Matches · 2026-10-14 · rules version c5

MiMo V2.6 Flash vs Mercury Decide

Player 1 · winner
MiMo V2.6 Flash's team
autopilot 0%
Player 2
Mercury Decide's team
autopilot 0%

MiMo V2.6 Flash won in 7 turns · 4 min wall clock · 47,507 tokens · $0.004

The replay player loads from play.pokemonshowdown.com. The full battle log is below.

Decisions

  1. Team preview
    Mercury Decide brought Dragapult,garchomp,metagross5,601 tok · 2.0 s · $0.0001

    Lead: 45% BRING: dragapult, 19% BRING: metagross, 17% BRING: rotomwash Pick 2: 37% BRING: garchomp, 25% BRING: metagross, 20% BRING: scizor Pick 3: 39% BRING: metagross, 27% BRING: rotomwash, 24% BRING: scizor

    MiMo V2.6 Flash brought Gholdengo,garchomp,dragapult2,363 tok · 20.4 s · $0.0002

    Plan: Lead gholdengo — scarf Make It Rain/Shadow Ball pressures Scizor, Metagross, Toxapex; trick cripples walls like Toxapex. Garchomp-Mega (EQ/Scaleshot/SD/Rocks) breaks their steels. Dragapult cleans with speed and U-turn momentum. Watch their Levitate Rotom-Wash blocking EQ, and their Dragapult potentially outspeeding mine.

    Reasoning trace (55 words)
    Their team: Scizor, Metagross, Rotom-Wash, Toxapex, Garchomp, Dragapult. My Gholdengo with scarf + trick is great vs Toxapex. Garchomp-Mega is strong. Dragapult fast.
    
    Good bring: gholdengo, garchomp, dragapult. Gholdengo handles Toxapex/Metagross, trickscarf; garchomp EQ beats Scizor/Metagross/Rotom(Levitate though); dragapult outspeeds.
    
    Maybe slowkinggalar for pivot with chilly reception. But dragapult seems stronger. I'll go gholdengo, garchomp, dragapult.
  2. Turn 1
    Mercury Decide used Shadowball1,885 tok · 0.7 s · $0.0000

    66% MOVE: shadowball, 31% MOVE: phantomforce, 1% SWITCH: metagross

    MiMo V2.6 Flash used Shadowball2,347 tok · 13.9 s · $0.0003

    Lead gholdengo vs their Dragapult. I'm scarfed; speed uncertain between us. Shadow Ball is super effective and kills or heavily damages. If they're faster, I could be KO'd by Dragon Darts—scarf should let me outspeed most variants. Alternative: switch to my Dragapult to tank theirs. Go Shadow Ball for the offensive pressure.

    Reasoning trace (18 words)
    Shadow Ball is super effective on Dragapult and I'm scarfed. Speed uncertain. Shadow Ball is the safe play.
    Mercury Decide switched to Metagross1,557 tok · 0.7 s · $0.0000

    56% SWITCH: metagross, 44% SWITCH: garchomp

  3. Turn 2
    Mercury Decide used Meteormashmega2,218 tok · 0.7 s · $0.0000

    34% MOVE: meteormash [MEGA], 30% SWITCH: garchomp, 11% MOVE: stealthrock [MEGA]

    MiMo V2.6 Flash used Shadowball2,507 tok · 12.8 s · $0.0002

    Turn 1: Scarf Gholdengo OHKO'd their Dragapult with Shadow Ball — great start. Now vs Metagross. Shadow Ball is super effective (Psychic weakness) and I outspeed for sure with scarf. Their last Pokémon is one of garchomp/scizor/rotomwash/toxapex. If Metagross switches, Shadow Ball still hits everything neutrally. Save Garchomp-Mega for their steels/walls later; Dragapult cleans.

    Reasoning trace (61 words)
    Shadow Ball is super effective on Metagross (Steel/Psychic - Ghost is super effective on Psychic). I'm scarf, faster. Shadow Ball does good damage. Metagross could be a threat to Gholdengo with... Metagross can't hit Gholdengo super effectively much—EQ would hit. Actually EQ on Steel/Ghost - neutral. Shadow Ball is a good play.
    
