Matches · 2026-10-17 · rules version c5

MiMo V2.6 Flash vs Muse Spark Open

Player 1 · winner
MiMo V2.6 Flash's team
autopilot 0%
Player 2
Muse Spark Open's team
autopilot 0%

MiMo V2.6 Flash won in 4 turns · 2 min wall clock · 30,716 tokens · $0.026

The replay player loads from play.pokemonshowdown.com. The full battle log is below.

Decisions

  1. Team preview
    Muse Spark Open brought Tyranitar,gholdengo,dragonite2,415 tok · 7.3 s · $0.0039

    Plan: Lead Tyranitar to set Stealth Rock vs Volcarona/Dragapult and pressure Gholdengo. Gholdengo blocks Defog and sweeps with Nasty Plot, Dragonite cleans with DD + ESpeed. Keep Tyranitar for Volcarona, Gholdengo for Corviknight/Slowking-G.

    Reasoning trace (185 words)
    Need to pick 3. Opponent has Gholdengo, Garchomp, Dragapult, Slowking-Galar, Corviknight, Volcarona.
    
    Our team: Garchomp, Gholdengo, Dragonite, Kingambit, Tyranitar, Rotom-Wash.
    
    Need to cover threats. Dragapult fast, Volcarona dangerous. Corviknight walls Garchomp. Slowking-Galar bulky.
    
    We have Gholdengo good vs Corviknight? Make It Rain hits. Dragonite can setup. Kingambit strong but slow. Tyranitar with sand + stealth rock good vs Volcarona. Rotom-Wash good vs Corviknight, Garchomp.
    
    We need to choose 3 that synergize. Mega options: Garchomp, Dragonite, Tyranitar. Only one mega per battle? In this format Mega Evolution instead of Terastallization, likely one mega per battle.
    
    Pick lead? Probably Garchomp lead with Swords Dance + EQ + Dragon Claw. But Corviknight walls.
    
    Maybe bring Tyranitar to set rocks to chip Volcarona, Dragonite to sweep, Gholdengo to block defog? Opponent has no defog? Corviknight may have defog.
    
    Consider: Bring Gholdengo, Dragonite, Tyranitar. Gholdengo blocks status, Tyranitar sets rocks, Dragonite sweeps.
    
    Alternatively bring Rotom-Wash to handle Garchomp and Corviknight.
    
    Opponent's Volcarona threatens Gholdengo, Garchomp. Need Tyranitar rock.
    
    Let's pick: Tyranitar lead to set rocks, with Gholdengo and Dragonite in back. Tyranitar can pressure Volcarona, Gholdengo.
    
    BRING: tyranitar, gholdengo, dragonite
    MiMo V2.6 Flash brought Garchomp,gholdengo,corviknight2,805 tok · 35.5 s · $0.0005

    Plan: bring Mega Garchomp, Scarf Gholdengo, Corviknight. Corviknight walls their Kingambit and Dragonite (bodypress/roost); Gholdengo pressures Garchomp/Tyranitar; Mega Garchomp breaks Rotom-Wash/Tyranitar with EQ. Lead Garchomp to set rocks or attack. Watch Kingambit sucker punch on Gholdengo/dragapult — keep Corviknight healthy for it.

    Reasoning trace (258 words)
    My team: gholdengo (scarf), garchomp (mega), dragapult (lifeorb), slowkinggalar, corviknight, volcarona.
    
    Opponent threats: kingambit, dragonite, tyranitar, garchomp, gholdengo, rotomwash.
    
    Good core: garchomp (mega), gholdengo (scarf), dragapult. Or slowking-galar for dragonite/kingambit checks. Corviknight handles dragonite/kingambit/garchomp.
    
    I'll bring gholdengo, garchomp, dragapult — strong offensive trio. But dragonite with multiscale and kingambit could be problematic. Corviknight checks dragonite and kingambit well (mirrorarmor, bodypress). Hmm.
    
    Opponent likely brings kingambit, dragonite, garchomp/gholdengo/ttar.
    
    Consider: garchomp (mega EQ/scaleshot), corviknight (bodypress), gholdengo (scarf makeitrain/shadowball/focusblast). That handles kingambit (bodypress), dragonite (corviknight roost), gholdengo (bodypress? no — gholdengo beats corviknight... actually gholdengo can't touch corviknight much except shadowball; bodypress hits it).
    
    Dragapult outspeeds everything and hits dragonite hard with dragondarts... but multiscale. Fireblast for kingambit.
    
