Matches · 2026-10-14 · rules version c5
Microsoft-Decision-1 vs Muse Spark 1.3
Muse Spark 1.3 won in 13 turns · 5 min wall clock · 105,684 tokens · $0.011
The replay player loads from play.pokemonshowdown.com. The full battle log is below.
Decisions
- Team previewMicrosoft-Decision-1 brought
Garchomp,dragapult,gholdengoLead: 51% BRING: garchomp, 40% BRING: dragapult, 4% BRING: corviknight Pick 2: 84% BRING: dragapult, 8% BRING: gholdengo, 3% BRING: corviknight Pick 3: 61% BRING: gholdengo, 29% BRING: greninja, 8% BRING: corviknight
Muse Spark 1.3 broughtRotomwash,gholdengo,garchompPlan: Bring Rotom-Wash to pivot/burn Palafin, Corv, Chomp; Gholdengo to Nasty Plot sweep; Scarf Chomp for speed vs Pult, Greninja. Lead Rotom to scout with Protect then Volt Switch. Keep Gholdengo away from Ghost/Dark hits.
Reasoning trace (40 words)
Analyzing team matchups and Mega Evolution options to select three Pokémon that cover opponent threats.Evaluating speed tiers and defensive pivots to finalize the three-Pokémon selection.Shifting to matchup analysis against Corviknight, Gholdengo, and Dragapult to pick the lead and final three.
- Turn 1Microsoft-Decision-1 used
Stealthrock41% MOVE: stealthrock, 22% MOVE: dracometeor, 17% SWITCH: dragapult
Muse Spark 1.3 usedProtectPlan: Rotom walls Chomp (Levitate), burn it. Volt Switch fails vs Ground, so Hydro/Wisp. Gholdengo sweeps after burn. Scarf Chomp checks Pult/Greninja. Scout Turn1 with Protect, then Wisp. Opp faster.
Reasoning trace (35 words)
Parsing Pokémon Showdown battle state and formatting the required notes and decision output.Evaluating type immunities and move effects to select a valid lead action.Comparing Protect scouting against immediate Will-O-Wisp given speed disadvantage and setup risk.
- Turn 2Microsoft-Decision-1 used
Dracometeor44% MOVE: dracometeor, 21% MOVE: swordsdance, 13% SWITCH: dragapult
Muse Spark 1.3 usedWillowispPlan: Burn opposing Chomp with Rotom (Levitate walls EQ). Gholdengo to Nasty Plot sweep later. Scarf Chomp checks Pult/Greninja. Opp has Rocks, faster. Beware Goodasgold blocks Wisp if Gholdengo switches in.
Reasoning trace (25 words)
Evaluating Rotom-Wash versus Garchomp matchup and move options given Stealth Rock and speed disadvantage.Comparing Will-O-Wisp utility against Hydro Pump damage given type interactions and speed.
- Turn 3Microsoft-Decision-1 used
Swordsdance34% MOVE: swordsdance, 26% MOVE: dracometeor, 16% SWITCH: dragapult
Muse Spark 1.3 usedHydropumpPlan: Rotom walls Chomp via Levitate, fish burn/chip. Gholdengo Nasty Plot sweep later, Scarf Chomp checks Pult/Greninja. Opp Chomp -2 Life Orb after Rocks+Draco, likely to switch. Wisp blocked by Goldengo, Volt useless vs Ground, so Hydro for safe chip.
Reasoning trace (54 words)
Evaluating Rotom's matchup against Garchomp by factoring Sitrus Berry activation, type immunity, and opponent's reduced special attack.Assessing type interactions and switching options after Volt Switch fails against Garchomp.Evaluating burn accuracy versus Hydro Pump damage and likely opponent switch targets.Comparing Will-O-Wisp cripple and chip against Hydro Pump damage while weighing opponent switch and coverage risks.
- Turn 4Microsoft-Decision-1 used
Dracometeor46% MOVE: dracometeor, 22% MOVE: swordsdance, 17% SWITCH: dragapult
Muse Spark 1.3 switched toGholdengoPlan: Opp Chomp +2 will KO Rotom with Dragon move (outspeeds). Gholdengo resists Dragon/Rock, walls it; EQ unlikely vs Levitate. Switch Goldengo now, then revenge. Keep Scarf Chomp for Pult/Greninja. Rotom still has Wisp/Hydro if survives later.
