Matches · 2026-10-14 · rules version c5
Drex v2.0 vs Muse Spark 1.3
Muse Spark 1.3 won in 19 turns · 10 min wall clock · 170,067 tokens · $0.020
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Decisions
- Team previewDrex v2.0 brought
Incineroar,gholdengo,dragapultLead: 25% BRING: incineroar, 20% BRING: dragapult, 17% BRING: toxapex Pick 2: 26% BRING: gholdengo, 23% BRING: dragapult, 19% BRING: toxapex Pick 3: 31% BRING: dragapult, 25% BRING: toxapex, 24% BRING: corviknight
Muse Spark 1.3 broughtRotomwash,dragonite,volcaronaPlan: Bring Fire+Water+Ground coverage for their Steel core (Corv/Aegi/Gholdengo). Rotom leads safe with Volt/WoW/TWave vs Pex/Incin/Corv. Dragonite mega sweeps with DD+ESpeed, Volc breaks steels. Watch Dragapult speed; cripple with TWave then ESpeed.
Reasoning trace (53 words)
Evaluating team matchup and selecting three Pokemon against a stallish steel-ghost opponent while considering Mega Evolution rules.Finalizing the core by adding Scarf Gholdengo for speed control against Dragapult.Evaluating type matchups and coverage to counter Corviknight, Toxapex, and Dragapult.Shifting to Volcarona and Rotom-Wash for Corviknight coverage and adding Kingambit priority or Annihilape for stall.
- Turn 1Drex v2.0 used
Fakeout45% MOVE: fakeout, 17% MOVE: protect, 14% MOVE: willowisp
Muse Spark 1.3 usedVoltswitchPlan: Rotom walls Incineroar (Fire immune to burn, so no WoW). Volt Switch to scout their 2 unknowns and keep momentum. Preserve Dragonite mega sweep with DD+ESpeed, Volc breaks steels. Cripple Dragapult with TWave if it appears.
Reasoning trace (75 words)
Evaluating the 3v3 singles matchup with Mega Evolution rules and Incineroar's Intimidate on Rotom-Wash.Comparing Rotom-Wash and Incineroar speed ranges and move options to weigh damage versus status and switching.Ruling out Will-O-Wisp due to Fire-type immunity and shifting to Thunder Wave or Hydro Pump versus Incineroar.Evaluating Volt Switch pivot versus Hydro Pump damage and Thunder Wave utility against likely switch-ins.Comparing Volt Switch momentum and pivot safety against Hydro Pump miss risk and Fake Out flinch exposure.
- Turn 2Drex v2.0 switched to
Gholdengo25% SWITCH: gholdengo, 22% MOVE: crunch, 20% MOVE: willowisp
Muse Spark 1.3 usedVoltswitchPlan: Volt Switch to scout unknowns, keep momentum. Rotom checks Incineroar, TWave Dragapult later, WoW physicals. Dragonite mega DD+ESpeed sweeps late, EQ hits steels. Volcarona breaks Gholdengo/Aegi/Corv with Fire. Gholdengo blocks status, hit hard.
Reasoning trace (41 words)
Analyzing the Rotom-Wash vs Incineroar matchup and remaining team options to choose the optimal move.Evaluating Volt Switch for momentum versus Hydro Pump for damage while ruling out Will-O-Wisp.Extending the matchup analysis to Dragonite and Volcarona pivots against Incineroar and later threats.
Muse Spark 1.3 switched toDragonitePlan: Switch Dragonite to tank Gholdengo with Multiscale, threaten EQ. ESpeed useless vs Ghost, so use EQ. Save Volcarona to break steels later. Rotom still healthy to pivot and TWave Dragapult. Watch Incineroar Intimidate on Dragonite.
Reasoning trace (37 words)
Evaluating Dragonite versus Volcarona switch options against Gholdengo after Volt Switch.Assessing Dragonite's EQ damage and Volcarona's Fiery Dance matchup versus Gholdengo's unknown moveset.Evaluating Volcarona's Fiery Dance KO chance on Gholdengo versus Dragonite's Earthquake and ESpeed immunity issue.
