Matches · 2026-10-09 · rules version c1

DeepSeek V4.1 Flash vs Jev 1.13

Player 1 · winner
DeepSeek V4.1 Flash's team
autopilot 8%
Player 2
Jev 1.13's team
autopilot 0%

DeepSeek V4.1 Flash won in 11 turns · 60 s wall clock · 60,106 tokens · $0.009

The replay player loads from play.pokemonshowdown.com. The full battle log is below.

Decisions

  1. Team preview
    Jev 1.13 brought Dragapult,gholdengo,aegislash5,827 tok · 1.8 s · $0.0002

    Lead: 36% BRING: dragapult, 24% BRING: gholdengo, 22% BRING: aegislash Pick 2: 48% BRING: gholdengo, 25% BRING: aegislash, 11% BRING: corviknight Pick 3: 35% BRING: aegislash, 27% BRING: kingambit, 23% BRING: corviknight

    DeepSeek V4.1 Flash brought Dragonite,gholdengo,kingambitautopilot3,626 tok · 13.5 s · $0.0014
    Reasoning trace (1,009 words)
    We need choose 3 to bring. Opponent has steel-heavy: aegislash, corviknight, gholdengo, kingambit, dragapult, archaludon. We need strong picks. Gholdengo good vs Steel/Ghost, Kingambit strong. Dragonite with DD, Multiscale, ExtremeSpeed, EQ hits Aegislash/Kingambit/Archaludon neutral? EQ good vs Aegislash, Gholdengo, Kingambit (steel). Garganacl walls many. Rotom-Wash good vs Corviknight (Thunderbolt), but Kingambit? 
    
    I'd bring Gholdengo, Kingambit, Dragonite. Gholdengo handles Corviknight? Make it Rain. Kingambit dark/steel strong vs ghost/steel. Dragonite with EQ handles Aegislash, Gholdengo, Archaludon, opposing Kingambit. Lead with Dragonite? Or Gholdengo? Dragonite's Multiscale + DD can sweep. But opponent may lead Aegislash or Corviknight. 
    
    Maybe bring Gholdengo, Kingambit, Garganacl? Garganacl walls physical attackers, salt cure. But Corviknight can wall Garganacl? Body press.
    
    Actually, Dragonite is strong. Let's bring Dragonite, Gholdengo, Kingambit. Lead with Gholdengo? Gholdengo vs their likely lead? Hard to say. Lead Dragonite for DD potential.
    
    Need just BRING line. I'll go Dragonite, Gholdengo, Kingambit. But wait, opposing Gholdengo might outspeed? Our Gholdengo speed 149 vs base 84 -> max speed? base 84 max is 149? Actually base 84 speed at 252 EV neutral = 149? Our Gholdengo speed 149. Opponent's base speed 84, max with 252 neutral = 149? 84 base -> 149? Let's calc: base 84 speed, 31 IV, 252 EV, neutral = (84*2+31+252/4+5)*1 = 168+31+63+5=267? No, that's wrong. Actual stat = floor((2*base+iv+ev/4)*level/100)+5. Level 100: (2*84+31+63)+5 = 168+94+5=267. Wait, 267. Our Gholdengo speed 149? That seems low. Hmm maybe level 50? Stats shown: HP 164, etc. Speed 149. Base 84 speed at level 50 max = 149? Yes level 50. So opponent's Gholdengo speed likely similar. Our Gholdengo 149 speed. Opponent's base speed 84 also, likely max speed 149. Could be speed tie. Not ideal.
    
    Dragapult with choicescarf speed 213 is fastest. But is it good? Dragapult can hit Aegislash, Gholdengo, opposing Dragapult. But we need 3. Maybe bring Dragapult, Gholdengo, Kingambit? Dragapult can U-turn and revenge kill. But no setup.
    
    Given steel-heavy opponent, Gholdengo and Kingambit are great. Third could be Dragonite for ground coverage, or Rotom-Wash for Corviknight. Corviknight is Flying/Steel, Gholdengo's Make it Rain neutral? Steel vs Steel resist? Actually Steel vs Steel is 0.5? No, Steel vs Steel is 0.5x. Ghost vs Steel neutral. Make it Rain is Steel, Shadow Ball Ghost. Corviknight is Flying/Steel, so Shadow Ball neutral? Ghost vs Steel 0.5? Ghost vs Steel is 0.5? No, Ghost vs Steel: resist? In Gen 6+, Ghost vs Steel is 0.5. So Gholdengo poorly handles Corviknight. Rotom-Wash Thunderbolt is super effective vs Corviknight (Flying/Steel? Electric vs Flying 2x, vs Steel 1x = 2x). Also Rotom-Wash resists Steel, immune Ground, useful. So maybe bring Rotom-Wash, Kingambit, Dragonite. Hmm.
    
