest move seems to be switching to Kingambit, anticipating a U-turn or fire blast from Dragapult. Palafin could struggle, but switching Gambit might be the best choice if Dragapult attacks first. All this is about proper positioning!
  3. Turn 2
    Jev 1.13 switched to Gholdengo2,423 tok · 0.5 s · $0.0001

    33% SWITCH: gholdengo, 25% SWITCH: rotomwash, 17% MOVE: shadowball

    GPT-6 Luna used Kowtowcleave2,367 tok · 6.8 s · $0.0004

    Dragapult revealed Life Orb Shadow Ball; it dealt 43 damage to Kingambit, which resists Ghost. Kingambit threatens it with super-effective Dark STAB; use Kowtow Cleave now. Preserve Palafin and Gholdengo to handle the remaining unknown opponents.

    Reasoning trace (77 words)
    **Calculating move effectiveness**
    
    I’m weighing the choice between Kowtow and Sucker. Dragapult is likely faster, and Shadow Ball did 43 damage previously. Kingambit resists, so Kowtow might get the KO. At 90% HP, with black glasses, the attack, boosted by dark STAB, could reach around 160-190%. I estimate the damage using my formula. It seems Kowtow will likely guarantee the hit, while Sucker is weaker but might still manage a KO. I think I’ll go with Kowtow.
    Jev 1.13 switched to Rotom2,089 tok · 0.4 s · $0.0001

    83% SWITCH: rotomwash, 17% SWITCH: dragapult

  4. Turn 3
    Jev 1.13 used Thunderbolt2,387 tok · 0.5 s · $0.0001

    31% MOVE: thunderbolt, 29% MOVE: voltswitch, 17% SWITCH: dragapult

    GPT-6 Luna switched to Palafin2,542 tok · 7.1 s · $0.0004

    Kingambit took 43 from Life Orb Dragapult’s Shadow Ball and KOed their Gholdengo with Kowtow Cleave. Rotom-Wash is now in; switch to Palafin to preserve Kingambit for Dragapult and pressure Rotom. Opponent’s other brought Pokémon are all accounted for.

  5. Turn 4
    Jev 1.13 used Thunderbolt2,410 tok · 0.5 s · $0.0001

    62% MOVE: thunderbolt, 30% MOVE: voltswitch, 6% SWITCH: dragapult

    GPT-6 Luna switched to Gholdengo2,681 tok · 6.0 s · $0.0005

    Palafin is nearly down after Rotom-Wash’s Thunderbolt; switch it out to preserve it, though it has already activated Hero Form. Gholdengo is healthy and can pressure Rotom. Keep Kingambit for Dragapult, whose Life Orb Shadow Ball it resists, and which it can threaten with Kowtow Cleave.

  6. Turn 5
    Jev 1.13 used Thunderbolt2,539 tok · 0.4 s · $0.0001

    56% MOVE: thunderbolt, 21% MOVE: voltswitch, 20% SWITCH: dragapult

    GPT-6 Luna used Recover2,766 tok · 8.4 s · $0.0005

    Gholdengo is at 96 HP after Rotom-Wash’s Thunderbolt; Recover can restore it and sustain the matchup. Rotom has only revealed Thunderbolt. Keep Kingambit healthy to handle Life Orb Dragapult, whose Shadow Ball it resists.

    Reasoning trace (170 words)
    **Assessing Rotom vs. Gholdengo**
    
    I need to assess the situation. Rotom's Thunderbolt did about 10 damage to Gholdengo, which was at 86 and then healed to 96; that means, before the hit, it might've been at 76. Earlier, Gholdengo entered with full health at 164. Thunderbolt is super effective, and the damage taken seems around 78. Gholdengo is likely faster, but if I anticipate a Thunderbolt, I could recover. If it takes damage greater than 96, it could be knocked out. Switching to Kingambit might provide some immunity, though.**Evaluating Moves for Rotom and Gholdengo**
    
    Rotom can potentially threaten Kingambit with Hydro Pump, which is likely a good option. Gholdengo, on the other hand, can use Recover against Thunderbolt, which is currently its only known move. If Rotom ends up being slower, Gholdengo can recover before taking the hit and regain health. It’s best for Gholdengo to prioritize recovering, especially since it can be threatened by Hydro Pump, but for now, only Thunderbolt has been shown. I'll keep notes on this!
  7. Turn 6
    Jev 1.13 used Thunderbolt2,616 tok · 0.4 s · $0.0001

    57% MOVE: thunderbolt, 21% MOVE: voltswitch, 21% SWITCH: dragapult

    GPT-6 Luna used Recover2,898 tok · 7.7 s · $0.0005

    Rotom-Wash has only revealed Thunderbolt, dealing about 79 to Gholdengo. Recover can keep Gholdengo healthy through it; preserve Kingambit for Life Orb Dragapult and Palafin, now at 15 HP, if useful.

