Matches · 2026-10-14 · rules version c5
Drex v2.0 vs Muse Spark 1.3
Muse Spark 1.3 won in 22 turns · 7 min wall clock · 191,524 tokens · $0.020
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Decisions
- Team previewDrex v2.0 brought
Incineroar,dragapult,gholdengoLead: 27% BRING: incineroar, 21% BRING: dragapult, 17% BRING: toxapex Pick 2: 25% BRING: dragapult, 24% BRING: gholdengo, 19% BRING: toxapex Pick 3: 34% BRING: gholdengo, 23% BRING: corviknight, 22% BRING: toxapex
Muse Spark 1.3 broughtDragapult,gholdengo,garganaclPlan: Lead Dragapult for speed and Flamethrower vs Corv/Aegislash. Scarf Gholdengo revenges opposing Pult and Tricks stall. Garganacl walls Toxapex (Salt immune) and beats Incineroar with Body Press. Expect Corv/Pex stall + Pult offense.
Reasoning trace (52 words)
Analyzing a Gen 9 Champions team matchup and selecting three Pokémon while accounting for Mega Evolution rules and stall threats.Evaluating type matchups and role coverage to finalize the three-Pokémon selection.Calculating speed tiers with item multipliers to confirm Gholdengo outspeeds Dragapult.Evaluating Fire coverage and matchup gaps against Corviknight and Toxapex for team composition.
- Turn 1Drex v2.0 used
Fakeout47% MOVE: fakeout, 13% MOVE: protect, 12% MOVE: crunch
Muse Spark 1.3 switched toGarganaclPlan: Lead Pult vs Incineroar bad, Intimidate + Knock threatens. Pivot Garganacl to wall Incineroar and Pex, preserve Pult Life Orb. Keep Scarf Gholdengo to revenge opposing Pult and Trick stall. Expect Steel switch like Corv/Aegislash.
Reasoning trace (42 words)
Comparing Dragapult's speed advantage against Incineroar's Intimidate and evaluating U-turn versus direct attack options for team matchup.Evaluating Draco Meteor damage versus U-turn after the attack penalty and type resistances.Shifting to switch-in predictions and U-turn pivot safety versus Fake Out and Parting Shot.
- Turn 2Drex v2.0 switched to
Gholdengo28% SWITCH: gholdengo, 23% SWITCH: dragapult, 19% MOVE: crunch
Muse Spark 1.3 usedSaltcurePlan: Garganacl walls Incineroar and Pex, preserve LO Pult. Scarf Gholdengo revenges opposing Pult and Tricks stall. Vs Incineroar Salt Cure safe chip, hits Ghost switch-ins Body Press can't, plus 1/8 on Steel/Water. Setup Iron Defense later once threats known.
Reasoning trace (39 words)
Evaluating Garganacl's matchup against Incineroar and considering opponent switch options and move effectiveness.Analyzing type interactions for Body Press and Salt Cure against Aegislash and Corviknight.Evaluating Salt Cure versus Body Press given Ghost-type immunity and residual chip on likely switches.
- Turn 3Drex v2.0 used
Shadowball26% MOVE: shadowball, 19% SWITCH: dragapult, 15% MOVE: recover
Muse Spark 1.3 switched toGholdengoGarganacl walled: Body Press immune, Salt NVE. Opposing Gholdengo threatens Make It Rain. Switch to Scarf Gholdengo: resists Steel, immune Focus Blast, outspeeds, threatens Shadow Ball. Preserve LO Pult for later. Keep salt chip ticking.
Reasoning trace (39 words)
Analyzing type matchups and move effectiveness to decide on switching to Gholdengo or Dragapult against opposing Gholdengo.Evaluating Gholdengo versus Dragapult switch options against a bulky Leftovers Gholdengo.Comparing bulk and resistances to choose the safer switch into Choice Scarf Gholdengo.
Muse Spark 1.3 switched toGarganaclPlan: Down a mon, stall Gholdengo with Garganacl. Purifying Salt halves Ghost damage, so Shadow Ball is safe. Keep LO Pult healthy to revenge kill later. Salt Cure + Leftovers wears them down, Recover stalls Make It Rain.