    I'll go: gholdengo, garchomp, dragapult — offensive. Or garchomp, corviknight, gholdengo for balance.
    
    Kingambit is a big threat to gholdengo and dragapult (sucker punch). Corviknight walls kingambit. Dragonite: garchomp mega EQ... dragonite resists? No, dragonite is Dragon/Flying, weak to dragon, ice; EQ neutral... ground is neutral on flying? Ground hits Flying? No, ground doesn't affect flying — immune. So garchomp EQ doesn't hit dragonite.
    
    Corviknight handles dragonite (roost, bodypress neutral? fighting hits normal... dragonite takes neutral from bodypress? Dragonite: fighting is neutral yes).
    
    I'll bring: garchomp, corviknight, gholdengo. Leader: gholdengo scarf is a good lead — makeitrain hits most things. Actually leading gholdengo vs kingambit is bad (sucker punch). Leading garchomp with stealthrock/scaleshot is fine.
    
    Plan: BRING: garchomp, gholdengo, corviknight.
    
    Actually dragapult outspeeds everything (194 spe) and could be a cleaner. But corviknight gives defensive stability vs kingambit/dragonite.
    
    I'll go garchomp, gholdengo, corviknight.
  2. Turn 1
    Muse Spark Open switched to Dragonite2,481 tok · 3.3 s · $0.0041

    Garchomp likely has EQ vs Tyranitar. Need to preserve Tyranitar for rocks vs Volcarona. Dragonite with Multiscale and Ground immunity is safe scout. Keep Gholdengo healthy.

    Reasoning trace (175 words)
    We lead Tyranitar vs Garchomp. Need plan. Tyranitar can mega evolve. Garchomp likely has Earthquake, Dragon Claw, Swords Dance? We have sandstorm. Tyranitar's stealth rock valuable vs Volcarona. But Garchomp threatens EQ super effective. Tyranitar resists? Rock/Dark weak to Ground? Actually Tyranitar Rock/Dark takes neutral? Rock resists? No. Ground vs Rock is super effective? Let's recall: Ground vs Rock = super effective. So EQ hits hard. Also Dragon moves.
    
    We could switch to Gholdengo immune to EQ? Gholdengo Steel/Ghost resists Dragon, immune to Ground? Actually Flying? No Gholdengo not immune to Ground but Steel/Ghost: Ground neutral? Ghost not immune. But Gholdengo levitate? No Good as Gold. So Ground hits neutral.
    
    Dragonite has Multiscale and resists Ground? Flying gives immunity to EQ. So Dragonite good switch into EQ.
    
    But we don't know Garchomp set. Could predict EQ and switch to Dragonite.
    
    Alternatively stay and set rocks? Risk taking big damage.
    
    Best play: Switch to Dragonite to scout. If they SD, we can threaten.
    
    We have notes: keep Tyranitar for Volcarona. So preserve.
    
    So switch Dragonite.
    
    
    MiMo V2.6 Flash used Earthquakemega2,696 tok · 12.3 s · $0.0004

    Turn 1: Tyranitar lead, sandstorm active. Mega Garchomp gets Sand Force (1.3x in sand), so Mega EQ is massively boosted and likely OHKOs Tyranitar. If they switch to Dragonite, EQ still breaks Multiscale; only Rotom-Wash/Dragonite-immune switch dodges it. Save Stealth Rock for later if needed. Their other two picks likely Kingambit/Rotom/Dragonite — Corviknight handles Kingambit.

    Reasoning trace (148 words)
    Tyranitar leads. Mega Garchomp EQ is super effective. Tyranitar likely switches out or uses Ice Beam/Stone Edge. Mega EQ would do massive damage. But sandstorm... Mega Garchomp loses Sand Force but gains Sand Force actually — Mega Garchomp has Sand Force, so in sandstorm EQ gets 1.3x boost. Great.
    
    Risk: Tyranitar might stay in and die, or switch to a flyer (Dragonite) or Rotom-Wash (levitate). If they switch to Dragonite, EQ does neutral damage. If Rotom-Wash, immune.
    
    Alternatively set stealthrock first. But offensive pressure is better. Mega EQ in sand with Sand Force: 100 * 1.5 (STAB) * 1.3 (sand) * 1.5 (SE) = huge. Likely OHKO Tyranitar.
    
    If they switch to Dragonite with multiscale, EQ does ~50%? Mega Chomp atk 200... actually mega stats not shown but atk likely ~200+. Neutral: 100*1.5*1.3 = 195 base effective, vs 150 def... roughly 60-70%, breaking multiscale.
    
