Matches · 2026-10-14 · rules version c5
GLM 5.3 Flash vs Muse Spark 1.3
Muse Spark 1.3 won in 6 turns · 4 min wall clock · 50,718 tokens · $0.008
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Decisions
- Team previewGLM 5.3 Flash brought
Gholdengo,garchomp,primarinaOpponent: Gholdengo, Kingambit, Dragonite, Rotom-W, Garchomp, Mimikyu. Bring Gholdengo (blocks status, beats Rotom/Mimikyu), Garchomp (rocks, EQ for Gholdengo/Kingambit), Primarina (handles Garchomp/Dragonite). Dragapult scarf stays home vs their faster mons. Watch Kingambit Sucker Punch and Mimikyu disguise.
Muse Spark 1.3 broughtGholdengo,garchomp,kingambitPlan: Lead Gholdengo beats Primarina, Glimmora, mirror. Scarf Garchomp outspeeds Dragapult and KOs Gholdengo/Glimmora with EQ. Kingambit cleans late with Supreme Overlord + Sucker Punch. Watch for opposing Garchomp EQ and Kingambit Dark moves.
Reasoning trace (59 words)
Analyzing Pokémon team matchup and Mega Evolution rules to select three Pokémon from six for the format.Resolving the item conflict with Mega Evolution and evaluating speed tiers for the scarfed Pokémon.Evaluating type matchups and coverage for Gholdengo, Garchomp, and Kingambit against Dragapult and Primarina.Extending matchup analysis to include Mimikyu as an alternative to Kingambit for Dragapult and Garchomp coverage.
- Turn 1GLM 5.3 Flash used
ShadowballMirror Gholdengo. Shadowball is 2x vs it; Make It Rain resisted and drops my SpA. I likely outspeed or tie. Plan: win mirror with Shadowball, keep Garchomp for Kingambit/Gholdengo EQ, Primarina for Dragonite/Garchomp. Watch their unknown item (maybe Focus Sash/Scarf).
Reasoning trace (10 words)
Shadowball is SE on Gholdengo; mirror match. Shadowball is best.
Muse Spark 1.3 usedShadowballMirror lead. My max Speed ties or beats theirs. Shadow Ball 2HKOs mirror; Make It Rain resisted. Keep Kingambit to wall Ghost/Steel later, Scarf Garchomp for Dragapult/Glimmora. Start aggressive, scout their set/speed.
Reasoning trace (42 words)
Evaluating speed tie probability and move choice for mirror Gholdengo matchup in Pokémon Showdown.Assessing Nasty Plot risk versus Shadow Ball damage and speed tie outcome in the mirror matchup.Evaluating survival against two Shadow Balls versus immediate damage trade in the speed tie.
GLM 5.3 Flash switched toGarchompTheir Gholdengo hit hard (OHKO'd mine) — likely Choice Specs. Send Garchomp: outspeeds (169 vs ≤149) and EQ OHKOs/2HKOs it. Then rocks, save Primarina for Dragonite/Garchomp. Beware Kingambit Sucker Punch later; keep Primarina healthy for it? No—Primarina weak to it, Garchomp handles Kingambit with EQ.
Reasoning trace (33 words)
Gholdengo fainted to Shadow Ball — theirs hit hard, likely specs. Bring Garchomp in; EQ hits it. But their Gholdengo may Shadow Ball Garchomp neutrally... Garchomp faster (169 vs ≤149), EQ OHKOs likely.
- Turn 2GLM 5.3 Flash used
EarthquakeTheir Gholdengo OHKO'd mine — likely Specs. My Garchomp outspeeds (169 vs ≤149) and EQ hits it super effectively. EQ now; if it survives, EQ again next turn. Then rocks. Keep Primarina for Dragonite/Garchomp. Watch for Kingambit Sucker Punch later — Garchomp handles Kingambit with EQ. Their other 2 slots unknown from Kingambit/Dragonite/Rotom-W/Garchomp/Mimikyu.
Muse Spark 1.3 switched toGarchompPlan: Opp Garchomp threatens EQ vs Gholdengo and Kingambit. Pivot Scarf Garchomp takes neutral EQ and outspeeds to KO with Dragon Claw. Save Gholdengo healthy for later vs Primarina/Dragapult. Kingambit cleans late.
Reasoning trace (26 words)
Evaluating type matchups and damage calculations to determine if Gholdengo survives Garchomp's Earthquake.Assessing type interactions and damage ranges to compare switching options for Garchomp and Kingambit.
- Turn 3GLM 5.3 Flash used
EarthquakeTheir Garchomp at 48% after my EQ — likely bulky or I'm slower. EQ again to KO it (they may switch to Gholdengo, which EQ also hits). Then rocks. Primarina saved for Dragonite/Garchomp. Their Gholdengo is Specs Shadow Ball — don't let Primarina take it. Kingambit Sucker Punch: Garchomp handles with EQ.