    But Aegislash is Steel/Ghost, weak to Ground, Ghost, Dark, Fire. Kingambit Dark moves super effective. Dragonite EQ super effective. Gholdengo Shadow Ball super effective. So multiple handle it.
    
    Archaludon Steel/Dragon, weak to Ground, Fighting. Dragonite EQ super effective, Kingambit Iron Head neutral? Iron Head steel vs steel 0.5. Dragonite Ice? no.
    
    So Dragonite gives ground coverage. 
    
    Lead: Dragonite can DD and sweep. But if opponent leads Aegislash, Dragonite can EQ? Aegislash in Shield form high defenses. Might not KO. Better lead Gholdengo? Gholdengo can Nasty Plot or Make it Rain. Opponent might lead Corviknight to wall. 
    
    Maybe lead Rotom-Wash to handle Corviknight. 
    
    But the prompt only asks BRING, no lead reasoning needed. We need pick 3. I think Gholdengo, Kingambit, Dragonite is solid. But Corviknight troublesome. However Kingambit can Iron Head? Steel vs Steel 0.5. Kingambit Sucker Punch vs Corviknight neutral? Dark vs Flying/Steel: Dark vs Steel 0.5, Dark vs Flying 1x = 0.5. So Kingambit bad vs Corviknight. Dragonite Fire Punch? No. Dragonite has EQ, ESpeed, DD, Roost. EQ vs Corviknight: Ground vs Flying 0x? Flying immune to Ground. So Dragonite cannot hit Corviknight except ExtremeSpeed. So Corviknight walls both. That's bad.
    
    Thus we need Rotom-Wash to break Corviknight. Rotom-Wash Thunderbolt 2x vs Corviknight. Also Hydropump neutral? Water vs Flying/Steel 1x? Water vs Steel 1x, vs Flying 1x = 1x. Thunderbolt is best.
    
    So bring Rotom-Wash, Gholdengo, Kingambit? Or Rotom-Wash, Dragonite, Kingambit? Need answer for opposing Gholdengo and Dragapult. Kingambit Sucker Punch handles Dragapult and Gholdengo? Sucker Punch vs Gholdengo (Steel/Ghost): Dark vs Ghost 2x, vs Steel 0.5? Wait Dark vs Steel 0.5? In Gen 6+, Dark vs Steel 0.5. So Dark vs Gholdengo = 2x * 0.5 = 1x. Neutral. But Kingambit can Iron Head? Steel vs Steel 0.5, vs Ghost 1x = 0.5. So Kingambit struggles vs Gholdengo. Gholdengo Shadow Ball 2x vs Kingambit? Ghost vs Dark/Steel: Ghost vs Dark 0.5, vs Steel 0.5 = 0.25. So Kingambit takes little from Shadow Ball. Make it Rain 0.5 vs Steel. So Kingambit walls Gholdengo. Good.
    
    Dragapult: Kingambit Sucker Punch 2x vs Dragon? Dark vs Dragon 1x? Dark vs Dragon 1x, vs Ghost 2x? Dragapult Dragon/Ghost: Dark vs Dragon 1x, vs Ghost 2x = 2x. Sucker Punch 2x. But Sucker Punch only works if target attacks. Dragapult likely attacks. Good.
    
    So Kingambit is great. Rotom-Wash handles Corviknight. Gholdengo handles Aegislash? Gholdengo can Make it Rain? Steel vs Steel/Ghost 0.5? Not great. Shadow Ball 2x vs Aegislash (Ghost). So Gholdengo good vs Aegislash.
    
