Matches · 2026-10-09 · rules version c1
GPT-6 Luna Pro vs Jev 1.13
GPT-6 Luna Pro won in 5 turns · 89 s wall clock · 68,934 tokens · $0.009
The replay player loads from play.pokemonshowdown.com. The full battle log is below.
Decisions
- Team previewJev 1.13 brought
Dragapult,gholdengo,aegislashLead: 37% BRING: dragapult, 27% BRING: aegislash, 21% BRING: gholdengo Pick 2: 47% BRING: gholdengo, 24% BRING: aegislash, 13% BRING: corviknight Pick 3: 40% BRING: aegislash, 25% BRING: kingambit, 19% BRING: corviknight
GPT-6 Luna Pro broughtGarchomp,rotomwash,kingambitGarchomp pressures the opponent’s Steel-heavy team with Earthquake, while Rotom-Wash handles Corviknight and pivots against the rest. Kingambit gives a strong answer to Dragapult and valuable priority against faster threats.
Reasoning trace (85 words)
**Evaluating team strategy** I’m considering the safety of a Scarf Rotom in my team and deciding the order of the leader. Garchomp can use EQ to threaten Steel types and Dragon Claw for coverage. My opponent may have a Corviknight counter, so Rotom-Wash seems like a solid lead option, especially with Volt Switch into Garchomp, although ground types switch in easily. Garchomp can set hazards and apply pressure, but this team struggles against Corviknight aside from using Rotom. Hmm, let's see how it plays out!
- Turn 1Jev 1.13 used
Shadowball37% MOVE: shadowball, 24% MOVE: thunderbolt, 19% SWITCH: aegislash
GPT-6 Luna Pro usedDragonclawDragapult is faster, but Garchomp’s Focus Sash lets it take a hit and Dragon Claw threatens a likely knockout. Earthquake is weaker here.
Reasoning trace (80 words)
**Comparing Pokémon Speeds** I need to determine which Pokémon is faster: Garchomp or Dragapult. Dragapult has a base speed of 142, while Garchomp’s actual speed is 169. I assume Garchomp is jolly. Although Dragon Claw is super effective, Dragapult likely outspeeds and can take out Garchomp. With Focus Sash, Dragapult survives one hit. Garchomp has higher attack, but Dragon Claw may be the better move due to effectiveness. So, ultimately, it looks like Dragon Claw is the way to go!
Jev 1.13 switched toAegislash63% SWITCH: aegislash, 37% SWITCH: gholdengo
- Turn 2Jev 1.13 used
Kingsshield27% MOVE: kingsshield, 26% MOVE: sacredsword, 25% MOVE: shadowball
GPT-6 Luna Pro usedEarthquakeGarchomp should still outspeed Aegislash despite the Speed drop, and Earthquake is super effective. The immediate damage is better than giving Aegislash a free turn.
Reasoning trace (175 words)
**Analyzing earthquake options** I need to analyze which Pokémon is most likely to use Earthquake. Garchomp, with a speed of -1, is likely slower than Aegislash, which has a base speed of 60. Earthquake will be super effective against Aegislash, which is in shield form and has a high physical defense. I estimate that the damage could be between 110-130. There's also the possibility of Aegislash using King's Shield to reduce attack, but my best bet seems to be using Earthquake for maximum effectiveness.**Considering attack options** If Aegislash attacks, it might use Shadow Ball, which could potentially knock out Garchomp at 45% health. However, there's no need to switch out since a free Earthquake can deal significant damage. Kingambit may switch in to resist Earthquake, but it's weak to ground-type moves, so that's not an option. There's also a consideration of Aegislash possibly using a balloon item. I wonder if I should switch to Rotom Wash to counteract King's Shield, but I think sticking with Earthquake might be the best choice for a knockout opportunity.
- Turn 3Jev 1.13 switched to
Gholdengo26% MOVE: shadowball, 26% SWITCH: gholdengo, 25% MOVE: kingsshield
GPT-6 Luna Pro usedEarthquakeGarchomp is still faster despite the Speed drop, and Earthquake is the strongest way to punish Aegislash if it leaves King’s Shield or attacks. Switching risks giving it a free turn, while setup is dangerous at Garchomp’s low HP.
Reasoning trace (71 words)
**Evaluating battle strategies** I'm analyzing a battle scenario with Garchomp, which is at 45%. Aegislash just revealed King's Shield, likely predicting an Earthquake (EQ) attack again. However, King's Shield can’t be relied on repeatedly, suggesting an attack could be incoming. Garchomp is actually still faster despite being at a -1 speed. If Aegislash is in blade form, EQ can take it down. So, I’ll go ahead and choose the EQ attack.
Jev 1.13 switched toAegislash100% SWITCH: aegislash
- Turn 4Jev 1.13 used
Sacredsword37% MOVE: sacredsword, 30% MOVE: shadowball, 28% MOVE: kingsshield
GPT-6 Luna Pro usedEarthquakeEarthquake is the deciding play: it threatens a super-effective knockout on Aegislash, while Garchomp is too weakened to spend a turn setting hazards. Aegislash may use King’s Shield, but Earthquake avoids its contact penalty.
- Turn 5Jev 1.13 used
Sacredsword63% MOVE: sacredsword, 25% MOVE: kingsshield, 9% MOVE: shadowball
GPT-6 Luna Pro usedEarthquakeGarchomp still outspeeds Aegislash despite the Speed drop, and Earthquake will knock it out if it attacks. It’s the best chance to finish Aegislash before Garchomp goes down.
Reasoning trace (74 words)
**Analyzing Garchomp vs Aegislash** I see Garchomp has a speed of -1, giving it 169 against Aegislash's 60. Earthquake is lethal at 7%, so Garchomp likely attacks first and gets the KO. Aegislash can use King's Shield, though it’s been used once before, and this might block and reduce the attack. If Aegislash uses King's Shield, it could use Sacred Sword next, but Garchomp can probably still attack. Using Earthquake is a solid move!