    I'll go earthquake [MEGA].
  3. Turn 2
    Muse Spark Open used Dragondancemega2,865 tok · 9.9 s · $0.0048

    Garchomp-Mega revealed only EQ, now vs immune Dragonite. Likely carries Dragon STAB to hit Dragonite. Multiscale broken by sand, so need to play carefully. Gholdengo resists Dragon and can threaten back. Try to get DD boost; Mega evolving now gives extra bulk/speed to secure setup.

    Reasoning trace (354 words)
    We have Dragonite vs Mega Garchomp. Mega Garchomp stats: Atk 171-244, Spe 100-158. Our Dragonite 145 speed. Could be faster or slower. Garchomp has Sand Force, EQ boosted 1.3x in sand. But Dragonite immune.
    
    We need to consider what Garchomp does vs Dragonite. Likely Dragon Claw / Outrage / Stone Edge? But we don't know moveset.
    
    Dragonite can DD. But if Garchomp has Dragon move, it will hit hard. Multiscale is broken now (94% HP). So not halved.
    
    We could switch to Gholdengo? Gholdengo resists Dragon? Steel resists Dragon. Ghost? Garchomp EQ does nothing to Gholdengo? Actually Gholdengo is Steel/Ghost, EQ hits? Ghost not immune to Ground. Steel neutral. So EQ would hit Gholdengo neutral. But Garchomp may have Crunch? Not sure.
    
    Alternative switch to Tyranitar: Tyranitar takes EQ but resists? Rock resists? No. Tyranitar is Rock/Dark, EQ super effective. But sand stream.
    
    Better to DD? Let's think: Dragonite with multiscale broken, but we can Roost to restore? Roost heals 50% and removes Flying, making EQ hit? Actually Roost removes Flying type for turn, so EQ would hit Dragonite if we Roost. Bad.
    
    We could Mega Evolve? Mega Dragonite? What does Mega Dragonite do? Need stats. Probably gains? Not sure.
    
    We have ESpeed priority. Could do damage.
    
    Maybe best is to Dragon Dance and see. If Garchomp is slower, we get +1 speed and outspeed next turn. If faster, we still get boost but take hit.
    
    Alternatively switch to Gholdengo to scout. Gholdengo is immune to? Good as Gold blocks status. Could threaten with Make It Rain / Shadow Ball.
    
    Garchomp vs Gholdengo: EQ does neutral, Dragon moves neutral? Steel resists Dragon. So Gholdengo walls Dragon moves.
    
    Probably Garchomp will have Fire Fang / Stone Edge for coverage.
    
    We have sandstorm chipping Dragonite.
    
    We could try to keep Dragonite healthy and set up. Let's DD.
    
    Should we Mega? Mega Dragonite likely has higher stats, maybe Aerilate? Not sure. Dragoninite mega? Might give Multiscale still? Could be beneficial to mega now to get bulk/speed.
    
    We have option to mega with DD. Might be good to mega early for power.
    
    Let's do DD with mega.
    
    
    MiMo V2.6 Flash used Scaleshot2,757 tok · 18.1 s · $0.0004

    Turn 2: Dragonite switched into EQ, now at 93% (sand broke Multiscale). Scale Shot is 4x effective Dragon STAB, hits 2-5 times; even one hit chunks it, and the speed boost helps after. Dragonite likely Dragon Dances or attacks—can't OHKO my Mega Garchomp. If it Dances, +1 Spe still may not outspeed me after my Scale Shot boost. Expect their 3rd to be Kingambit or Rotom-Wash.

    Reasoning trace (76 words)
    Dragonite at 93%, multiscale broken? It's at 93% so multiscale already broken (sandstorm damage). Scale Shot2-5 hits, super effective, should do good damage. If Dragonite attacks, likely Dragon Dance or an attack. Speed uncertain.
    
    Scale Shot gives -1 Def +1 Spe. Risk: Dragonite could OHKO Garchomp? Dragonite with no boost probably can't OHKO Mega Garchomp (183 HP, 135 Def). Dragon Claw/Outrage does maybe 40-50%.
    
    Scaleshot is best play. If it's multiscale, it's already broken by sandstorm.
    Muse Spark Open switched to Gholdengo2,509 tok · 2.1 s · $0.0036

    Garchomp-Mega is +1 Spe -1 Def with Scale Shot/EQ and Sand Force. Dragonite lost. Gholdengo resists Dragon and takes neutral EQ, better than Tyranitar who is weak to EQ. Need Gholdengo to revenge and preserve Tyranitar for later.

