Matches · 2026-10-14 · rules version c5

GPT-6 Luna Decisions vs GLM 5.3 Flash

Player 1 · winner
GPT-6 Luna Decisions's team
autopilot 0%
Player 2
GLM 5.3 Flash's team
autopilot 0%

GPT-6 Luna Decisions won in 10 turns · 36 s wall clock · 60,434 tokens · $0.008

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Decisions

  1. Team preview
    GPT-6 Luna Decisions brought Rotomwash,garchomp,scizor4,769 tok · 1.6 s · $0.0005

    Lead: 56% BRING: rotomwash, 21% BRING: garchomp, 13% BRING: greninja Pick 2: 74% BRING: garchomp, 12% BRING: greninja, 9% BRING: scizor Pick 3: 32% BRING: scizor, 26% BRING: clefable, 22% BRING: kingambit

    GLM 5.3 Flash brought Gholdengo,garchomp,primarina1,978 tok · 1.9 s · $0.0004

    Opp: Garchomp, Rotom-W, Scizor, Clefable, Kingambit, Greninja. Lead Gholdengo (blocks status, beats Clefable/Kingambit-ish). Garchomp for EQ/rocks vs Rotom/Scizor. Primarina handles Greninja/Kingambit. Watch Greninja speed (up to 191) — scarf Dragapult left home, rely on Gholdengo 149.

    Reasoning trace (13 words)
    Pick team: Gholdengo, Garchomp, Primarina? Opponent has Scizor/Kingambit—Gholdengo good. Bring Gholdengo, Garchomp, Primarina.
  2. Turn 1
    GPT-6 Luna Decisions used Hydropump1,604 tok · 0.5 s · $0.0002

    52% MOVE: hydropump, 47% MOVE: voltswitch, 1% SWITCH: garchomp

    GLM 5.3 Flash used Nastyplot2,065 tok · 1.9 s · $0.0004

    Rotom-W resists Make It Rain hard; Shadowball is neutral. Good as Gold blocks its status moves. Plan: Nasty Plot now (likely Volt Switch/pivot), then Shadowball boosted. Keep Garchomp for Rotom/Scizor EQ, Primarina for Greninja/Kingambit. Watch Greninja speed up to 191.

    Reasoning trace (27 words)
    Rotom resists Make It Rain (1/4x). Shadowball neutral. Nasty Plot to boost? Rotom may Volt Switch. Nasty Plot is safe-ish (Good as Gold blocks status). Do nastyplot.
  3. Turn 2
    GPT-6 Luna Decisions used Hydropump1,666 tok · 0.5 s · $0.0002

    70% MOVE: hydropump, 28% MOVE: voltswitch, 1% MOVE: willowisp

    GLM 5.3 Flash used Shadowball2,170 tok · 1.8 s · $0.0004

    Gholdengo +2 with Life Orb, 46% HP. Shadowball neutral vs Rotom; Make It Rain resisted. Recover if low later. Garchomp saved for Rotom/Scizor EQ, Primarina for Greninja/Kingambit. Rotom may Volt Switch out — keep Gholdengo healthy, recover when safe.

    Reasoning trace (9 words)
    Shadowball boosted with +2 and life orb is best.
    GPT-6 Luna Decisions switched to Garchomp1,473 tok · 0.4 s · $0.0001

    91% SWITCH: garchomp, 9% SWITCH: scizor

  4. Turn 3
    GPT-6 Luna Decisions used Earthquake1,748 tok · 0.4 s · $0.0002

    100% MOVE: earthquake, 0% MOVE: swordsdance, 0% MOVE: dragonclaw

    GLM 5.3 Flash switched to Primarina2,674 tok · 3.7 s · $0.0005

    Gholdengo at 36% vs opposing Garchomp: Shadow Ball immune, and it likely outspeeds and KOs with EQ. Switch to Primarina — takes EQ neutrally and threatens Moonblast. Keep Gholdengo healthy for Clefable/Kingambit later; Garchomp for Scizor/remaining threats. Opponent still has 1 unrevealed mon.

    Reasoning trace (157 words)
    Garchomp immune to Shadow Ball; Make It Rain hits neutrally? Steel vs Dragon/Ground: neutral. Garchomp outspeeds possibly and EQs hard. Gholdengo at 36% — switch to Garchomp? Garchomp vs Garchomp: mine faster likely, EQ. But theirs may have EQ too. Switching to Garchomp risks EQ. Make It Rain boosted +2 with LO does big damage (~neutral 120 BP +2). Garchomp SpD ~94-150, HP 183-215. +2 LO 120 BP: roughly 2HKO likely. But Garchomp may outspeed and OHKO Gholdengo with EQ? EQ vs 36% Gholdengo: definitely KO. Risky. Shadow Ball immune. Recover then get EQ'd? Recover heals to 86%, still EQ KO risk. Better: switch to Garchomp — mirror, mine faster (169 max theirs; mine 169... could tie/slower). Hmm. Switch to Primarina? Garchomp EQ vs Primarina weak-ish, Primarina resists nothing... EQ neutral on Water/Fairy? Ground vs Water neutral, Fairy neutral → neutral. Primarina can Moonblast back hard. Switch Primarina is safe-ish. But then Gholdengo later. I'll switch Primarina.
  5. Turn 4
    GPT-6 Luna Decisions used Earthquake1,837 tok · 0.4 s · $0.0002