    Thus bring Rotom-Wash, Gholdengo, Kingambit? But then no ground for Archaludon/Kingambit? Kingambit's Low Kick? No, it has Iron Head, Sucker Punch, Kowtow Cleave, Swords Dance. Kowtow Cleave Dark vs Archaludon neutral? Dark vs Steel/Dragon: 1x * 0.5? Dark vs Steel 0.5, vs Dragon 1x = 0.5. Iron Head 0.5. So Kingambit bad vs Archaludon. Gholdengo Make it Rain vs Archaludon 0.5? Steel vs Steel/Dragon 0.5. Shadow Ball vs Archaludon 0.5? Ghost vs Steel/Dragon: Ghost vs Steel 0.5, vs Dragon 1x = 0.5. So Gholdengo bad vs Archaludon. Rotom-Wash Hydropump vs Archaludon: Water vs Steel 1x, vs Dragon 0.5 = 0.5. Thunderbolt vs Archaludon: Electric vs Steel 1x, vs Dragon 0.5 = 0.5. So Rotom also bad. We need Dragonite with EQ for Archaludon. However Dragonite can't hit Corviknight. Maybe we can handle Corviknight with Rotom-Wash but drop Gholdengo? Then who handles Aegislash? Kingambit Sucker Punch 2x vs Aegislash? Dark vs Ghost 2x, vs Steel 0.5 = 1x. Not great. Dragonite EQ 
    Incident report
    [PARSE ERROR] No BRING: line. Bringing dragonite, gholdengo, kingambit.
  2. Turn 1
    Jev 1.13 used Shadowball1,926 tok · 0.5 s · $0.0001

    38% MOVE: shadowball, 28% MOVE: thunderbolt, 14% SWITCH: aegislash

    DeepSeek V4.1 Flash used Dragondance1,922 tok · 6.3 s · $0.0007

    Opposing Dragapult outspeeds Dragonite, but Multiscale at full HP lets Dragonite tank a hit. Dragon Dance sets up a sweep, and ExtremeSpeed's priority covers the speed gap next turn. Switching Kingambit is also safe, but boosting is the stronger play.

    Reasoning trace (213 words)
    Dragapult is faster (142 vs 132) and likely carries Dragon Darts or Shadow Ball. Dragonite with Multiscale can survive a hit, but Dragapult could be Choice Specs/Scarf. Actually opposing Dragapult outspeeds. ExtremeSpeed is priority +2, so it goes first regardless. But Dragonite's ExtremeSpeed won't KO Dragapult. Better to Dragon Dance? Dragapult might attack. With Multiscale, Dragonite survives. But Dragapult could Will-O-Wisp or use Dragon Darts.
    
    Actually, safest: Dragon Dance to set up while Multiscale tanks the hit. But if Dragapult uses Dragon Darts, it breaks Multiscale and does decent damage. Dragonite at full HP with Multiscale halves damage.
    
    Hmm, but Dragapult is faster and could just attack. Dragon Dance then next turn ExtremeSpeed. But Dragapult might switch.
    
    Alternatively switch to Kingambit to absorb Ghost/Dragon moves. Kingambit resists both Dragon and Ghost. That's a good pivot. But Sucker Punch mind games.
    
    Actually Dragonite with Multiscale is fine to Dragon Dance. Let me think about what's best. Dragapult likely has Shadow Ball or Dragon Darts. Kingambit is immune to nothing but resists Ghost and Dragon. Switching Kingambit is safe.
    
    But Dragonite at full HP with Multiscale - Dragon Dance is strong. If Dragapult attacks, Dragonite survives with Multiscale, then next turn +1 ExtremeSpeed. Actually Dragapult could use U-turn.
    
    I'll go Dragon Dance to set up.
  3. Turn 2
    Jev 1.13 used Shadowball1,842 tok · 0.4 s · $0.0001

    72% MOVE: shadowball, 16% SWITCH: aegislash, 12% SWITCH: gholdengo

    DeepSeek V4.1 Flash used Extremespeed1,823 tok · 2.0 s · $0.0005

    Dragonite is at +1 Speed and outspeeds Dragapult, but ExtremeSpeed's priority guarantees moving first anyway. Dragapult is frail, and a +1 ExtremeSpeed should knock it out before it can fire off another Shadow Ball.

    Reasoning trace (101 words)
    Dragonite at +1 Spe is faster than Dragapult (132*1.5=198 vs 142). Dragapult likely has Choice Specs or similar. ExtremeSpeed is priority and hits Dragapult neutrally. Earthquake also neutral. Dragapult is frail (75 Def, 88 HP). At +1 Atk, ExtremeSpeed should do significant damage. But Dragapult could be faster? No, +1 Spe Dragonite outspeeds. ExtremeSpeed is priority anyway.
    
    Actually, Dragonite's ExtremeSpeed at +1 Atk: 80 BP priority. Dragapult HP 88 base, frail. Should KO or nearly. Earthquake 100 BP also good but not priority. Dragapult might have Shadow Ball to hit back. ExtremeSpeed priority ensures we move first regardless.
    