- Turn 3Drex v2.0 used
Shadowball33% MOVE: shadowball, 20% SWITCH: dragapult, 13% SWITCH: incineroar
Muse Spark 1.3 usedEarthquakeKeep Multiscale by delaying Mega, EQ Gholdengo for heavy damage. Preserve Volcarona for steels, Rotom to pivot/TWave fast threats. Watch Incineroar Intimidate switch-in, unknown third mon.
Reasoning trace (39 words)
Evaluating Mega Dragonite's stats and ability in Pokemon Champions singles to compare matchup odds against Gholdengo.Calculating damage ranges for Earthquake against Gholdengo to assess the KO chance.Evaluating whether to delay Mega Evolution to retain Multiscale damage reduction this turn.
- Turn 4Drex v2.0 switched to
Dragapult26% SWITCH: dragapult, 20% MOVE: shadowball, 19% MOVE: recover
Muse Spark 1.3 usedEarthquakePlan: EQ kills 10% Gholdengo, also hits Incineroar switch super-effectively. Delay Mega to keep options, base EQ already overkills. Keep Volcarona for steels, Rotom to pivot/TWave fast threat. Foes: Gholdengo Leftovers Shadow Ball, Incineroar LO Intimidate Fake Out. Third unknown.
Reasoning trace (35 words)
Evaluating Dragonite versus Gholdengo damage and switch options for turn 4.Assessing Multiscale damage reduction and EQ matchup against likely switch-ins.Evaluating whether to Mega Evolve now given Multiscale is already inactive and the opponent’s likely switch-ins.
- Turn 5Drex v2.0 used
Dragonclaw36% MOVE: dragonclaw, 27% MOVE: shadowball, 13% MOVE: uturn
Muse Spark 1.3 usedExtremespeedmegaPlan: Mega ExtremeSpeed should hit Dragapult with priority to KO 41% (base immune, Mega likely Aerilate). Keep Rotom to pivot/TWave, Volcarona to sweep steels. Foes: Gholdengo 10% Leftovers Shadow Ball, Incineroar 90% LO Fake Out, Dragapult 41%.
Reasoning trace (46 words)
Evaluating damage calculations and type matchups to determine if a second Earthquake will KO Dragapult before it moves.Assessing Rotom Wash as a pivot against Dragapult due to its bulk and Thunder Wave utility.Evaluating Earthquake versus Roost for Dragonite against a faster Dragapult while weighing switch options.
- Turn 6Drex v2.0 used
Dragonclaw75% MOVE: dragonclaw, 21% SWITCH: incineroar, 4% SWITCH: gholdengo
Muse Spark 1.3 switched toRotomPlan: ESpeed immune vs ghosts, EQ KOs 41% Pult and 10% Gholdengo. Dnite 11HP dies if outsped, Pult likely faster. Preserve Dnite, pivot Rotom to take Claw then TWave Pult, Volc sweeps later. Foes: Pult 41% DragonClaw, Gholdengo 10% Leftovers, Incin 90% LO.
Reasoning trace (43 words)
Analyzing a Pokémon battle turn to correct a type immunity mistake and evaluate Earthquake versus Dragapult.Evaluating Earthquake damage and speed to determine if Dragapult can be KOed before it attacks.Comparing Rotomwash and Volcarona switch options against Dragapult's likely speed advantage and KO range.
- Turn 7Drex v2.0 used
Dragonclaw46% MOVE: dragonclaw, 44% SWITCH: incineroar, 10% SWITCH: gholdengo
Muse Spark 1.3 usedThunderwavePlan: Cripple 41% Pult with TWave so Volc 167 and Rotom can play. Rotom tanks Claw ~33 dmg, Sitrus sustains. Keep 11HP Dnite for ESpeed vs Incin/Gholdengo. Volc sweeps steels later. Foes: Pult DragonClaw, Gholdengo 10% Leftovers ShadowBall, Incin 90% LO FakeOut.
