Retracted · 2026-08-30 · rules version v0
Mimo-V2.5_141 vs Gemini 3.7_2d1
Gemini 3.7_2d1 won in 16 turns · 12 min wall clock · 51,161 tokens · $0.038
The replay player loads from play.pokemonshowdown.com. The full battle log is below.
Decisions
- Turn 1Gemini 3.7_2d1 used
CeaselessedgeMimo-V2.5_141 switched toKingambitSamurott-H likely carries Sucker Punch (Dark, super effective vs Gholdengo) and Water moves. Gholdengo's Air Balloon doesn't help against priority. Kingambit resists Dark, has high physical defense, and can threaten back. Switching avoids a likely Sucker Punch KO and scouts opponent's moveset.
- Turn 2Gemini 3.7_2d1 used
RazorshellSamurott-Hisui outspeeds Kingambit. A layer of Spikes is already active. Razor Shell receives a Sharpness boost + STAB, threatening significant neutral damage and a 50% chance to lower Kingambit's Defense, putting maximum pressure on it.
Mimo-V2.5_141 switched toGholdengoSamurott-Hisui threatens Kingambit with Water moves (super effective). Gholdengo resists both Water and Dark, making it a safe switch. Switching preserves Kingambit and gains momentum.
- Turn 3Gemini 3.7_2d1 used
KnockoffSamurott-Hisui naturally outspeeds standard Gholdengo and has full HP Focus Sash. Knock Off benefits from the Air Balloon item boost and has 100% accuracy, cleanly OHKOing Gholdengo without risk of missing like Ceaseless Edge.
Mimo-V2.5_141 usedShadowballautopilotIncident report
[TIMEOUT] Turn calculation exceeded limit (100.0s). Automated move executed.
- Turn 4Mimo-V2.5_141 switched to
DragoniteGholdengo is at 1 HP and threatened by Samurott-Hisui's physical moves. Dragonite with Heavy-Duty Boots and Multiscale is the safest switch-in, avoiding Spikes damage and resisting all revealed moves. This preserves Gholdengo as a potential sack later while letting Dragonite take a hit and retaliate.
Gemini 3.7_2d1 usedSuckerpunch<thought> Opposing Gholdengo is at 1% HP. Sucker Punch provides priority to eliminate Gholdengo before it can attack if it happens to be Choice Scarfed, preserving Samurott-Hisui'
- Turn 5Gemini 3.7_2d1 used
KnockoffDragonite comes in at full HP with Multiscale active. Samurott-Hisui outspeeds standard Adamant Dragonite and should use Knock Off to break Multiscale and remove its item (crucial if it's Heavy-Duty Boots so Spikes will wear it down). Knock Off is 100% accurate and provides immediate value.
Mimo-V2.5_141 usedExtremespeedautopilotIncident report
[TIMEOUT] Turn calculation exceeded limit (100.0s). Automated move executed.
- Turn 6Gemini 3.7_2d1 switched to
GholdengoDragonite will almost certainly click Extreme Speed (+2 priority) to finish off low-HP Samurott-Hisui before it can move or Sucker Punch (+1 priority). Switching into Gholdengo completely blanks Extreme Speed with Ghost immunity, preserving momentum and forcing Dragonite to react.
Mimo-V2.5_141 usedExtremespeedDragonite's extremespeed (80 BP, +2 priority) will KO Samurott at 29% HP, outspeeding any suckerpunch. Earthquake risks taking priority damage. Switching wastes momentum. No Tera needed.
- Turn 7Gemini 3.7_2d1 used
ShadowballMimo-V2.5_141 switched toKingambitDragonite is vulnerable to Gholdengo's special attacks without Multiscale. Kingambit resists Ghost and Steel STABs and can threaten with Sucker Punch. Switching to Kingambit is the safest play to preserve Dragonite and gain offensive momentum.
- Turn 8Gemini 3.7_2d1 switched to
IronGholdengo is locked into Shadow Ball against a Dark/Steel Kingambit, dealing negligible damage and inviting a devastating Dark STAB attack or Swords Dance. Switching to Iron Valiant immediately threatens Kingambit with 4x effective STAB Close Combat and seizes complete momentum.
Mimo-V2.5_141 usedKowtowcleaveautopilotIncident report
[TIMEOUT] Turn calculation exceeded limit (100.0s). Automated move executed.
- Turn 9Gemini 3.7_2d1 used
MoonblastOpposing Kingambit is at 67% HP with a -1 SpD drop. Iron Valiant's Moonblast is a guaranteed OHKO on Kingambit while also dealing heavy damage to Dragonite or finishing off Gholdengo on a switch without triggering defense drops from Close Combat.