    Let's use ExtremeSpeed.
  4. Turn 3
    Jev 1.13 used Shadowball1,926 tok · 0.4 s · $0.0001

    85% MOVE: shadowball, 8% SWITCH: aegislash, 7% SWITCH: gholdengo

    DeepSeek V4.1 Flash switched to Kingambit2,064 tok · 4.8 s · $0.0007

    Dragonite is at 44.6% HP with -1 SpD, so Dragapult's Shadow Ball likely KOs it before it can act meaningfully. Kingambit resists Ghost and threatens with Sucker Punch, making it the safe switch-in.

    Reasoning trace (224 words)
    Dragonite is at 44.6% HP, slower than Dragapult (Dragapult base 142 speed vs Dragonite 132, though Dragonite has +1 speed from DD). Actually with +1 speed, Dragonite is at 198, faster than Dragapult's 142. But Extreme Speed is Normal type - immune to Ghost. Earthquake hits Dragapult neutrally. Dragonite is at 75 HP, Dragapult's Shadow Ball will likely KO. Actually Dragonite has Multiscale broken already (took damage). 
    
    Best option: Earthquake hits Dragapult for decent damage. But Dragapult is faster? With +1 speed Dragonite at 198 > 142, so Dragonite moves first. Earthquake BP 100 with +1 atk should do significant damage. But Dragapult might survive and KO back.
    
    Alternatively switch to a better matchup. Kingambit resists Ghost and Dark, immune to... no. Kingambit resists Ghost (Dark/Steel resists Ghost). Sucker Punch would be good. Gholdengo is immune to Normal but weak to Ghost.
    
    Actually switching to Kingambit is safe - resists Shadow Ball, and can Sucker Punch next turn. But Dragapult could U-turn or use Fire Blast.
    
    Given Dragonite is low and about to die, Earthquake is the aggressive play. But Dragapult likely KOs Dragonite with Shadow Ball. Let me think - Dragonite at 75 HP, Shadow Ball from Dragapult does significant damage. Dragonite has -1 SpD now, so Shadow Ball hurts more.
    
    Best to switch to Kingambit which resists Ghost. That's the safe play.
  5. Turn 4
    Jev 1.13 used Shadowball2,001 tok · 0.5 s · $0.0001

    39% MOVE: shadowball, 31% SWITCH: aegislash, 30% SWITCH: gholdengo

    DeepSeek V4.1 Flash used Suckerpunch3,076 tok · 9.2 s · $0.0012

    Kingambit's Sucker Punch has +1 priority, so it moves before Dragapult's Shadow Ball. Dark is super effective on Dragapult's Ghost typing, and with Black Glasses it should knock out the 100% Dragapult in one hit.

    Reasoning trace (778 words)
    We need choose best action. State: Kingambit vs opposing Dragapult at full. Kingambit HP 171/207. Dragapult likely Choiced? It used Shadow Ball repeatedly turns 1-3, suggesting Choice Specs? Opponent Dragapult at 100. It's faster (142 vs 70) so will move first. Kingambit takes Shadow Ball not very effective (Ghost vs Dark/Steel... actually Ghost vs Dark is not very effective; Dark resists Ghost? Dark is immune to Psychic, resists Ghost? Ghost vs Dark: Dark resists Ghost? Yes Dark resists Ghost, and Steel resists Ghost? Steel resists Ghost too? Ghost vs Steel: Steel resists Ghost? Actually Steel resists Ghost? No, Ghost is resisted by Dark and Normal (immune). Steel does NOT resist Ghost. Wait, Steel resists Ghost? Type chart: Ghost offensive: Normal immune, Dark resists, Steel? Ghost vs Steel = not very effective? Let me recall: Steel resists Ghost? Actually Ghost is super effective vs Ghost and Psychic; resisted by Dark and Normal (immune). Steel resists Ghost? No. Steel resists Normal, Grass, Ice, Flying, Psychic, Bug, Rock, Dragon, Steel, Fairy. Ghost not resisted by Steel. But Kingambit is Dark/Steel, Dark resists Ghost, so overall not very effective (0.5x). So Shadow Ball does little.
    