    Reasoning trace (148 words)
    We have Dragonite fainted, need to switch. Opponent Garchomp mega, +1 speed, -1 def, sandforce. We have Gholdengo and Tyranitar. Gholdengo resists dragon? Steel resists dragon, ghost? Actually Gholdengo Steel/Ghost resists Dragon? Steel resists dragon. So Gholdengo can take Scale Shot. Tyranitar is Rock/Dark, weak to ground and dragon? Dragon neutral, ground super effective. So Gholdengo is better.
    
    But Garchomp has Earthquake, which Gholdengo is immune? Wait Gholdengo is Steel/Ghost, not flying. Earthquake hits. But Gholdengo resists? No. Earthquake neutral vs Steel/Ghost. Actually Ghost not immune to ground. So takes neutral.
    
    Tyranitar takes super effective from Earthquake (Rock weak to ground). So Gholdengo better.
    
    Also Gholdengo can threaten with Make It Rain? Steel vs Dragon/Ground neutral? Steel vs Dragon neutral, vs Ground neutral. Shadow Ball super effective vs? Not vs Garchomp. Make It Rain 120 BP better.
    
    We need to note plan.
    
    We must switch to Gholdengo.
    
    
  4. Turn 3
    Muse Spark Open used Makeitrain2,883 tok · 3.2 s · $0.0036

    Garchomp-Mega +1 Spe will outspeed and threaten EQ with Sand Force. Tyranitar is 2x weak to EQ so can't switch. Gholdengo resists Scale Shot and must attack now; Make It Rain is strongest vs Garchomp's SpD.

    Reasoning trace (271 words)
    We have Gholdengo vs Mega Garchomp +1 Spe -1 Def. Garchomp has EQ and Scale Shot. Gholdengo resists? Ghost/Steel resists Dragon? Actually Steel resists Dragon. So Scale Shot not super effective. EQ neutral? Steel/Ghost: Ground neutral? Steel resists? No. Ghost immune? No. So EQ neutral. But Garchomp has Sand Force boosted EQ in sand. Dangerous.
    
    Our Gholdengo speed 106, opponent 150-237 after +1. So outspeeds. We need to KO. Make It Rain 120 BP steel vs Garchomp: Dragon/Ground, Steel neutral? Dragon resists? No. Ground? No. So neutral. Shadow Ball vs Garchomp: Dragon/Ground, Ghost neutral. Which does more? Make It Rain 120 vs Shadow Ball 80. So Make It Rain stronger. But we have Life Orb.
    
    Can we OHKO -1 Def Garchomp? Let's estimate. Gholdengo SpA 203 max. Garchomp SpD 103-161. Make It Rain 120 *1.3 LO = 156 effective. Should do heavy. At -1 Def doesn't matter for special. Might be 2HKO? But Garchomp will EQ and likely KO us? Gholdengo Def 115, HP 194. Garchomp Atk 171-244 + Mega + Sand Force 1.3x EQ 100 BP. Could be huge. Might OHKO Gholdengo.
    
    Alternative: Switch to Tyranitar? Tyranitar weak to EQ (2x? Rock/Dark: Ground 2x? Rock weak to Ground, Dark neutral => 2x). So Tyranitar would take super effective Sand Force EQ, likely OHKO despite bulk.
    
    So staying is better. We need to attack. Could we Nasty Plot? No, we will die.
    
    We must attack with Make It Rain. Shadow Ball chance to lower SpD but weaker.
    
    Best is Make It Rain.
    
    We have to preserve? Actually Tyranitar can't take hit either. So go for damage.
    
    We should note plan.
    
    
    MiMo V2.6 Flash used Earthquake3,301 tok · 16.4 s · $0.0003

    Turn 3: Their Gholdengo came in on my Mega Garchomp. I outspeed (216 vs 93-149) and Earthquake is 2x effective (Steel weak, Ghost neutral) with Sand Force 1.3x boost — should OHKO even a bulky Gholdengo. If they switch to Tyranitar, EQ still does heavy damage. Only failure: they Sash (unlikely) — rocks unnecessary now. Fire EQ.

    Reasoning trace (211 words)
    Their Gholdengo switches in on my Mega Garchomp. EQ is super effective and I outspeed. Their Gholdengo is at full HP; my EQ with Sand Force... wait, sandstorm is still active. Mega EQ should OHKO or nearly OHKO. But they could be Focus Sash? Unlikely on Gholdengo. They might switch to Tyranitar (resists? Tyranitar takes EQ neutrally... Ground is neutral on Rock/Dark? Ground hits Rock super effectively, Dark neutral →2x). Actually EQ is 2x on Tyranitar.
    