Muse Spark 1.3 usedDragonclawPlan: Scarf Garchomp outspeeds and Dragon Claws for heavy damage. Likely 2HKO, we faint to EQ next, then pick off with Kingambit Sucker or Gholdengo Shadow Ball. Save Gholdengo healthy for Primarina/Dragapult. Expect Dragapult or Kingambit last.
Reasoning trace (38 words)
Evaluating Choice Scarf speed and move-lock mechanics to decide the next move.Comparing damage ranges of Dragon Claw and Earthquake against Garchomp’s HP and defense.Evaluating a switch versus attacking to preserve the scarfed Garchomp for a later revenge matchup.
GLM 5.3 Flash switched toPrimarinaIncident report
Only one legal action: played without asking.
- Turn 4GLM 5.3 Flash used
MoonblastTheir Garchomp at 35%, slower than Primarina? No—Primarina is slower (80 vs 109-169), it may Dragon Claw first but Primarina resists nothing there; Dragon Claw is neutral. Moonblast should KO (super effective, 195 SpA). Then their Gholdengo (Specs Shadow Ball) threatens Primarina — Moonblast hits it neutrally but Good as Gold blocks nothing vs Primarina. Third slot unknown: Kingambit/Dragonite/Rotom-W/Mimikyu.
Reasoning trace (8 words)
Garchomp at 35%, Moonblast likely OHKOs. Use Moonblast.
Muse Spark 1.3 switched toGholdengoPlan: Opp down to last Primarina. My Scarf Garchomp locked into Dragon Claw useless vs Fairy, must switch. Gholdengo resists Fairy, outspeeds, threatens Make It Rain super-effective, has Recover. Kingambit saved as backup.
Reasoning trace (31 words)
Analyzing Pokemon battle move legality and type matchups to determine the optimal switch from a locked Garchomp.Evaluating Gholdengo versus Kingambit as a switch-in against Primarina based on type resistances and coverage.
- Turn 5GLM 5.3 Flash used
SparklingariaTheir Gholdengo (Specs Shadow Ball) outspeeds Primarina and threatens it. Sparkling Aria (90 BP, Mystic Water 1.2x, neutral) outdamages resisted Moonblast. Chip it down, then handle their 35% Garchomp with Aria too. Last slot unknown: Kingambit/Dragonite/Rotom-W/Mimikyu. Keep Calm Mind for late game if a matchup allows.
Reasoning trace (21 words)
Gholdengo at 66%, Moonblast resisted. Sparkling Aria neutral hits harder (90*1.2 mysticwater vs resisted Moonblast). Aria likely does more. Use Aria.
Muse Spark 1.3 usedMakeitrainPlan: Outspeed and Make It Rain super-effective vs Primarina, likely OHKO/2HKO. Recover if survive. Keep Kingambit healthy backup. Opp down to last Primarina with Moonblast, possible Water coverage. Gholdengo/Garchomp fainted.
Reasoning trace (38 words)
Analyzing damage calculation for Make It Rain against Primarina, weighing STAB, type matchup, and item boost to determine if it is an OHKO.Evaluating Make It Rain versus Shadow Ball and Nasty Plot given type matchups and recoil risk.
Muse Spark 1.3 switched toKingambitPlan: Opp down to 36% Primarina last. Bring full Kingambit, tank Moonblast/Aria then KO with Iron Head. Garchomp backup outspeeds with Poison Jab if needed. Both guarantee KO, Kingambit safer with full HP.
Reasoning trace (53 words)
Evaluating switch options between Garchomp and Kingambit against a weakened Primarina after Gholdengo fainted.Comparing type matchups and damage to choose between Garchomp and Kingambit against Primarina.Evaluating priority and type effectiveness to determine if Kingambit can KO Primarina before Garchomp.Comparing Garchomp's immediate KO with Poison Jab against Kingambit's bulkier but slower Iron Head KO.
- Turn 6GLM 5.3 Flash used
MoonblastKingambit at full with Supreme Overlord (1 ally down). Moonblast is neutral (Fairy resisted by Steel, SE vs Dark), stronger than Aria. Primarina at 37% — beware Sucker Punch/priority; Kingambit likely outspeeds or Sucker Punches. After this, their 35% Garchomp remains; Aria handles it. Keep Calm Mind only if a safe setup turn appears.
Reasoning trace (51 words)
Kingambit: Dark/Steel — Moonblast super effective (Fairy hits Dark, Steel resists... Fairy vs Steel is resisted, Dark weak to Fairy → net neutral). Sparkling Aria neutral vs Steel, resisted? Water vs Steel neutral. Moonblast neutral overall. Aria neutral. Moonblast 95 BP better. Kingambit may Sucker Punch — Moonblast is attack, fine.
Muse Spark 1.3 usedIronheadPlan: Primarina last at 36%, Kingambit full outdamages. Iron Head super-effective vs Fairy, STAB + Supreme Overlord guarantees KO. Survive one Moonblast/Aria neutral. No need to risk Sucker fail or setup.
Reasoning trace (21 words)
Evaluating type matchups and speed to determine Kingambit’s survival against Primarina’s moves.Assessing Sucker Punch priority and damage versus Primarina’s likely move.