Reasoning trace (37 words)
Evaluating type matchups and move damage to choose between Garganacl and Dragapult against Gholdengo.Comparing Garganacl's bulk against Dragapult's speed and super-effective coverage for the matchup.Evaluating Garganacl as a tankier switch versus Dragapult's revenge-kill speed and KO risk.
- Turn 4Drex v2.0 switched to
Dragapult26% SWITCH: dragapult, 23% MOVE: shadowball, 14% SWITCH: incineroar
Muse Spark 1.3 usedSaltcurePlan: Stall salted Gholdengo with Garganacl; Purifying Salt halves Shadow Ball. Keep LO Dragapult healthy for late revenge. Salt Cure chips 1/8 per turn, Recover when low. Watch Incineroar and unknown third switch.
Reasoning trace (39 words)
Tracking Salt Cure damage and HP changes to assess Garganacl versus Gholdengo matchup.Evaluating stall viability against Gholdengo while accounting for Salt Cure chip and potential switches.Assessing type matchups and damage to choose between Salt Cure, Recover, and Iron Defense.
- Turn 5Drex v2.0 used
Shadowball28% MOVE: shadowball, 17% MOVE: uturn, 16% SWITCH: incineroar
Muse Spark 1.3 usedSaltcurePlan: Stall with Garganacl; Purifying Salt halves Ghost damage. Keep LO Pult healthy to revenge kill late. Salt Cure chips Dragapult 1/16 per turn, Recover when low. Expect Draco Meteor SpA drop forcing switch, Gholdengo still salted taking 1/8.
Reasoning trace (30 words)
Evaluating Salt Cure damage and type matchup to decide if Garganacl can KO Dragapult.Assessing speed tie risk and move choice between Shadow Ball and Draco Meteor for the revenge switch.
- Turn 6Drex v2.0 used
Shadowball49% MOVE: shadowball, 26% SWITCH: gholdengo, 25% SWITCH: incineroar
Muse Spark 1.3 usedSaltcurePlan: Stall with Garganacl; Purifying Salt halves Shadow Ball. Keep LO Pult healthy to revenge late. Salt Cure chips Dragapult 1/16, Gholdengo still salted 1/8. Recover when low, watch Draco.
Reasoning trace (37 words)
Evaluating Garganacl versus Dragapult damage and HP to decide the next move.Comparing Salt Cure chip damage against Recover healing and a potential Dragapult speed tie.Evaluating Salt Cure versus Recover while weighing Draco Meteor risk and switch options.
- Turn 7Drex v2.0 used
Shadowball39% MOVE: shadowball, 34% SWITCH: gholdengo, 27% SWITCH: incineroar
Muse Spark 1.3 usedSaltcurePlan: KO salted Pult with Salt Cure, survives Shadow Ball at -1. Keep LO Pult healthy for late. Then stall Gholdengo/Incineroar with Garganacl Recover + Salt chip. Purifying Salt halves Ghost.
Reasoning trace (27 words)
Evaluating Salt Cure damage and Shadow Ball KO risk for Garganacl against Dragapult under SpD drop.Confirming 1/16 salt chip and that Salt Cure KOes Dragapult this turn.
Drex v2.0 switched toIncineroar56% SWITCH: incineroar, 44% SWITCH: gholdengo
- Turn 8Drex v2.0 used
Crunch33% MOVE: crunch, 25% MOVE: protect, 24% SWITCH: gholdengo
Muse Spark 1.3 usedSaltcureKO salted Pult done. Now Salt chip Incineroar, stall with Recover. Garg resists Fire, immune status, Fake Out weak. Keep LO Pult healthy for Gholdengo late. Expect Parting Shot pivot.
Reasoning trace (29 words)
Evaluating type matchups and move effects for Garganacl versus Incineroar under stat changes and ability constraints.Assessing Salt Cure persistence after switch and Incineroar's resisted Fire damage versus Garganacl's options.
- Turn 9Drex v2.0 used
Crunch42% MOVE: crunch, 24% SWITCH: gholdengo, 22% MOVE: protect
Muse Spark 1.3 usedRecoverPlan: Recover now to survive Crunch, then Salt chip LO Incineroar. Keep full LO Pult healthy for enemy Gholdengo late. Garg resists Fire, immune to status, halves Ghost. Expect Crunch + LO recoil to wear Incineroar down.