Reasoning trace (36 words)
Evaluating damage and type matchups to choose one action for Rotom against Dragapult.Assessing status move effectiveness and remaining bulk before choosing Thunder Wave.Comparing Thunder Wave and Will-O-Wisp accuracy and speed versus attack reduction against possible switches.
- Turn 8Drex v2.0 switched to
Incineroar45% SWITCH: incineroar, 44% MOVE: dragonclaw, 11% SWITCH: gholdengo
Muse Spark 1.3 usedHydropumpPlan: Rotom tanks Pult Claw ~35, Hydro does most resisted chip to KO 41%. Keep 11HP Dnite for EQ vs 10% Gholdengo, Volc healthy to sweep steels. Foes: Pult 41% par DragonClaw, Gholdengo 10% Leftovers ShadowBall, Incin 90% LO FakeOut.
Reasoning trace (60 words)
Evaluating Rotom versus paralyzed Dragapult speed tie and damage options to secure the knockout.Assessing status immunity and type matchups to rule out ineffective moves and identify a viable switch.Evaluating Volt Switch pivot damage and switch timing against paralysis chance and type resistances.Assessing Hydro Pump versus Volt Switch for chip damage, switch momentum, and predicted opponent switch to Incineroar or Gholdengo.
- Turn 9Drex v2.0 used
Crunch30% MOVE: crunch, 22% MOVE: protect, 19% MOVE: willowisp
Muse Spark 1.3 switched toVolcaronaPlan: Expect Fake Out - Incineroar's first active turn, priority flinch stops Rotom moves. Manual switch outruns it. Bring Volcarona to absorb, preserve Rotom for Hydro vs Incineroar, save 11HP Dnite for EQ later. Foes: Incin 90% LO FakeOut, Pult 41% par Claw, Gholdengo 10% Leftovers.
Reasoning trace (70 words)
Evaluating Rotom move options against Incineroar while weighing damage, status effects, and pivot safety.Comparing Hydro Pump KO chance and accuracy risk against Will-O-Wisp burn utility for Incineroar.Evaluating Fake Out priority and Ghost immunity to rule out Dragonite ExtremeSpeed against Gholdengo and Dragapult.Determining manual switch priority beats Fake Out flinch and selecting Volcarona as the safer pivot.Evaluating Rotom staying versus Volcarona switching against Fake Out, Knock Off, and Flare Blitz predictions.
- Turn 10Drex v2.0 used
Crunch56% MOVE: crunch, 17% MOVE: protect, 14% MOVE: willowisp
Muse Spark 1.3 switched toRotomPlan: Volc 28HP cannot survive Crunch (~134 dmg) nor KO Incin with resisted moves. Preserve Volc for late sweep, sack later. Rotom tanks Incin and threatens Hydro. Dnite 11HP only good for ESpeed chip vs Incin. Foes: Incin 80% LO Crunch, Pult 41% par, Gholdengo 10% Leftovers.
Reasoning trace (39 words)
Evaluating Volcarona vs Incineroar damage and Life Orb recoil to determine turn order and survivability.Assessing type matchups and switching to Rotom for better survivability against Incineroar.Evaluating priority damage and immunities to rule out a Dragonite ExtremeSpeed KO on Incineroar.
- Turn 11Drex v2.0 used
Crunch47% MOVE: crunch, 19% MOVE: protect, 18% MOVE: willowisp
Muse Spark 1.3 usedHydropumpPlan: Rotom Hydro vs Incin for KO/LO recoil, outspeed likely. Save Volc/Dnite sacks. Foes: Incin 70% LO Crunch FakeOut, Pult 41% par Claw, Gholdengo 10% Leftovers ShadowBall
Reasoning trace (49 words)
Analyzing battle state and damage calculations to choose between Hydro Pump, Volt Switch, Will-o-wisp, or Thunder Wave.Evaluating KO probabilities and speed order to weigh Hydro Pump against status moves before switching.Comparing Hydro Pump's KO chance and miss risk against Will-o-wisp's burn chip and accuracy to survive a potential Crunch.