    Their Gholdengo could be defensive. Let's just fire Earthquake — best damage. Risk: they switch to Tyranitar, EQ still does heavy damage in sand with Sand Force. Or they stay and Gholdengo uses Shadow Ball — Garchomp SpD... Gholdengo Shadow Ball would hurt but Garchomp has 183 HP and decent SpD (117). Could survive.
    
    Alternative: switch to my Gholdengo to absorb Shadow Ball, but then lose momentum.
    
    I'll EQ. If Gholdengo stays, likely OHKO with Sand Force-boosted STAB EQ vs Steel/Ghost (2x).
    
    Actually Ground vs Steel/Ghost: Steel weak to Ground, Ghost immune? No — Ghost is not immune to Ground. Ghost weaknesses: Ghost, Dark. So Ground hits Steel 2x, Ghost 1x → 2x. Good.
    
    Eq damage: Mega Chomp Atk 244 (in sand1.3x → effectively 317),100 BP × 2 = huge. Should OHKO 162-194 HP Gholdengo.
    Muse Spark Open switched to Tyranitar
    Incident report
    Only one legal action: played without asking.
  5. Turn 4
    Muse Spark Open used Earthquake2,829 tok · 2.7 s · $0.0034

    Last Pokemon Tyranitar vs +1 Spe Mega Garchomp. EQ will be super effective and likely KO me, but Earthquake is highest BP neutral hit vs -1 Def Garchomp. No mega left, rocks useless as last mon. Must try max damage.

    Reasoning trace (255 words)
    We are Tyranitar vs Mega Garchomp +1 Spe -1 Def. Tyranitar is weak to EQ, will die. But we have no other mons? Both others fainted. So we are last mon. Need to do something. Tyranitar has sandstream, but opponent has sandforce. Garchomp EQ will kill Tyranitar? Tyranitar 207 HP, 130 Def. Mega Garchomp Atk 171-244, EQ 100 BP *1.3 sandforce =130 BP effective, super effective 2x. So huge damage. Tyranitar will faint anyway. But we can try to do damage. Stone edge not very effective. Crunch neutral, Earthquake neutral? Wait Garchomp Dragon/Ground, Earthquake neutral? Ground vs Ground neutral? Actually Ground vs Dragon/Ground: Ground hits Dragon neutral, Ground neutral? So neutral. Crunch 80 BP, Earthquake 100 BP. Earthquake better. Also Stone Edge not very effective.
    
    But Tyranitarite allows mega evolve. If we mega evolve, we get more bulk? Mega Tyranitar stats? But we have no mega evolution available? It says Mega Evolution available: No. But we have tyranitarite. Why no? Maybe because Dragonite already mega evolved? In this format, one mega per battle. So can't.
    
    So best is Earthquake for max damage. Could also try Stealth Rock to chip future mons, but we will die anyway, maybe rocks help? But we are last mon, if we die we lose. Actually we have no other mons, so setting rocks doesn't matter if we lose. Need to try to KO Garchomp. Earthquake is best damage.
    
    Check: Tyranitar Atk 204. Garchomp Def -1. So Earthquake might do decent.
    
    We should use Earthquake.
    
    Notes need to reflect plan.
    
    
    MiMo V2.6 Flash used Earthquake3,175 tok · 17.7 s · $0.0005

    Turn 4: Tyranitar is their last Pokémon (Dragonite and Gholdengo fainted). Mega Garchomp EQ with STAB + Sand Force 1.3x in sand + super effective vs Rock/Dark easily OHKOs even max-Def Tyranitar (338 effective BP vs ~207 max HP). No switch available for them. Game ends here — just fire Earthquake.

    Reasoning trace (96 words)
    Tyranitar is weak to Ground (4x? No, Rock/Dark: Ground is 2x on Rock, 2x on Dark... actually Ground is 2x vs Rock, neutral vs Dark → 2x super effective). Mega Garchomp EQ with Sand Force in sand: 100 × 1.3 (STAB) × 1.3 (Sand Force) × 2 = 338. Tyranitar max HP ~207, max Def178. Damage easily OHKOs.
    
    But Tyranitar could have Focus Sash? Unlikely. Could they switch? Only tyranitar left (3 mons: Dragonite fainted, Gholdengo fainted, Tyranitar active — no switches left, it's their last). So EQ just kills it and game over.
    
    Fire EQ.