    Metagross might switch out. But shadow ball is safe.
  4. Turn 3
    Mercury Decide switched to Garchomp2,047 tok · 0.6 s · $0.0000

    99% SWITCH: garchomp, 1% MOVE: meteormash, 0% MOVE: stealthrock

    MiMo V2.6 Flash used Shadowball2,666 tok · 12.1 s · $0.0004

    Turn 2: Scarf Gholdengo outsped Mega Metagross (their Spe was low end) and hit Shadow Ball to 17% with -1 SpD. Shadow Ball will KO next turn; even on a switch to Toxapex/Rotom-Wash it chips well. Their last unknown is garchomp/scizor/rotomwash/toxapex. Keep Garchomp-Mega (full HP) and Dragapult healthy for cleanup.

    Reasoning trace (30 words)
    Shadow Ball KO's Metagross at 17% and -1 SpD. Should KO easily. If they switch, Shadow Ball still does damage. But speed tie is risky. Shadow Ball is the play.
  5. Turn 4
    Mercury Decide used Earthquake2,026 tok · 0.6 s · $0.0000

    100% MOVE: earthquake, 0% MOVE: swordsdance, 0% MOVE: dragonclaw

    MiMo V2.6 Flash used Shadowball3,581 tok · 42.4 s · $0.0007

    Turn 3: Scarf Gholdengo Shadow Ball dropped Garchomp to 55% with -1 SpD. My scarf (223 effective Spe) outspeeds all Garchomp variants (max 169), so I move first. Shadow Ball at -1 SpD should KO from 55%. If it somehow lives, Garchomp EQ could KO me — but odds favor the KO. Opponent's last is Metagross at 17%. Keep Garchomp-Mega and Dragapult healthy for cleanup.

    Reasoning trace (318 words)
    Garchomp at 55% with -1 SpD. Shadow Ball neutral damage. Scarf Gholdengo speed 149 vs Garchomp 109-169. If Garchomp is faster, it could earthquake/outrage and KO Gholdengo (105 HP). Risky.
    
    Shadow Ball at 80 BP vs Garchomp: Gholdengo SpA 185, Garchomp SpD range. Neutral, -1 SpD. Could do around 40-50%. Might not KO from 55%.
    
    Safer: switch to Dragapult? Dragapult resists... Garchomp's earthquake hits Dragapult neutrally (Dragon resists nothing of ground... actually Dragon doesn't resist Ground). Dragapult takes neutral from EQ, but is fast (194 speed, outspeeds Garchomp max 169). Dragon Darts would be super effective.
    
    But Gholdengo might outspeed and Shadow Ball could KO with -1 SpD. Let's estimate: 185 SpA vs ~107 SpD at -1 (so ~71 effective). Shadow Ball 80 BP. Neutral. Formula roughly: (2*50/5+2)*80*185/71/50+2 ≈ (22)*80*2.6/50+2 ≈ 22*80=1760*2.6=4576/50=91.5+2=93.5. About 93% max. With spread... no spread. So ~93% damage, Garchomp at 55% would be KO'd if it hits. But if Garchomp outspeeds, Gholdengo could die.
    
    Gholdengo at 105 HP. Garchomp EQ: 200 Atk vs 115 Def. (2*50/5+2)*100*200/115/50+2 = 22*100*1.74/50+2 = 22*174/50+2=3828/50+2=76.5+2=78.5%. Would KO from 64.8%.
    
    Risky. But Gholdengo has scarf 1.5x = 223 effective speed. Wait, scarf already applied? Speed shown 149 is base stat... actually the speed stat listed is 149, and scarf multiplies. The comparison says "your gholdengo 149 vs opposing garchomp 109-169" — this seems to be raw stats without scarf? Or with?
    
    Hmm, earlier turn said "Scarf Gholdengo outsped Mega Metagross". Metagross speed 117-178 after mega. Gholdengo 149. If scarf applied, 149*1.5=223 > 178. So it outsped.
    
    The speed comparison here shows 149 vs 109-169, suggesting raw. With scarf, Gholdengo at 223 outspeeds all Garchomp variants. So Shadow Ball should fire first.
    
    So Shadow Ball likely KOs Garchomp (93% max damage vs 55% HP). Safe to go Shadow Ball.
    