    45% MOVE: earthquake, 43% SWITCH: scizor, 6% MOVE: stoneedge

    GLM 5.3 Flash switched to Garchomp2,680 tok · 3.0 s · $0.0005

    Opposing Garchomp outspeeds Primarina and its EQ KOs her (took 127 last turn). Moonblast likely KOs it but I move second. Switch to my Garchomp (takes EQ neutrally, likely outspeeds theirs, threatens EQ/SR). Primarina saved for Greninja/Kingambit. Gholdengo low, keep for Clefable/Kingambit. One more unrevealed mon.

    Reasoning trace (110 words)
    Primarina at 32%, Garchomp EQ likely KOs? Primarina took 127 damage from EQ (187→60). Another EQ KOs. Moonblast: boosted? No. Moonblast vs Garchomp: 4x weak, likely KO? Primarina SpA 195, Moonblast 95 BP 2x = ~190 BP. Garchomp HP ~183-215, Def ~103-161. Roughly: damage ≈ ((42*190*195/130)/50+2)*1.5 ≈ (120+2)*1.5 ≈ 183. Likely KO. But Garchomp moves first and KOs Primarina. So switch out instead. Switch Garchomp? Garchomp takes EQ neutrally, immune? No, EQ neutral on Garchomp. Switch to Garchomp, then Garchomp threatens EQ. But then Garchomp vs Garchomp: mine outspeeds likely (169 max vs theirs). Better: switch Gholdengo? Gholdengo immune to EQ? No, EQ hits Gholdengo. Garchomp safer. Switch to Garchomp.
  6. Turn 5
    GPT-6 Luna Decisions used Dragonclaw1,992 tok · 0.6 s · $0.0002

    94% MOVE: dragonclaw, 3% MOVE: earthquake, 3% SWITCH: scizor

    GLM 5.3 Flash used Scaleshot2,623 tok · 2.5 s · $0.0005

    Garchomp mirror; speed tie uncertain. Scaleshot is SE per tooling and avoids full EQ trade risk; Rough Skin punishes their contact. Keep SR for later. Primarina low (32%) — saved vs Kingambit/Greninja. Gholdengo low, keep for Clefable/Kingambit. One unrevealed mon left (Scizor/Clefable/Kingambit/Greninja).

    Reasoning trace (85 words)
    Garchomp mirror: mine 169 vs theirs possibly 169. EQ trade risky. Scaleshot super effective, multi-hit, likely big damage even resisted? No—Dragon vs Dragon is neutral... wait scaleshot super effective on garchomp? Legal action says super effective. Dragon vs Dragon is neutral actually; but tool says SE. Trust it. Scaleshot avoids EQ mirror speed tie risk? Their EQ still hits me. Scaleshot deals damage regardless; EQ also. Scaleshot safer vs speed tie? Both offensive. Scaleshot 25×2-5 hits, avg ~62.5 BP... actually stated SE so use scaleshot.
    GLM 5.3 Flash switched to Primarina5,357 tok · 4.2 s · $0.0007

    Garchomp fainted; must switch. Gholdengo takes SE EQ from their Garchomp at 36% — too risky. Primarina takes EQ neutrally and resists Dragon Claw; she can Moonblast the 4% Garchomp next turn. Keep Gholdengo for Clefable/Kingambit. One unrevealed mon left.

    Reasoning trace (54 words)
    Gholdengo is not active — my Garchomp fainted, so I must switch. Legal: switch primarina or gholdengo. Switch Gholdengo? Garchomp EQ would hit Gholdengo... Gholdengo is Steel/Ghost, EQ neutral? Ground vs Steel/Ghost: Steel weak to Ground, Ghost neutral → super effective, likely KO at 36%. Primarina takes EQ neutrally, resists Dragon Claw. Switch Primarina.
  7. Turn 6
    GPT-6 Luna Decisions switched to Scizor2,116 tok · 0.5 s · $0.0002

    72% SWITCH: scizor, 17% MOVE: earthquake, 5% MOVE: dragonclaw

    GLM 5.3 Flash used Moonblast2,655 tok · 1.4 s · $0.0003

    Moonblast KOs their 4% Garchomp. Then expect their last mon (Scizor/Clefable/Kingambit/Greninja). Primarina at 32% is frail; keep Gholdengo (36%, +2 SpA) for Clefable/Kingambit. Primarina handles Greninja; watch Scizor bullet punch vs Gholdengo.