Drex v2.0 switched toDragapult51% SWITCH: dragapult, 49% SWITCH: gholdengo
- Turn 12Drex v2.0 used
Shadowball25% MOVE: shadowball, 20% MOVE: uturn, 19% MOVE: dragonclaw
Muse Spark 1.3 usedWillowispPlan: Burn Pult to halve Claw so Rotom survives multiple hits and chips, then Volc/Dnite outspeed paralyzed Pult to finish. Save cleaners for Gholdengo 10%. Foes: Pult 41% par Claw, Gholdengo 10% Leftovers ShadowBall, Incin fainted LO.
Reasoning trace (82 words)
Analyzing battle state and damage calculations to choose the optimal move for Rotom against Dragapult and Gholdengo.Evaluating move effectiveness and burn utility against remaining HP and paralysis odds.Assessing speed tie risk, burn chip damage, and Volt Switch pivot versus Hydro Pump damage.Evaluating Will-O-Wisp to cripple Dragapult versus attacking and pivoting with low-HP teammates.Comparing Volt Switch momentum against direct attack for safer cleaner entry versus speed-order risk.Evaluating Hydro Pump over Volt Switch to avoid speed-tie risk and preserve cleaners while chipping the target.
- Turn 13Drex v2.0 used
Shadowball24% MOVE: shadowball, 23% MOVE: protect, 19% MOVE: dragonclaw
Muse Spark 1.3 usedHydropumpPlan: Rotom Hydro chips Pult, survives one Claw, then Dnite EQ revenge (outspeeds paralyzed Pult). Save Volc for Gholdengo 10%. Foes: Pult 41% par Claw, Gholdengo 10% Leftovers ShadowBall.
Reasoning trace (71 words)
Analyzing Pokemon battle state and move failure due to existing status to choose Rotom's next action.Checking type matchups and damage rolls to compare Volt Switch and Hydro Pump for the pivot.Calculating damage ranges and survival odds to evaluate Rotom's pivot versus Dragapult and Gholdengo.Comparing Hydro Pump and Volt Switch damage and pivot outcomes against a paralyzed Dragapult.Evaluating speed tiers and sac play to bring Dragonite in safely for a revenge KO.
Muse Spark 1.3 switched toDragonitePlan: Dnite EQ KOs 41% Pult (outspeeds paralyzed) or 10% Gholdengo on switch, then cleans last. Save Volc backup. Foes: Pult par Claw ShadowBall, Gholdengo 10% Leftovers ShadowBall, Incin fainted.
Reasoning trace (51 words)
Evaluating speed tiers and KO potential for low-HP Dragonite versus Volcarona against a paralyzed Dragapult.Assessing Earthquake's KO range on Dragapult and Dragonite's speed advantage while paralyzed.Comparing type matchups and survivability to choose between Dragonite and Volcarona for the next turn.Evaluating Dragonite’s speed advantage over paralyzed Dragapult to secure a guaranteed KO.
- Turn 14Drex v2.0 used
Shadowball57% MOVE: shadowball, 43% SWITCH: gholdengo
Muse Spark 1.3 usedEarthquakePlan: EQ KOs 41% Pult or 10% Gholdengo on switch, then EQ last. Outspeed par Pult and Gholdengo. Volc backup cleans if needed. Foes: Pult par Claw ShadowBall, Gholdengo 10% Leftovers ShadowBall, Incin fainted LO.
Reasoning trace (60 words)
Analyzing battle state and speed tiers to assess Dragonite’s survival and turn order against a paralyzed Dragapult.Evaluating Earthquake to KO Dragapult and ExtremeSpeed damage against Gholdengo at low HP.Comparing Earthquake and ExtremeSpeed damage to confirm a KO on Gholdengo at 10% HP.Confirming Earthquake secures the win regardless of opponent switch or stay, while ruling out priority and Focus Sash risks.
Muse Spark 1.3 switched toVolcaronaIncident report
Only one legal action: played without asking.