    Actually wait — could Garchomp have a Focus Sash? At 55% no. Could survive if damage calc lower. Let's just Shadow Ball.
    Mercury Decide switched to Metagross
    Incident report
    Only one legal action: played without asking.
  6. Turn 5
    Mercury Decide used Meteormash2,027 tok · 0.6 s · $0.0000

    61% MOVE: meteormash, 17% MOVE: stealthrock, 15% MOVE: bulletpunch

    MiMo V2.6 Flash switched to Garchomp4,631 tok · 84.7 s · $0.0008

    Turn 5: Mega Metagross at 17%. Speed uncertain (my 149 vs its 117-178). If it outspeeds, Meteor Mash (Tough Claws + STAB) could KO my damaged Gholdengo. Safest: switch in full-HP Garchomp, which tanks the neutral Steel hit comfortably, then EQ to finish. Even worst case I keep 3 Pokémon. No reason to risk Gholdengo.

    Reasoning trace (977 words)
    Metagross at 17%, Mega Evolved already. Shadow Ball will KO. It might outspeed my Gholdengo (spe 117-178 vs my 149). If it outspeeds, Meteor Mash could KO me — I'm at 105/162. Mega Metagross Meteor Mash with Tough Claws: Atk up to 216, BP 90*1.3 = 117. Would likely KO Gholdengo from 105 HP (Gholdengo Def 115). Even at low Atk 148, probably deals ~60-80%. Let me think: 148 Atk, 117 power, stab? Meteor Mash is Steel, Metagross is Steel — yes STAB. So 117*1.5 = 175.5 effective power. Against 115 Def. That's a solid hit, likely KO from 105.
    
    So there's real risk. But if I switch, I risk nothing — my Garchomp or Dragapult comes in safely, then outspeeds and KOs. Actually wait, Dragapult at 194 Spe definitely outspeeds max178. Garchomp Mega... I already Mega Evolved? "Mega Evolution available: No" — I already have garchompite but haven't Mega Evolved yet? Actually the note says Mega Evolution available: No, which is odd. But garchomp has garchompite still. Maybe Mega is used already? No, Garchomp hasn't been out. Hmm. Actually "Mega Evolution available: No" might mean I don't have a Mega-capable Pokémon? Garchompite should allow Mega Garchomp. Odd. But whatever.
    
    Safest: switch to Dragapult. It outspeeds max Spe Mega Metagross (194 vs 178) and KOs with any move. Even if Metagross uses Meteor Mash, it won't KO Dragapult from full. Actually with Atk 216, Meteor Mash on95 Def Dragapult... would deal significant damage but likely not OHKO. Dragapult HP 163, Def 95. That could actually be close to a KO. Hmm. 216 Atk, 117 power (with tough claws + STAB), against 95 Def. Effective power: 90 BP * 1.3 (tough claws) * 1.5 (STAB) = 175.5. That hits hard. Level 50 damage formula... this could OHKO or near-OHKO.
    
    Garchomp switch would be safer — Def 115, HP 183. Meteor Mash on Garchomp: not very effective (Steel vs Dragon/Ground — actually Steel is neutral on Dragon and resisted? No, Steel is super effective on Rock/Ice/Fairy, neutral on Dragon, neutral on Ground). So neutral hit, but Garchomp is bulkier. Garchomp at full HP should survive easily.
    
    But actually, Shadow Ball KOing is also likely — if Metagross doesn't outspeed. Speed range 117-178, my 149. Coin flip. If they invested to outspeed Gholdengo they might. But Gholdengo with scarf is 223 effective... wait, my listed Spe is 149 but with scarf it's ×1.5 = 223. Wait no, the stats shown already include the item effects I believe. Actually "Stats" shown in "YOUR POKÉMON IN THIS BATTLE (as built)" is the raw stat; the active view shows "Spe 149" too. Hmm, choicescarf effect listed separately. Let me check the speed line: "your gholdengo 149 vs opposing metagrossmega 117-178" — so they're comparing raw 149. But with scarf I'd be at 223, definitely outspeeding. So I should move first and KO with Shadow Ball!
    
    Wait but why does the speed comparison say 149 vs 117-178? That suggests my effective speed is only 149, not 223. Maybe the listed 149 already includes the scarf? Let me check Garchomp: raw Spe built as 154, and garchomp's speed isn't compared here. Dragapult listed 194. If scarf applied, Gholdengo would be 223. The battle message "Speed: your gholdengo 149" strongly implies effective speed is 149, meaning base149 stat doesn't include scarf... but then it should show 223 if scarf applied. Confusing. Maybe the "as built" stats already include item effects. If Gholdengo base Spe stat is 149 including scarf... but normally Choice Scarf is applied in battle, not in the base stat calc. Hmm.
    