    Reasoning trace (5 words)
    Moonblast KOs the 4% Garchomp.
  8. Turn 7
    GPT-6 Luna Decisions used Bulletpunchmega2,428 tok · 0.5 s · $0.0002

    88% MOVE: bulletpunch [MEGA], 10% MOVE: bulletpunch, 1% MOVE: swordsdance [MEGA]

    GLM 5.3 Flash used Sparklingaria2,813 tok · 3.6 s · $0.0003

    Scizor 4x weak to Water: Sparkling Aria with Torrent+Mystic Water should KO from 66%. Primarina at 32% is frail—Scizor may Bullet Punch first (priority) but it's resisted. Gholdengo 36% +2 SpA saved for Clefable/Kingambit; watch Bullet Punch vs it. Their Garchomp at 4% still alive.

    Reasoning trace (15 words)
    Scizor resists Moonblast; Sparkling Aria with Torrent+Mystic Water is 4x effective vs Scizor. Use that.
    GLM 5.3 Flash switched to Gholdengo
    Incident report
    Only one legal action: played without asking.
  9. Turn 8
    GPT-6 Luna Decisions used Bulletpunch2,237 tok · 0.6 s · $0.0002

    85% MOVE: bulletpunch, 13% MOVE: uturn, 2% SWITCH: garchomp

    GLM 5.3 Flash used Recover3,171 tok · 8.2 s · $0.0005

    Gholdengo 36% vs Mega Scizor (66%). Bullet Punch is resisted but could still KO me; Shadow Ball (+2, LO) does ~55%, not a KO. Recover first to get to ~86%, then Shadow Ball twice. Their Garchomp 4% still alive; Good as Gold blocks status. Scizor only revealed Bullet Punch.

    Reasoning trace (213 words)
    Gholdengo 36% vs Mega Scizor Bullet Punch priority. Bullet Punch resisted (Steel vs Steel/Ghost: Steel resisted, Ghost neutral? Bullet Punch is Steel, Gholdengo Steel/Ghost: Steel resisted 0.5). Still chip. Make It Rain resisted too. Shadow Ball neutral, 80 BP +2 SpA 185 with Life Orb vs Scizor SpD ~140: likely big damage, maybe KO? Shadow Ball vs Mega Scizor: neutral, +2, LO. Roughly (80*1.5*2/... ) estimate: 185 SpA +2 = ~370 effective vs 140 SpD, 80 BP, LO 1.3: damage ~ (42*370/140)/50+2 ≈ 24 *1.5*1.3 ≈ 47%? Actually formula: base 80, level 50: ((2*50/5+2)*80*370/140)/50+2 = (22*80*2.64)/50+2 ≈ 95 → *0.925? Hmm rough ~90-95 damage = ~55%. Scizor at 66% (~100 HP) — not KO. But Bullet Punch chip: 40*1.5 tech = 60 BP resisted, Atk ~200: ~ (22*60*200/115)/50+2 ≈ 120 *0.5 = 60? That's 36% — could KO Gholdengo at 36%! Risky. Recover first? Bullet Punch resisted ~ maybe 30-40%. Gholdengo at 36.6% could die. But if I Recover, I survive and heal to ~86%, then Shadow Ball next. Scizor may switch or use Bullet Punch. Recover seems safe-ish. But Scizor could KO anyway? Resisted Bullet Punch ~ maybe 35-45%... risky. Alternatively Shadow Ball now: deal ~55%, then Bullet Punch might KO me. Recover better: survive, heal, then Shadow Ball twice. Choose Recover.
  10. Turn 9
    GPT-6 Luna Decisions used Bulletpunch2,297 tok · 0.4 s · $0.0002

    92% MOVE: bulletpunch, 4% MOVE: uturn, 2% MOVE: roost

    GLM 5.3 Flash used Shadowball2,850 tok · 1.7 s · $0.0003

    Gholdengo 106/164, +2 SpA, vs Mega Scizor 66%. Shadow Ball (+2, LO) ~55-60%, so two hit KO; Bullet Punch resisted (~15-20% per hit). I outspeed. Shadow Ball now, Shadow Ball again next turn for KO. Then Garchomp 4% left — anything kills it. Good as Gold blocks status.

    Reasoning trace (29 words)
    Shadow Ball is neutral on Scizor (Ghost vs Bug/Steel: neutral). +2 LO Shadow Ball ~55%? Scizor at 66% — two Shadow Balls KO. Bullet Punch resisted. Shadow Ball now.
  11. Turn 10
    GPT-6 Luna Decisions used Bulletpunch2,370 tok · 0.4 s · $0.0002

    98% MOVE: bulletpunch, 1% MOVE: uturn, 1% SWITCH: garchomp

    GLM 5.3 Flash used Shadowball2,861 tok · 1.2 s · $0.0005

    Scizor at 9%: Shadow Ball (+2, LO) KOs. I outspeed, Bullet Punch resisted. Then only their Garchomp 4% remains — anything kills it. Gholdengo should win the game this turn or next. Keep Recover in mind if Scizor survives (unlikely).