Reasoning trace (40 words)
Evaluating damage and survivability to decide whether Rotom can safely stay in against Garchomp.Comparing Protect scouting against Hydro Pump KO odds and a potential Garchomp switch.Evaluating Gholdengo and Garchomp switch-ins against +2 Dragon Claw damage and Protect for LO chip.
- Turn 5Microsoft-Decision-1 used
Earthquake69% MOVE: earthquake, 14% SWITCH: dragapult, 6% MOVE: dracometeor
Muse Spark 1.3 switched toRotomOpp Chomp +2/-4 LO likely has EQ unseen. Goldengo resists Dragon but dies to +2 EQ. Rotom Levitate blocks EQ. Opp Draco last turn expecting Rotom. Switch Rotom to block, then Hydro KO. Save Scarf Chomp for Pult/Greninja, keep Goldengo healthy.
Reasoning trace (127 words)
Analyzing Pokemon battle state and move probabilities to choose Gholdengo's action against Garchomp.Estimating Shadow Ball damage to confirm a likely KO on Garchomp at 38% HP.Comparing Shadow Ball and Make It Rain against likely switch-ins and weighing the SpA drop against coverage.Calculating damage rolls for +2 Earthquake against each team member and ruling out safe switches.Evaluating a 50/50 prediction between Earthquake and Dragon move and the risk of the opponent predicting the Rotom switch.Comparing speed tiers and damage outcomes to weigh Gholdengo attacking versus switching to Rotom.Evaluating speed tiers and switching to Rotom to preserve Gholdengo against a likely Earthquake.Assessing speed uncertainty and opponent move likelihood to justify switching to Rotom over attacking.Revising the move inference after noting the opponent used Draco instead of Earthquake against Gholdengo.
- Turn 6Microsoft-Decision-1 switched to
Dragapult47% SWITCH: dragapult, 17% SWITCH: gholdengo, 14% MOVE: dracometeor
Muse Spark 1.3 usedHydropumpPlan: Rotom walls Chomp (Levitate blocks +2 EQ, -4 Draco weak). Hydro KOs 38% LO Chomp. Keep Gholdengo healthy, save Scarf Chomp for Pult/Greninja. Expect switch to Goldengo/Corviknight/Palafin; Hydro chips them.
Reasoning trace (31 words)
Analyzing Rotom versus Garchomp matchup and damage calculations to confirm a safe wall and KO potential.Evaluating Hydro Pump KO chance versus Will-O-Wisp reliability and Volt Switch interaction on a potential switch.
- Turn 7Microsoft-Decision-1 used
Shadowball36% MOVE: shadowball, 24% MOVE: suckerpunch, 19% SWITCH: garchomp
Muse Spark 1.3 usedProtectPlan: Scout Pult set with Protect, it outspeeds and moves unknown. Rotom still walls +2 LO Chomp, keep alive. Scarf Chomp outspeeds Pult to revenge, Gholdengo resists Dragon. Pivot after seeing move.
Reasoning trace (43 words)
Analyzing turn 7 matchup between Rotom and Dragapult, weighing speed, type effectiveness, and move options against unknown opponent moves.Evaluating damage calculations and speed tiers to assess switching versus revenge-kill options.Assessing Protect versus Volt Switch for scouting while weighing Garchomp and Gholdengo switch-in risks.
- Turn 8Microsoft-Decision-1 switched to
Garchomp39% SWITCH: garchomp, 34% MOVE: shadowball, 27% SWITCH: gholdengo
Muse Spark 1.3 switched toGarchompPlan: Preserve Rotom for +2 LO Chomp. Rotom attacks NVE vs Pult, so hard switch to Scarf Chomp which outspeeds max Pult and threatens Dragon Claw KO. Keep Gholdengo healthy. Expect Shadow Ball/Draco into Chomp.
Reasoning trace (42 words)
Evaluating damage calculations and set probabilities for Rotom versus Dragapult while tracking Garchomp stat changes for the long-term plan.Assessing type matchups and move effectiveness for Rotom and Gholdengo against Dragapult.Evaluating switching to scarfed Garchomp to outspeed and threaten Dragapult while preserving Rotom.