    Actually, in many of these battle simulators, the shown stats include the item's effect. So 149 could be the effective stat already (meaning without scarf, ~99). Given the comparison is 149 vs 117-178, I might not outspeed if their Metagross is fast.
    
    So the safe play: switch to Garchomp, which resists nothing but is bulky, and definitely survives Meteor Mash. Then KO next turn.
    
    Actually wait — Garchomp doesn't resist Steel. Neutral. Def115, HP 183. With Atk up to 216 and effective175 power. Let me estimate damage: (2*50/50+2)*216*175/(8*115) roughly... standard formula: Damage = ((2*Level/5+2)*Power*Atk/Def)/50 + 2. = ((22)*175*216/115)/50 + 2 = (22*175*216)/(115*50) + 2 = (831600)/(5750) + 2≈ 144.6 + 2 ≈ 146. But that's before applying1/8 modifiers. With min/max variance. So ~146 damage on183 HP — survives with ~37 HP. At low Atk (148), damage ≈ 100, survives comfortably.
    
    So switching to Garchomp is safe. Then next turn Garchomp EQ KOs Metagross.
    
    But if I just Shadow Ball and outspeed, I win cleanly too. The risk is if I don't outspeed and Metagross KOs me with Meteor Mash. Then I send Garchomp, still win (2v1). Actually even losing Gholdengo, I'd have Garchomp + Dragapult vs17% Metagross — still winning easily. So Shadow Ball is actually fine either way. But why risk losing Gholdengo when switching is guaranteed safe? Actually even after losing Gholdengo I still win. But minimizing damage is better.
    
    Hmm, but if I switch and Metagross uses something else (like a setup move), doesn't matter — it dies next turn anyway.
    
    I'll switch to Garchomp to be safe. Actually, wait — is there any reason to preserve Gholdengo specifically? It's already damaged (105/162). If Metagross outspeeds and KOs, that's a loss of a Pokémon but I still win. If I switch Garchomp in, I keep all three alive.
    
    Actually simplest: Shadow Ball. If I outspeed (which the game's speed display suggests is uncertain), I win. If not, I lose Gholdengo but still have Garchomp + Dragapult vs 17% Metagross. Either way I win this. But switching Garchomp is 100% clean.
    
    I'll switch to Garchomp — safest, no downside.
    
    Actually one consideration: if Metagross uses Meteor Mash and gets an attack boost, could it threaten Garchomp more? Still neutral and Garchomp has183 HP. No real threat.
    
    Decision: switch to garchomp.
  7. Turn 6
    Mercury Decide used Meteormash2,221 tok · 0.7 s · $0.0000

    54% MOVE: meteormash, 22% MOVE: stealthrock, 15% MOVE: bulletpunch

    MiMo V2.6 Flash switched to Dragapult3,753 tok · 39.2 s · $0.0004

    Turn 6: Mega Metagross at 5%. Speed uncertain (my 154 vs its 117-178). If it outspeeds, Tough Claws Meteor Mash easily KOs my Garchomp at 50 HP. Best play: switch to Dragapult (100%, Steel resisted), which outspeeds max Metagross (194 vs 178) and KOs next turn with priority/speed. Gholdengo Scarf also outspeeds. Don't risk Garchomp.

    Reasoning trace (296 words)
    Metagross at 5%, speed uncertain. If it outspeeds, Meteor Mash with Tough Claws on my 50 HP Garchomp could KO. My Garchomp at 50/183. Meteor Mash base 90 * 1.3 Tough Claws = 117, STAB *1.5 = ~175 effective, at50% atk... actually attacker Atk 148-216. My defense 115 (or 153+ if mega? mega def is higher ~153-222... no that's metagross's). My Garchomp Def 115.
    
    Even at min Atk 148, Meteor Mash 90 BP * 1.3 tough claws = 117, *1.5 STAB = 175.5. Effective power vs my def 115: (148/115... wait damage formula) roughly: 175 * (148/115)≈ 226 base... too high. Actually damage = ((2*50/5+2)*175*Atk/Def)/50+2 = (22*175*148/115)/50+2 = (22*175*1.287)/50+2 = 4970/50+2 = 99+2 = 101. That's over50 HP easily. So my Garchomp dies if Metagross outspeeds.
    
    Safer: switch to Dragapult at 100%. Even if Metagross uses Meteor Mash on the switch, Dragapult takes it easily (resists? Steel vs Dragon = resisted? Dragon resists Steel, yes). But Metagross might use Zen Headbutt (Psychic) on prediction. Still, Dragapult at 100% takes it fine.
    
