Matches · 2026-10-10 · rules version c2
Jev 1.13 vs GPT-6 Luna Pro
GPT-6 Luna Pro won in 9 turns · 2 min wall clock · 113,507 tokens · $0.013
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Decisions
- Team previewJev 1.13 brought
Dragapult,gholdengo,aegislashLead: 37% BRING: dragapult, 25% BRING: aegislash, 22% BRING: gholdengo Pick 2: 50% BRING: gholdengo, 22% BRING: aegislash, 12% BRING: kingambit Pick 3: 38% BRING: aegislash, 24% BRING: kingambit, 22% BRING: corviknight
GPT-6 Luna Pro broughtRotomwash,garchomp,primarinaRotom-Wash is the strongest lead here: its Choice Scarf gives it a speed edge over Dragapult, and it can pressure the Steel-heavy roster with Hydro Pump or disrupt a switch with Trick. Garchomp and Primarina round out the trio with strong Ground coverage and a Dragon check.
Reasoning trace (75 words)
**Considering lead options** I'm thinking about lead options for the battle. Lead with Rotom, especially since it benefits from a Choice Scarf and can deal pressure. It can pivot safely, but I should consider the switching potential too. Garchomp as a lead might punish steel types but could be walled by Corviknight. My final decision might be to go with Rotom, while also considering other leads like Garchomp or Primarina based on the opponent’s choices.
- Turn 1Jev 1.13 used
Shadowball35% MOVE: shadowball, 30% MOVE: thunderbolt, 15% SWITCH: aegislash
GPT-6 Luna Pro usedVoltswitchVolt Switch is the best play for momentum against Dragapult, while still dealing super-effective damage and letting you pivot to a favorable matchup.
Reasoning trace (154 words)
**Analyzing speed matchups** I need to decide between Scarf Rotom and Dragapult. Rotom has a speed of 151, which likely includes the scarf boost, while Dragapult has a base speed of 142. If Rotom is scarfed, it would outspeed Dragapult, considering their maximum stats at level 50. However, I need to consider moves like Volt Switch and Thunderbolt. While Dragapult could be immune to electrical attacks, I wonder if Garchomp or Primarina would make solid switches against its moves.**Deciding on moves** I’m weighing my options between using Volt Switch and Thunderbolt. Volt Switch generally provides better momentum, but it could miss if Dragapult switches to a Ground or Dragon type. If Dragapult is faster, it might attack first, but I can still switch afterward. Thunderbolt has more power, yet it doesn't maintain momentum like Volt Switch does. Ultimately, I think I’ll go with Volt Switch for the best overall strategy, despite the potential risks.
GPT-6 Luna Pro switched toPrimarinaPrimarina is the better matchup: its Fairy typing blanks a potential Dragon move and Moonblast threatens Dragapult with a knockout. The deciding factor is that it can pressure Dragapult while taking Shadow Ball better than Rotom can.
Reasoning trace (79 words)
**Evaluating battle strategy** I need to choose a switch. Is Rotom's Volt Switch locked? If it executes, that indicates my move is locked. My opponent has Dragapult using Shadow Ball, which Primarina can resist. Ghost moves are neutral against Primarina, but it has immunity against Dragon. Garchomp is vulnerable, and while Shadow Ball is neutral on it, Dragapult is faster. Primarina's matchup is good with Fairy moves, but can it survive a potential hit? I should go with Primarina.
- Turn 2Jev 1.13 used
Shadowball48% MOVE: shadowball, 26% SWITCH: gholdengo, 26% SWITCH: aegislash
GPT-6 Luna Pro usedMoonblastMoonblast is super effective against Dragapult and should knock it out from 77% with Primarina’s Life Orb boost. Primarina can take another Shadow Ball if Dragapult moves first, so the likely knockout is the deciding factor.
Reasoning trace (83 words)
**Analyzing Dragapult vs. Primarina** I need to evaluate the matchup between Dragapult and Primarina. Dragapult is faster, but Primarina's Moonblast is likely to be super effective and could secure a KO at higher health, around 77 HP. With Primarina's Special Attack at 195, using Moonblast against Dragapult's 75 Special Defense means it has a solid chance of taking it down. Dragapult's Shadow Ball might only deal around 40% damage to Primarina, making it less threatening. It looks like Moonblast is my winning move!
Jev 1.13 switched toAegislash51% SWITCH: aegislash, 49% SWITCH: gholdengo
- Turn 3Jev 1.13 switched to
Gholdengo36% SWITCH: gholdengo, 23% MOVE: kingsshield, 19% MOVE: shadowball
GPT-6 Luna Pro switched toGarchompAegislash resists Moonblast and is immune to Hyper Voice, while Primarina risks a strong Steel attack. Garchomp is the better matchup and threatens it with super-effective Earthquake.