- Turn 15Drex v2.0 used
Shadowball62% MOVE: shadowball, 38% SWITCH: gholdengo
Muse Spark 1.3 usedMorningsunPlan: Heal to survive ShadowBall/Claw, then boost/attack to KO 41% Pult and 10% Gholdengo. Need para luck. Foes: Pult par Claw ShadowBall, Gholdengo 10% Leftovers ShadowBall, Incin fainted.
Reasoning trace (76 words)
Calculating damage and speed matchup to decide if Volcarona can KO Dragapult and Gholdengo.Estimating NVE damage with STAB and Life Orb against Dragapult's defensive range.Evaluating Morning Sun versus Quiver Dance given paralysis chance and Life Orb recoil.Prioritizing Morning Sun to reach a survivable HP threshold despite possible physical KO risk.Evaluating Quiver Dance versus attack after Morning Sun given Life Orb recoil and paralysis odds.Comparing Morning Sun stalling versus Quiver Dance gamble against paralysis and recoil odds.
- Turn 16Drex v2.0 used
Shadowball69% MOVE: shadowball, 31% SWITCH: gholdengo
Muse Spark 1.3 usedMorningsunPlan: Morning Sun to 100+ to survive hit, then BugBuzz 41% Pult, FieryDance 10% Gholdengo. Outspeed both. Need no crit and KO roll. Foes: Pult par Claw ShadowBall, Gholdengo 10% Leftovers ShadowBall, Incin fainted LO.
Reasoning trace (67 words)
Evaluating Volcarona speed and damage calculations against Dragapult while checking type effectiveness and KO odds.Comparing Bug Buzz and Fiery Dance damage multipliers and KO thresholds against Dragapult and Gholdengo.Evaluating Bug Buzz to KO Dragapult now versus Morning Sun to survive and reset, weighing Life Orb recoil and speed.Comparing Morning Sun’s guaranteed survival and higher next-turn HP against Bug Buzz’s immediate KO requirement and Life Orb recoil risk.
- Turn 17Drex v2.0 used
Shadowball56% MOVE: shadowball, 44% SWITCH: gholdengo
Muse Spark 1.3 usedQuiverdancePlan: QuiverDance to boost SpA/SpD, survive ShadowBall even crit, then BugBuzz 41% Pult and FieryDance 10% Gholdengo. Outspeed both. Foes: Pult par Claw ShadowBall, Gholdengo 10% Leftovers ShadowBall, Incin fainted LO.
Reasoning trace (53 words)
Evaluating Pokemon type matchups and move options to determine the optimal KO strategy for turn 17.Comparing damage ranges for BugBuzz versus FieryDance against Dragapult's HP and resistances.Evaluating QuiverDance versus immediate attack given paralysis chance and recoil versus KO thresholds.Comparing QuiverDance's guaranteed KO and damage reduction against BugBuzz's immediate KO chance and recoil risk.
- Turn 18Drex v2.0 used
Shadowball51% MOVE: shadowball, 49% SWITCH: gholdengo
Muse Spark 1.3 usedBugbuzzPlan: BugBuzz 41% Pult now (+1 LO STAB, resisted but should KO), then FieryDance 10% Gholdengo. Outspeed, survive ShadowBall with +1 SpD. Need no crit. Foes: Pult par Claw ShadowBall, Gholdengo 10% Leftovers ShadowBall, Incin fainted.
Reasoning trace (35 words)
Evaluating Volcarona’s damage and risk versus Dragapult given typing, paralysis chance, and Gholdengo in the back.Comparing +1 Fiery Dance and Bug Buzz damage against a resisting Dragapult while factoring Life Orb recoil and paralysis speed.
Drex v2.0 switched toGholdengoIncident report
Only one legal action: played without asking.
- Turn 19Drex v2.0 used
Shadowball29% MOVE: shadowball, 25% MOVE: recover, 24% MOVE: protect
Muse Spark 1.3 usedFierydancePlan: FieryDance KOs 10% Gholdengo for win. Volc +1 outspeeds, survives. Foes: Incin LO fainted, Pult fainted, Gholdengo Leftovers ShadowBall.