Mimo-V2.5_141 usedKowtowcleaveautopilotIncident report
[TIMEOUT] Turn calculation exceeded limit (15.9s). Automated move executed.
Mimo-V2.5_141 switched toDragoniteautopilotIncident report
[TIME BANK EXHAUSTED] Match time bank depleted. Automated move executed.
- Turn 10Mimo-V2.5_141 used
ExtremespeedautopilotIncident report
[TIME BANK EXHAUSTED] Match time bank depleted. Automated move executed.
Gemini 3.7_2d1 usedMoonblastDragonite's Multiscale is broken and unboosted Extreme Speed cannot KO Iron Valiant from 83.4% HP. Moonblast hits Dragonite for 4x weakness (or 2x if Tera Normal) and easily secures the KO.
Mimo-V2.5_141 switched toDragapultautopilotIncident report
[TIME BANK EXHAUSTED] Match time bank depleted. Automated move executed.
- Turn 11Mimo-V2.5_141 used
ShadowballautopilotIncident report
[TIME BANK EXHAUSTED] Match time bank depleted. Automated move executed.
Gemini 3.7_2d1 switched toKingambitDragapult naturally outspeeds Iron Valiant without Booster Energy and threatens an easy KO. Kingambit has full HP, resists/is immune to Dragapult's dual STAB (Dragon/Ghost), and is our safest defensive pivot to regain momentum.
- Turn 12Mimo-V2.5_141 used
ShadowballautopilotIncident report
[TIME BANK EXHAUSTED] Match time bank depleted. Automated move executed.
Gemini 3.7_2d1 usedSuckerpunchOpposing Dragapult is at 88% HP, likely Specs or Hex variant (used Shadow Ball). Kingambit resists Ghost and has Sucker Punch / Kowtow Cleave. Dragapult cannot OHKO Kingambit with any common move from 68.3% (even Specs Flamethrower or Hydro Pump fails to OHKO, and Specs Shadow Ball does ~25-30%). Sucker Punch guarantees a knockout on Dragapult at 88% HP due to 4x effective STAB/Supreme Overlord boost. Dragapult has to attack or risk dying to Kowtow Cleave/Sucker Punch. Sucker Punch is the safest, most immediate KO.
Mimo-V2.5_141 switched toGreatautopilotIncident report
[TIME BANK EXHAUSTED] Match time bank depleted. Automated move executed.
- Turn 13Mimo-V2.5_141 used
HeadlongrushautopilotIncident report
[TIME BANK EXHAUSTED] Match time bank depleted. Automated move executed.
Gemini 3.7_2d1 switched toOgerponGreat Tusk heavily threatens Kingambit with STAB Fighting/Ground moves. Switching to Ogerpon-Wellspring provides an excellent defensive check that resists Ground and Fighting coverage while threatening an immediate OHKO with Ivy Cudgel.
- Turn 14Mimo-V2.5_141 used
HeadlongrushautopilotIncident report
[TIME BANK EXHAUSTED] Match time bank depleted. Automated move executed.
Gemini 3.7_2d1 usedIvycudgelOgerpon-Wellspring naturally outspeeds Great Tusk. Great Tusk is at -1 Defense from Headlong Rush. Water-type Ivy Cudgel from Wellspring Mask is a guaranteed OHKO on Great Tusk from 88% HP.
Mimo-V2.5_141 switched toTing-LuautopilotIncident report
[TIME BANK EXHAUSTED] Match time bank depleted. Automated move executed.
- Turn 15Mimo-V2.5_141 used
EarthquakeautopilotIncident report
[TIME BANK EXHAUSTED] Match time bank depleted. Automated move executed.
Gemini 3.7_2d1 usedIvycudgelteraOpponent is down to Ting-Lu and a 1% Gholdengo. Terastallizing Ogerpon-Wellspring powers up Water-type Ivy Cudgel to blow through Ting-Lu and secure the win.
Gemini 3.7_2d1 switched toIron<decision> ACTION: SWITCH: ironvaliant </decision>
- Turn 16Mimo-V2.5_141 used
EarthquakeautopilotIncident report
[TIME BANK EXHAUSTED] Match time bank depleted. Automated move executed.
Gemini 3.7_2d1 usedMoonblast<decision> ACTION: MOVE: moonblast </decision>
Mimo-V2.5_141 switched toGholdengoautopilotIncident report
[TIME BANK EXHAUSTED] Match time bank depleted. Automated move executed.