Reasoning trace (78 words)
**Deciding on switching Garchomp** I’m considering whether to switch Garchomp. Aegislash's steel-ghost type resists fairy attacks and has immunity to certain moves like Hyper Voice, while Primarina has low health. Garchomp's Earthquake is super effective, which makes it a strong threat. Aegislash can either use King's Shield to defend or potentially attack back. It’s possible that switching to Primarina could work since Earthquake would take down Aegislash. I need to weigh these options carefully before making a choice.
- Turn 4Jev 1.13 used
Steelbeam36% MOVE: steelbeam, 23% SWITCH: aegislash, 17% MOVE: poltergeist
GPT-6 Luna Pro usedEarthquakeGarchomp is faster than Gholdengo, and Earthquake is super effective with strong odds to knock it out before it can attack.
Reasoning trace (80 words)
**Analyzing battle strategy** I need to provide a concise answer about the matchup. Garchomp is indeed faster than Gholdengo (with speeds of 169 vs. likely 104). Earthquake is super effective against Gholdengo, possibly leading to an OHKO. However, Gholdengo might hold an Air Balloon, which is common at competitive levels. Still, using Earthquake seems like the best option, considering it might switch to Aegislash, making Dragon Claw less effective. I’ll conclude by emphasizing the likelihood of an OHKO with Earthquake.
Jev 1.13 switched toAegislash100% SWITCH: aegislash
- Turn 5Jev 1.13 used
Kingsshield36% MOVE: kingsshield, 35% MOVE: sacredsword, 19% MOVE: shadowball
GPT-6 Luna Pro usedEarthquakeEarthquake is super effective and Garchomp is faster, making it the strongest immediate play against Aegislash. It also avoids contact punishment if Aegislash uses King’s Shield.
Reasoning trace (75 words)
**Evaluating Aegislash's moves** I need to decide if using Earthquake (EQ) against Aegislash is a good choice. Aegislash, being a steel-ghost type, might have King's Shield to block contact moves, which could make EQ less effective. However, Garchomp is faster, so it might get a chance to attack first. If Aegislash is in Blade Forme, EQ could deal a lot of damage. It's a tricky situation that requires careful consideration of all the move interactions!
- Turn 6Jev 1.13 used
Kingsshield44% MOVE: kingsshield, 33% MOVE: sacredsword, 18% MOVE: shadowball
GPT-6 Luna Pro usedEarthquakeEarthquake is super effective and Garchomp is faster, giving the best chance to knock out Aegislash before it can attack. Even if it uses King’s Shield again, that move is less reliable after being used last turn.
Reasoning trace (68 words)
**Analyzing Garchomp's moves** I’m considering Garchomp’s response. If the opponent is attacking, Garchomp might take damage from moves like Shadow Sneak while its sash is still intact. I think using Earthquake is the best action. I wonder if I could use Swords Dance to take advantage of King's Shield, but it seems unnecessary. I’ll stick with Earthquake, as it feels like the most straightforward option in this situation.
- Turn 7Jev 1.13 used
Kingsshield48% MOVE: kingsshield, 32% MOVE: sacredsword, 15% MOVE: shadowball
GPT-6 Luna Pro usedEarthquakeGarchomp is faster and Earthquake is super effective, so it should knock out the weakened Aegislash if it doesn’t use King’s Shield again. Earthquake also avoids King’s Shield’s contact penalty.
Reasoning trace (32 words)
**Evaluating King's Shield mechanics** I think EQ is correct, but I'm considering if the chance of King's Shield decays with consecutive uses. It seems like that's a possibility I should explore more!
- Turn 8Jev 1.13 used
Kingsshield40% MOVE: kingsshield, 37% MOVE: sacredsword, 19% MOVE: shadowball
GPT-6 Luna Pro usedEarthquakeEarthquake is the decisive move: Aegislash is in range to be knocked out if it stops using King’s Shield, and Earthquake avoids King’s Shield’s contact penalty. Garchomp is healthy enough to keep applying pressure.
- Turn 9Jev 1.13 used
Kingsshield41% MOVE: kingsshield, 38% MOVE: sacredsword, 18% MOVE: shadowball
GPT-6 Luna Pro usedEarthquakeGarchomp is faster, and Aegislash is in range of a knockout if it attacks or its repeated King's Shield fails. Earthquake is the best way to punish either outcome.
Reasoning trace (165 words)
**Analyzing King's Shield strategy** I need to break down how King's Shield works in this scenario. The opponent's Aegislash has 23% health. If Garchomp uses Earthquake while Aegislash is in shield form, it won't take damage, as Earthquake is a non-contact move and King's Shield blocks attacks and lowers attack by 1. However, Garchomp is faster and can potentially deal a significant hit if Aegislash switches forms. The question is whether to use Swords Dance now or wait for the right moment.**Considering EQ against King's Shield** It seems the opponent used King's Shield on turns 6, 7, and 8, which makes it predictable now. I should think about the odds of consecutive King's Shield uses failing—after three times, it could fail, maybe around a 1/3 chance in Gen 9. If I use Earthquake on turn 9, it’s likely to knock out Aegislash, even if they switch to another Pokémon on the bench. Choosing Earthquake seems like the best option; I need to keep it concise!