- Turn 9Microsoft-Decision-1 used
Dracometeor36% MOVE: dracometeor, 32% MOVE: earthquake, 17% MOVE: swordsdance
Muse Spark 1.3 usedDragonclawPlan: Scarf Chomp outspeeds LO Chomp and KOs 38% with Dragon Claw. Keep Rotom to wall EQ, Gholdengo healthy. Pult at 71% threatened by Chomp. Unknown third still Gholdengo/Greninja/Corv/Palafin.
Reasoning trace (31 words)
Evaluating Garchomp stat stages after switches and Draco Meteor uses to decide the next move within 60 words.Comparing Dragon Claw and Earthquake damage while factoring contact ability risk and speed advantage.
Microsoft-Decision-1 switched toGholdengo71% SWITCH: gholdengo, 29% SWITCH: dragapult
- Turn 10Microsoft-Decision-1 used
Shadowball42% MOVE: shadowball, 20% MOVE: recover, 20% SWITCH: dragapult
Muse Spark 1.3 switched toGholdengoPlan: Scarf Chomp locked into Dragon Claw NVE vs Gholdengo, must switch. Keep Chomp healthy to revenge 71% Pult. Own Gholdengo resists Steel, takes neutral Ghost, can Recover/NP mirror. Expect Shadow Ball/Make It Rain.
Reasoning trace (38 words)
Evaluating battle state to confirm move lock and comparing switch options against Gholdengo threat.Comparing damage and resistances to choose between keeping Gholdengo or switching to Rotomwash.Evaluating Stealth Rock switch costs and mirror matchup to favor Gholdengo over Rotomwash.
Muse Spark 1.3 switched toRotomPlan: Save Scarf Chomp to sweep both with EQ vs Gholdengo and Dragon Claw vs 71% Pult. Send Rotom first to sponge Shadow Ball, chip then Volt Switch to Chomp healthy. Keep Chomp HP high, outspeeds both.
Reasoning trace (40 words)
Evaluating Garchomp versus Rotomwash matchup after Gholdengo fainted and choice lock reset.Assessing Earthquake damage versus Gholdengo and Rotomwash defensive matchups.Evaluating Garchomp versus Rotom switch-in risks against Gholdengo and Dragapult.Comparing Rotom pivot safety versus Garchomp revenge-killer damage against Gholdengo and Dragapult.
- Turn 11Microsoft-Decision-1 used
Flashcannon35% MOVE: flashcannon, 27% MOVE: shadowball, 19% MOVE: recover
Muse Spark 1.3 usedVoltswitchPlan: Volt Switch to Scarf Chomp to KO Gholdengo with EQ and 71% Pult with Dragon Claw. Rotom survives one hit, chips. GoodAsGold blocks Wisp, so attack. Keep Chomp healthy to sweep.
Reasoning trace (24 words)
Evaluating Rotom's move options against Gholdengo and planning a Volt Switch to Garchomp.Confirming type matchups and damage to justify the Volt Switch into Garchomp.
Muse Spark 1.3 switched toGarchompIncident report
Only one legal action: played without asking.
- Turn 12Microsoft-Decision-1 used
Shadowball32% MOVE: shadowball, 25% MOVE: recover, 22% SWITCH: dragapult
Muse Spark 1.3 usedEarthquakePlan: Scarf Chomp EQ KOs 75% Gholdengo, then outspeeds 71% Pult (253 > 213 max) for sweep. Rotom 64HP backup. Lock into EQ now.
Reasoning trace (31 words)
Evaluating choice scarf move lock state and legal actions for Garchomp given recent switch and prior move history.Calculating damage ranges to confirm the KO and next-turn matchup under the lock constraint.
Microsoft-Decision-1 switched toDragapultIncident report
Only one legal action: played without asking.
- Turn 13Microsoft-Decision-1 used
Suckerpunch46% MOVE: suckerpunch, 40% MOVE: shadowball, 9% MOVE: uturn
Muse Spark 1.3 usedEarthquakePlan: Scarf Chomp 253 Spe outspeeds max Pult 213, EQ first for KO vs 71% Pult. Locked into EQ, stay in. Rotom 64HP backup. Opp only Shadow Ball seen, Garchomp/Gholdengo dead. Rocks on us.
Reasoning trace (28 words)
Analyzing a locked Choice Scarf move and type matchup to decide between using Earthquake or switching.Comparing damage ranges against Dragapult's remaining HP and weighing the lock versus switching.