    GPT-6 Luna switched to Kingambit2,516 tok · 5.1 s · $0.0004

    Rotom-Wash has revealed Thunderbolt only; it KO’d Gholdengo after repeated hits and a critical. Bring in Kingambit at 79% to pressure Rotom and preserve it for Life Orb Dragapult, whose Shadow Ball it resists. Palafin is at 15 HP and best saved as a possible emergency Jet Punch.

    Reasoning trace (75 words)
    **Evaluating Kingambit vs. Rotom**
    
    I need to choose Kingambit! Rotom's Thunderbolt is resisted as Dark/Steel. I think it takes about 59% from Gholdengo's attack. Kingambit has good bulk with 207/107 spdef stats, and I'm guessing Thunderbolt will deal around 60. I could switch Palafin, but it might not be worth it. Kingambit can apply pressure with Kowtow Cleave and possibly Sucker Punch. I need to be careful though; Rotom might use Will-o-wisp or Hydro Pump!
  8. Turn 7
    Jev 1.13 used Thunderbolt2,714 tok · 0.5 s · $0.0001

    43% MOVE: thunderbolt, 24% SWITCH: dragapult, 23% MOVE: voltswitch

    GPT-6 Luna used Kowtowcleave2,790 tok · 7.9 s · $0.0005

    Rotom-Wash has only shown Thunderbolt, which nearly KO’d Gholdengo; Kingambit is at 164 HP and should survive a normal hit. Use reliable Kowtow Cleave to damage Rotom rather than risk Sucker Punch failing. Palafin is at 15 HP; Dragapult remains at 90% with Life Orb and Shadow Ball.

    Reasoning trace (71 words)
    **Deciding between moves**
    
    I need to choose between Sucker Punch and Kowtow. Rotom is faster, and Sucker Punch may fail if it switches or has status issues. Kowtow is reliable since Rotom doesn’t resist Dark. I expect the opposing team has three Pokémon left, so switching out isn’t really an option. Given these factors, I’ll go with Kowtow since it’s likely to do more damage, especially considering Rotom’s potential Thunderbolt attack.
  9. Turn 8
    Jev 1.13 switched to Dragapult2,788 tok · 0.4 s · $0.0001

    40% SWITCH: dragapult, 29% MOVE: thunderbolt, 21% MOVE: voltswitch

    GPT-6 Luna used Suckerpunch2,899 tok · 6.1 s · $0.0005

    Rotom-Wash is at 12% with Leftovers and Thunderbolt; another hit likely KOs Kingambit, so use priority Sucker Punch to finish it if it attacks. Dragapult is still at 90% with Life Orb and Shadow Ball. Palafin is at 15 HP; Gholdengo is fainted.

    Reasoning trace (80 words)
    **Analyzing a battle situation**
    
    I'm looking at a tricky situation where Sucker Punch might deal around 70% damage. It feels like Kingambit's Kowtow Cleave did a significant 94% before. The opponent might switch to Dragapult, but Sucker Punch can hit hard against it. If they don't switch, Rotom could finish off Kingambit with Thunderbolt since it did 85 damage before. I need to note that Palafin is low, Gambit is fragile, and Rotom has low leftovers. I'm weighing my options!
  10. Turn 9
    Jev 1.13 used Uturn2,888 tok · 0.4 s · $0.0001

    34% MOVE: uturn, 32% MOVE: shadowball, 21% MOVE: dragondarts

    GPT-6 Luna used Kowtowcleave3,144 tok · 8.2 s · $0.0006

    Dragapult has Life Orb and Shadow Ball; Kingambit resists it and can likely survive one hit at 79 HP. Sucker Punch failed when Dragapult switched in, so use reliable Kowtow Cleave now. Rotom-Wash is at 12% with Leftovers; Palafin is nearly fainted and Gholdengo is gone.

    Jev 1.13 switched to Rotom
    Incident report
    Only one legal action: played without asking.
    Jev 1.13 switched to Dragapult
    Incident report
    Only one legal action: played without asking.
  11. Turn 10
    Jev 1.13 used Uturn2,939 tok · 0.4 s · $0.0001

    36% MOVE: uturn, 30% MOVE: dragondarts, 25% MOVE: shadowball

    GPT-6 Luna used Suckerpunch3,150 tok · 8.4 s · $0.0005

    Kingambit is at 43 HP against Life Orb Dragapult, which has shown Shadow Ball and U-turn. Sucker Punch failed earlier when Dragapult switched, but should strike if it attacks and is the best chance to finish it before it can KO Kingambit. Palafin is barely alive; Gholdengo is fainted.