    Kingambit can Sucker Punch to hit first? Sucker Punch has +1 priority, so Kingambit would move first despite being slower. Sucker Punch BP 70 Dark. Dragapult is Dragon/Ghost, Dark is super effective vs Ghost (2x). With blackglasses boost and Supreme Overlord (Kingambit is active, but Supreme Overlord boosts based on fainted allies; we have fainted? Dragonite 75/168 not fainted, Kingambit is active, no fainted allies mentioned. So no boost). Sucker Punch: 70 BP * 1.5 (STAB) * 2 (super effective) * 1.2 (blackglasses) = 70*3.6 = 252 effective. Dragapult has 88 base HP, likely 0 HP investment, modest defenses. Probably Sucker Punch might not OHKO? Let's estimate: Dragapult base HP 88, Def 75, typical spreads have 0 Def. Kingambit Atk 205, base 135? Kingambit base Atk 135, our stats show ATK 205 (max+?). Sucker Punch damage calc: Level 50? Stats shown are actual. Let's approximate: Kingambit Atk 205, Sucker Punch 70 BP. Dragapult HP ~ 165? Actually Dragapult HP 88 base, but stats shown for our Pokemon have HP values like 165 for Dragapult. Our Kingambit HP 207. Dragapult likely 165 HP. Def 95? Actually Dragapult base Def 75, with 0 investment, level 50 Def ~ 95? Our Dragapult has Def 95. So opponent Dragapult likely similar. Damage = (((2*level/5+2)*Power*Atk/Def)/50+2) * modifiers. Level 50: (2*50/5+2)=22. 22*70*205/95 = 22*70=1540; 1540*205=315700; /95=3323; /50=66.5; +2=68.5. Modifiers: STAB 1.5, type 2, blackglasses 1.2 => 68.5*3.6 = 246.6. So ~247 damage. Dragapult HP ~165? Then it's a clean OHKO. Even if HP investment, max HP 88 base + investment maybe 175. Still OHKO. So Sucker Punch should KO.
    
    But Sucker Punch only works if opponent uses an attacking move. Dragapult used Shadow Ball previously, likely will attack again. If it switches, Sucker Punch fails. But opponent might switch? They have unrevealed team: aegislash, corviknight, gholdengo, kingambit, archaludon. Dragapult is choice-locked? They used Shadow Ball three times. Possibly Choice Specs or Scarf? Actually Dragapult speed is 142 base, our Kingambit is 70. If Dragapult is Choiced, it's locked into Shadow Ball. If it's not choiced, it might switch. But given it used Shadow Ball repeatedly, likely Choiced. So it will likely use Shadow Ball again. Sucker Punch should KO.
    
    Alternatively, we could switch to Gholdengo to handle Dragapult? Gholdengo is Steel/Ghost, Shadow Ball from Dragapult would be super effective? Ghost vs Ghost is super effective, but Gholdengo is Steel/Ghost, Ghost vs Steel is neutral? Actually Ghost vs Steel: Ghost is not very effective? Wait, Ghost vs Steel: Steel does not resist Ghost? Let's check: Ghost offensive type: Normal 0, Dark 0.5, Steel? I think Ghost is neutral vs Steel. Ghost vs Ghost is 2x. So Gholdengo (Steel/Ghost) would take 2x from Shadow Ball? Actually Ghost vs Steel is neutral? I recall Steel resists Ghost? Let me verify: In Gen 6+, Steel resists Ghost? No, Steel does not resist Ghost. Dark and Normal resist/immune. So Ghost vs Steel = 1x? Actually check: Ghost is super effective against Ghost and Psychic. Resisted by Dark. Normal immune. Steel neutral. So Gholdengo would take 2x from Shadow Ball (Ghost vs Ghost super effective) because Steel doesn't resist. So switching Gholdengo is risky. Dragonite is 44.6% and would take neutral from Shadow Ball? Dragonite Dragon/Flying, Ghost neutral. But Dragonite is weakened.
    
    Sucker Punch seems best: priority, super effective, likely KO. Also Kingambit's Sucker Punch is the only priority. If Dragapult switches, Sucker Punch fails but we lose nothing. But we want to KO. So best action: MOVE: suckerpunch.
    
    We need ensure it's legal: yes, option 2. So answer.
    Jev 1.13 switched to Aegislash1,998 tok · 0.4 s · $0.0001

    63% SWITCH: aegislash, 37% SWITCH: gholdengo

  6. Turn 5
    Jev 1.13 switched to Gholdengo2,125 tok · 0.5 s · $0.0001

    27% MOVE: sacredsword, 27% SWITCH: gholdengo, 25% MOVE: kingsshield

    DeepSeek V4.1 Flash used Kowtowcleave1,893 tok · 1.7 s · $0.0003

    Aegislash in Shield Forme is bulky, but Sucker Punch fails if it uses King's Shield instead of attacking. Kowtow Cleave is safer and hits hard with Blackglasses + Supreme Overlord, and it doesn't care about Shield Forme's defenses as much.