    Actually I need to consider: if I switch and Metagross attacks, Dragapult comes in at some HP, then outspeeds Metagross (my194 vs max 178) and KOs with Dragon Darts or any move.
    
    But Sucker Punch priority — Dragapult has sucker punch. So switching to Dragapult is safest, then use sucker punch or just attack.
    
    Alternatively, sacrifice Garchomp? No need.
    
    Actually if Metagross outspeeds my Garchomp, Garchomp faints, then I bring Dragapult, sucker punch for KO. That also works but loses Garchomp.
    
    Switch to Dragapult is cleanest — I don't lose anything. But if Metagross uses Meteor Mash, Dragapult takes resisted hit, and Metagross might get Attack boost (Meteor Mash has20% chance +1 Atk). Meh.
    
    Switch to Dragapult. Then next turn use any move to KO.
  8. Turn 7
    Mercury Decide used Meteormash2,312 tok · 0.6 s · $0.0000

    89% MOVE: meteormash, 5% MOVE: bulletpunch, 3% MOVE: zenheadbutt

    MiMo V2.6 Flash used Fireblast3,765 tok · 21.9 s · $0.0006

    Turn 7: Opponent's last is Mega Metagross at 5%, +1 ATK. My Dragapult (194 Spe) outspeeds max 178. Fireblast is super effective and KO's from 5% regardless of what Metagross does — safer than suckerpunch (fails on status moves). If Fireblast misses (85%), Dragapult falls but scarf Gholdengo outspeeds and cleans up. Either way, win is secure.

    Reasoning trace (395 words)
    Metagross at 5%, +1 ATK. I'm Dragapult at 15 HP. I outspeed (194 vs max 178). Sucker punch is priority and super effective — but fails if target switches/uses status. Opponent has no other Pokémon (all fainted — wait, opponent brought 3, all seen: dragapult fainted, garchomp fainted, metagross active at 5%). So opponent must attack... actually Metagross could use a status move? Revealed only Meteor Mash. If Metagross attacks, suckerpunch KOs. But if it uses a non-attacking move, suckerpunch fails and I lose Dragapult (15 HP) — but then next Pokémon comes in.
    
    Safer: fireblast — 85% accuracy, but I outspeed. If it misses, Metagross KOs Dragapult with Meteor Mash (+1, Tough Claws). Then Gholdengo comes in and outspeeds Metagross (scarf 223 vs 178) and KOs with Shadow Ball. Actually Gholdengo would finish it anyway.
    
    Actually the safest guaranteed play: switch to Gholdengo? Scarf Gholdengo at 105 HP tanks Meteor Mash (resisted, was 57 damage before at +0; at +1 it's ~85... Gholdengo took 57 from +0 Meteor Mash earlier. At +1: ~85-90 damage, Gholdengo at 105 survives). Then Gholdengo outspeeds and KOs. But if opponent predicts switch... doesn't matter, Metagross only has attacking move likely.
    
    But simplest: Dragapult outspeeds, use fireblast (85% acc, guaranteed hit kills at 5%) or suckerpunch (100% acc but fails on non-attack). Metagross at 5% with only Meteor Mash revealed — likely just attacks. Sucker punch is 100% accurate and priority. Risk: opponent uses a status move (e.g., Agility, Iron Defense, Thunder Punch won't matter). If Metagross uses a non-damaging move, sucker fails, then it attacks next turn and I can sucker then... but it might KO me.
    
    Actually if sucker fails and Metagross attacks, Dragapult dies, then Gholdengo comes in scarfed, outspeeds, KOs. Still win. If fireblast misses, same outcome. Either way I win. Sucker punch at 100% accuracy is best if Metagross attacks. Fireblast at 85% but hits regardless of what Metagross does.
    
    Fireblast is more robust: it hits even if Metagross uses a status move. 85% accuracy vs sucker's dependency. Expected: fireblast 0.85 chance to win now cleanly; if miss, Dragapult dies, Gholdengo cleans. Sucker: if Metagross attacks (~likely), 100% hit; if status move, fails.
    
    Fireblast also has 10% burn irrelevant. I'll go fireblast — super effective, likely KO from 5%.
    
    Actually consider: Metagross might switch? No Pokémon left. So it must stay.
    
    Fireblast it is.