Matches · 2026-10-09 · rules version c1
Jev 1.13 vs GPT-6 Luna Pro
GPT-6 Luna Pro won in 5 turns · 65 s wall clock · 64,381 tokens · $0.007
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Decisions
- Team previewJev 1.13 brought
Dragapult,gholdengo,aegislashLead: 39% BRING: dragapult, 24% BRING: aegislash, 22% BRING: gholdengo Pick 2: 48% BRING: gholdengo, 25% BRING: aegislash, 11% BRING: kingambit Pick 3: 39% BRING: aegislash, 26% BRING: kingambit, 21% BRING: corviknight
GPT-6 Luna Pro broughtGarchomp,rotomwash,kingambitThe opponent is heavily Steel-based, so Garchomp’s Earthquake is the key pressure. Rotom-Wash covers Corviknight, while Kingambit gives a strong answer to the Ghost threats.
Reasoning trace (79 words)
**Evaluating battle strategy** I need to choose three Pokémon for this matchup. The opponent has a strong steel type, while Primarina could struggle against steel. Kingambit and Archaludon might pose threats too. Garchomp's Earthquake is a concern for steel and rocks. Perhaps I can use Rotom-Wash to counter Corviknight and Archaludon with Hydro Pump and Trick. Garchomp is crucial for applying pressure, and leading with it seems like a solid plan. I should think through the matchup dynamics carefully!
- Turn 1Jev 1.13 used
Shadowball38% MOVE: shadowball, 22% MOVE: thunderbolt, 18% SWITCH: aegislash
GPT-6 Luna Pro usedDragonclawDragapult is much faster, but Garchomp’s Focus Sash gives it a chance to retaliate. Dragonclaw is the best immediate pressure against its Dragon typing.
Reasoning trace (78 words)
**Making battle decisions** I need to choose the right move for this battle. Dragapult is faster and could use moves like Draco Meteor, Dragon Darts, or Will-O-Wisp, while Garchomp has a focus sash. Dragon Claw is super effective, but Dragapult might outspeed and take Garchomp down. I estimate Garchomp’s bulk can handle some hits. Stealth Rock could be valuable, but I need to consider options like U-turn from Dragapult. Ultimately, using Dragon Claw seems like my best option!
Jev 1.13 switched toAegislash62% SWITCH: aegislash, 38% SWITCH: gholdengo
- Turn 2Jev 1.13 used
Kingsshield31% MOVE: kingsshield, 30% SWITCH: gholdengo, 21% MOVE: sacredsword
GPT-6 Luna Pro usedEarthquakeGarchomp is faster, and Earthquake is super effective against Aegislash. That pressure is better than switching into its unknown coverage.
Reasoning trace (78 words)
**Evaluating battle strategy** I need to choose Earthquake (EQ) for Aegislash, using its King's Shield. Garchomp is faster and EQ is super effective, but Aegislash has a high defense of 140. It changes form between shield and blade on attack, which could influence how much damage it takes. While Garchomp's attack is high, Aegislash can withstand a hit. Earthquake seems like the best option since it could possibly knock out Aegislash before it retaliates. I'll go with EQ.
- Turn 3Jev 1.13 switched to
Gholdengo29% SWITCH: gholdengo, 27% MOVE: kingsshield, 24% MOVE: sacredsword
GPT-6 Luna Pro usedEarthquakeGarchomp is faster, and Earthquake is super effective against Aegislash. Repeating it pressures Aegislash whether it attacks or tries King's Shield again.
Reasoning trace (154 words)
**Evaluating Aegislash vs. Garchomp strategy** I need to consider the current situation between Aegislash and Garchomp. Aegislash used King's Shield against Garchomp's Earthquake, which likely means it blocked damage because Earthquake doesn't contact. Now, I should think about whether Garchomp might use Earthquake again or if Aegislash will anticipate that and use King's Shield again. If Aegislash is at full health and Garchomp is at 62%, Earthquake could still potentially knock it out. I need to juggle these options carefully!**Analyzing Garchomp's Earthquake options** If I use Earthquake now, it could cause a stance change for Aegislash into blade form, which might deal significant damage—possibly a knockout. With Garchomp's 182 attack and the effect of STAB, it could result in 90-106% damage against Aegislash's defense, depending on scaling. Aegislash's shield form might resist around 66%. Since its last attack was blocked by King's Shield, it seems like a good idea to go for Earthquake now!
Jev 1.13 switched toAegislash100% SWITCH: aegislash
- Turn 4Jev 1.13 used
Sacredsword40% MOVE: sacredsword, 34% MOVE: kingsshield, 20% MOVE: shadowball
GPT-6 Luna Pro usedEarthquakeGarchomp is faster, and Earthquake is super effective against Aegislash; even King's Shield won’t lower Garchomp’s Attack because Earthquake makes no contact.
- Turn 5Jev 1.13 used
Sacredsword48% MOVE: sacredsword, 35% MOVE: kingsshield, 13% MOVE: shadowball
GPT-6 Luna Pro usedEarthquakeGarchomp is faster and Earthquake will finish the 1%-HP Aegislash before it can attack. Switching would give it a chance to survive or use King's Shield.
Reasoning trace (71 words)
**Figuring out battle tactics** I’m considering my options in a battle scenario. I think using Earthquake (EQ) could deal 1% damage, and Aegislash might try King's Shield, but if I'm already at 1 HP, it could faint from Rough Skin. However, I should just attack since Garchomp is likely faster. I’ll need to keep it straightforward — it’s really about deciding if I should attack immediately or worry about Aegislash’s moves.