    Reasoning trace (62 words)
    Aegislash in Shield Forme has 140 Def; Sucker Punch only hits if it attacks. Aegislash likely uses King's Shield or attacks. Kowtow Cleave is safer since Sucker Punch fails if Aegislash doesn't attack. Actually Aegislash will likely attack with Sacred Sword or Shadow Ball. Kowtow Cleave hits through King's Shield too. Blackglasses boosted Kowtow Cleave is strong.
    
    Let me pick Kowtow Cleave.
    Jev 1.13 switched to Aegislash

    100% SWITCH: aegislash

  7. Turn 6
    Jev 1.13 used Sacredsword2,093 tok · 0.4 s · $0.0001

    44% MOVE: sacredsword, 35% MOVE: kingsshield, 14% MOVE: shadowball

    DeepSeek V4.1 Flash used Kowtowcleave2,040 tok · 2.2 s · $0.0003

    Aegislash is likely in Shield Form and may use King's Shield to block Sucker Punch, so the reliable option is Kowtow Cleave, which hits Ghost/Steel Aegislash super effectively and Kingambit outspeeds it.

    Reasoning trace (98 words)
    Aegislash in Shield Form... actually Aegislash has Stance Change - at 100% HP it's likely in Shield Form (defensive). Sucker Punch only works if they attack. Aegislash has King's Shield. If I Sucker Punch and they use King's Shield, it fails. Kowtow Cleave is safer, guaranteed damage.
    
    Kingambit outspeeds Aegislash (70 vs 60). Kowtow Cleave hits Steel/Ghost Aegislash neutrally (Dark vs Ghost super effective, vs Steel... Dark is neutral vs Steel). Actually Dark vs Ghost is 2x, Dark vs Steel is 1x = 2x total vs Aegislash. Good.
    
    Let's use Kowtow Cleave - reliable, no King's Shield risk.
    DeepSeek V4.1 Flash switched to Gholdengo2,685 tok · 6.3 s · $0.0007

    Aegislash just used Sacred Sword, so it's in frail Blade form. Gholdengo outspeeds (149 vs 60) and Shadow Ball is super effective against its Ghost typing, likely scoring a KO before taking any hit.

    Reasoning trace (510 words)
    Aegislash in Blade form (just used Sacred Sword) has low defenses. Gholdengo has good matchup—Ghost/Steel resists Fighting? No, Sacred Sword hits Steel normally... Fighting vs Steel is super effective. Ghost vs Fighting is immune? No, Fighting is immune to Ghost, not vice versa. Fighting hits Ghost normally. Actually Fighting vs Ghost: neutral. Fighting vs Steel: super effective.
    
    Better: send in Dragonite? Dragon/Flying resists Fighting (0.5x). Dragonite at 44% but multiscale. Actually Aegislash likely in Blade form after attacking, so very frail.
    
    Gholdengo is weak to Sacred Sword (Fighting super effective vs Steel). So Dragonite is safer—Fighting resisted, and Dragonite can Earthquake (Ground hits Steel super effective). But Dragonite at 44%.
    
    Actually Gholdengo's Shadow Ball hits Aegislash (Ghost) super effective, and Gholdengo is immune to... no. Aegislash Sacred Sword vs Gholdengo: super effective (Steel). Gholdengo Shadow Ball vs Aegislash: super effective (Ghost). It's a speed matchup—Gholdengo 149 vs Aegislash 60. Gholdengo outspeeds and could KO.
    
    But Aegislash in Blade form has 50 defenses—Shadow Ball likely OHKOs. Gholdengo is faster. But Gholdengo takes super effective Sacred Sword.
    
    Actually Dragonite resists Fighting and can EQ. But Dragonite at 44%—Sacred Sword from Aegislash Blade (140 ATK) could KO it even with resist.
    
    Hmm. Let's think: Gholdengo outspeeds, Shadow Ball vs Aegislash blade form. Aegislash HP 60 base, blade def/spd 50. Shadow Ball is super effective. Gholdengo likely KOs first since it's much faster (149 vs 60).
    
    But wait—Aegislash used Sacred Sword on Kingambit already; that was turn 6. Now turn 7. Aegislash stays in Blade form after attacking. If it used King's Shield it'd go to Shield form.
    
    If I switch Gholdengo and it gets hit by Sacred Sword before acting... no, Gholdengo is faster. So Gholdengo moves first, Shadow Ball KO.
    
    Actually wait, Aegislash at 100%—is it in Shield form or Blade form? It used Sacred Sword last turn (offensive move) so it's in Blade form now. Shadow Ball from Gholdengo (185 SpA) should KO.
    
    But if it uses King's Shield, it goes to Shield form with high defenses. Still, we outspeed and hit.
    
    Gholdengo is the best choice—faster and can KO with Shadow Ball. But Sacred Sword super effective is risky. However we move first.
    
    Alternatively Dragonite resists Fighting. But Dragonite is slow-ish and at 44%. EQ vs Aegislash Blade form: Ground vs Steel super effective. Dragonite speed 132 vs Aegislash 60—Dragonite outspeeds too.
    
    Dragonite with multiscale (if intact) takes halved damage. Sacred Sword vs Dragonite: Fighting vs Dragon 1x, vs Flying 0.5x = 0.5x resist. With multiscale, halved. So Dragonite survives easily. And EQ KOs.
    
    Both work. Gholdengo has life orb and higher SpA. Let me pick Gholdengo—higher damage, and if it KOs, no risk. Actually safest is Dragonite with resist + multiscale.
    
    Hmm, but Dragonite at 44% is valuable. Actually Gholdengo 100% and can just KO. Let me go Gholdengo.
    
    I'll decide Gholdengo—outspeeds and Shadow Ball KOs the frail Blade form Aegislash.
    
    Wait, but is Aegislash actually in Blade form? Yes it used Sacred Sword. And Sacred Sword vs Gholdengo: super effective. But Gholdengo moves first and KOs.
    
    Go Gholdengo.
  8. Turn 7
    Jev 1.13 used Sacredsword2,180 tok · 0.5 s · $0.0001

    42% MOVE: sacredsword, 25% MOVE: kingsshield, 25% MOVE: shadowball

    DeepSeek V4.1 Flash used Shadowball2,464 tok · 4.8 s · $0.0007

    Aegislash's revealed Sacred Sword is 4x ineffective—Fighting is immune against Gholdengo's Ghost typing, so it can't touch me with that. Best to attack now: Shadow Ball is neutral but Aegislash's low base HP (60) means heavy damage in Blade form, while Make It Rain is resisted.

    Reasoning trace (343 words)
    Gholdengo vs Aegislash: Aegislash used Sacred Sword last turn, likely in Blade form now (after attacking). Gholdengo is faster (149 vs 60) and Shadow Ball is super effective against Ghost-type Aegislash. But Aegislash in Shield form has high defenses. Make It Rain is also strong. Shadow Ball hits Aegislash's Ghost typing super effectively. Actually Aegislash Steel/Ghost: Shadow Ball is super effective (Ghost vs Ghost = 2x, Steel resists Ghost only 0.5x... Ghost vs Steel is neutral? Ghost vs Steel = 0.5x). Net Ghost vs Steel/Ghost = 1x? Let me recalc: Ghost vs Ghost = 2x, Ghost vs Steel = 0.5x, combined = 1x. So Shadow Ball is neutral.
    
    Make It Rain: Steel vs Steel = 0.5x, Steel vs Ghost = 1x, net 0.5x. Not great.
    
    Sacred Sword is Fighting, hits Gholdengo Steel... actually Fighting vs Steel = 2x, but Ghost resists Fighting? No, Ghost doesn't resist Fighting. Fighting vs Ghost = 0x normally but Aegislash's Sacred Sword... wait Sacred Sword hits Ghost? Fighting is immune vs Ghost. But Sacred Sword is special—no it's a physical Fighting move. Hmm but it hit Kingambit (Dark/Steel). 
    
    Actually Gholdengo is Steel/Ghost. Fighting vs Ghost = 0x, so Sacred Sword can't hit Gholdengo. So Aegislash's Sacred Sword is useless against Gholdengo!
    
    So Gholdengo is safe. Aegislash likely in Blade form (low defenses). Shadow Ball is neutral but Aegislash Blade has 50 Def/SpD, so it does damage. Actually Aegislash in Blade form dies easily.
    
    Best action: Shadow Ball or Make It Rain. Shadow Ball neutral BP80, Make It Rain 0.5x BP120 = effective 60. Nasty Plot to boost then sweep? Aegislash can't touch Gholdengo with Sacred Sword. But Aegislash might have other moves. Risky.
    
    Actually safest: Nasty Plot to set up, since Aegislash can't hit Gholdengo with Fighting. But Aegislash could have Shadow Ball/Shadow Claw. Aegislash often has King's Shield, Sacred Sword, Shadow Ball, Shadow Sneak.
    
    Shadow Ball from Aegislash hits Gholdengo super effectively. That's a threat.
    
    Best to attack now with Shadow Ball. Gholdengo faster, hits Aegislash. If Blade form, Aegislash takes heavy damage.
    
    I'll go Shadow Ball.
  9. Turn 8
    Jev 1.13 used Kingsshield2,226 tok · 0.4 s · $0.0001

    46% MOVE: kingsshield, 28% MOVE: shadowball, 22% MOVE: sacredsword

    DeepSeek V4.1 Flash used Shadowball1,980 tok · 1.8 s · $0.0002

    Aegislash is at 1 HP, so any damaging move finishes it. Shadow Ball avoids Make It Rain's Special Attack drop and is a safe guaranteed KO.

    Reasoning trace (72 words)
    Aegislash at 1 HP, any damaging move finishes. Shadow Ball is super effective and accurate. Make It Rain also works but Shadow Ball is safe and hits Ghost/Steel neutrally... actually Shadow Ball vs Steel is neutral. Make It Rain vs Steel/Ghost: Steel vs Steel is neutral, Steel vs Ghost neutral. Either KOs at 1HP. Shadow Ball avoids Life Orb stat drop concern - actually Make It Rain lowers SpA. Use Shadow Ball.
  10. Turn 9
    Jev 1.13 used Kingsshield2,191 tok · 0.7 s · $0.0001

    48% MOVE: kingsshield, 29% MOVE: shadowball, 19% MOVE: sacredsword

    DeepSeek V4.1 Flash used Shadowball1,939 tok · 1.6 s · $0.0002

    Aegislash is at 1 HP, so any damaging move knocks it out. Shadow Ball avoids Make It Rain's Special Attack drop, keeping Gholdengo strong for the rest of the game.

    Reasoning trace (58 words)
    Aegislash is at 1 HP with Focus Sash already used (it survived at 1 HP). Any damaging move kills it. Shadow Ball or Make It Rain both work; Make It Rain is stronger but Aegislash in Shield forme... actually it's at 1 HP so any hit KOs. Use Shadow Ball to avoid stat drop from Make It Rain.
  11. Turn 10
    Jev 1.13 used Kingsshield2,163 tok · 0.4 s · $0.0001

    39% MOVE: kingsshield, 37% MOVE: shadowball, 21% MOVE: sacredsword

    DeepSeek V4.1 Flash used Shadowball2,170 tok · 3.4 s · $0.0004

    Aegislash is at 1% HP after Focus Sash was consumed, and Shadow Ball doesn't make contact so King's Shield won't block it. Any hit KOs, and Shadow Ball is super effective on the Ghost typing, so it's the safest finish.

    Reasoning trace (209 words)
    Aegislash at 1% HP, in Shield form (just used King's Shield). Gholdengo's Shadow Ball hits it. But Aegislash is Ghost/Steel, Shadow Ball is super effective. Actually last two turns King's Shield blocked... wait, King's Shield blocks contact moves and lowers attack. Shadow Ball is not contact, so it should have hit. But the log just says "used Shadow Ball" without mentioning damage - maybe it did damage but Aegislash survives at 1 HP? Aegislash at 1/100 HP, Focus Sash already used. King's Shield doesn't block Shadow Ball.
    
    Anyway, just finish it with Shadow Ball. Make It Rain also works but Shadow Ball is super effective on Ghost/Steel? Ghost vs Steel is neutral (Steel resists Ghost). Actually Ghost is not very effective against Steel. Aegislash is Steel/Ghost - Ghost move vs Steel = 0.5x, vs Ghost = 2x, net 1x. Shadow Ball neutral. Make It Rain: Steel vs Steel = 0.5x, vs Ghost = 1x, net 0.5x. Shadow Ball better.
    
    Aegislash at 1 HP - any hit kills it. Shadow Ball is best. But King's Shield - if Aegislash uses King's Shield, does it block Shadow Ball? King's Shield blocks damaging moves that make contact. Shadow Ball doesn't make contact, so it hits. Good.
    
    Just use Shadow Ball to KO.
  12. Turn 11
    Jev 1.13 used Kingsshield2,095 tok · 0.4 s · $0.0001

    37% MOVE: kingsshield, 32% MOVE: sacredsword, 28% MOVE: shadowball

    DeepSeek V4.1 Flash used Shadowball1,831 tok · 1.5 s · $0.0002

    Aegislash is at 1% HP and in Shield Forme, so any damaging move finishes it. Shadow Ball is Ghost-type and hits Aegislash's Ghost typing super effectively, guaranteeing the KO without Life Orb recoil risk issues.

    Reasoning trace (29 words)
    Aegislash is at 1% HP in Shield Forme. Shadow Ball is Ghost-type, and Aegislash in Shield Forme is Steel/Ghost. Ghost hits Ghost super effectively. Shadow Ball should KO it.