Reasoning trace (30 words)
Evaluating Salt Cure persistence on switch and damage calculation to choose between Dragapult and Garganacl.Confirming Salt Cure is a volatile status removed on switch while updating HP and stat deltas.
- Turn 10Drex v2.0 used
Crunch37% MOVE: crunch, 25% SWITCH: gholdengo, 24% MOVE: protect
Muse Spark 1.3 usedSaltcurePlan: Salt Incineroar low, keep Pult healthy for Gholdengo late. Garg walls Ghost with Purifying Salt. Body Press KOs Incineroar but immune into Gholdengo, so Salt Cure is safe vs stay or switch. Then Recover stall LO + salt chip.
Reasoning trace (41 words)
Calculating damage and salt cure percentages to decide whether to use Recover or Salt Cure.Comparing Body Press and Salt Cure damage to choose the higher-damage KO option.Evaluating Body Press KO chance versus Salt Cure chip and switch risk against Gholdengo immunity.
- Turn 11Drex v2.0 switched to
Gholdengo33% SWITCH: gholdengo, 31% MOVE: crunch, 24% MOVE: protect
Muse Spark 1.3 usedRecoverPlan: Incineroar at 5% dies to salt + Life Orb. Recover now to heal Crunch and face 80% Gholdengo full. Keep LO Pult healthy to revenge Gholdengo late. Garg halves Ghost with Purifying Salt, Salt Cure chips Gholdengo 1/8.
Reasoning trace (46 words)
Evaluating Salt Cure residual damage timing to confirm Incineroar is KOed before deciding the next move.Assessing switch timing and Salt Cure damage order to confirm Incineroar faints before Gholdengo enters.Comparing Salt Cure and Recover given Salt Cure ends on switch and Body Press fails against Ghost.
- Turn 12Drex v2.0 used
Shadowball33% MOVE: shadowball, 23% MOVE: recover, 21% MOVE: trick
Muse Spark 1.3 usedSaltcurePlan: Salt Gholdengo for 1/8 chip, Recover stall Shadow Balls halved by Purifying Salt. Keep LO Pult healthy to revenge Gholdengo late. Incineroar at 5% dies to Salt/LO if it switches in.
Reasoning trace (31 words)
Evaluating Garganacl vs Gholdengo and Incineroar matchup, weighing Salt Cure chip damage against stat penalties and recovery options.Assessing Focus Blast and Make It Rain damage on Garganacl and Dragapult matchup options.
- Turn 13Drex v2.0 used
Shadowball36% MOVE: shadowball, 23% MOVE: recover, 18% MOVE: protect
Muse Spark 1.3 usedSaltcurePlan: Stall Gholdengo with Garg, salt + leftovers nets -6% per turn on it. Shadow Ball halved by Purifying Salt, Recover loops sustain. Keep LO Pult 100% healthy to outspeed and revenge Gholdengo late. Incineroar 5% dies to LO recoil if it attacks.
Reasoning trace (43 words)
Evaluating Garganacl versus Gholdengo damage and stall tradeoffs against switching to Dragapult for faster chip damage.Shifting to Dragapult speed and type matchup to finish Gholdengo after stalling.Evaluating Salt Cure chip versus Recover stall while accounting for possible Focus Blast coverage and PP limits.
- Turn 14Drex v2.0 used
Shadowball41% MOVE: shadowball, 22% MOVE: recover, 17% MOVE: protect
Muse Spark 1.3 usedRecoverPlan: Recover stall salted Gholdengo, Shadow Ball halved by Purifying Salt. Keep LO Pult 100% to revenge late. Incineroar 5% dies to recoil/salt. Garg at 53% with SpD -1 must heal now.
Reasoning trace (22 words)
Evaluating Garganacl versus Gholdengo damage and recovery to decide the optimal move.Calculating Dragapult's outspeed and damage versus Gholdengo as a revenge option.
- Turn 15Drex v2.0 used
Shadowball38% MOVE: shadowball, 23% MOVE: recover, 19% MOVE: protect
Muse Spark 1.3 usedSaltcurePlan: Salt + Recover stall salted Gholdengo, Shadow Ball halved. Garg sustains. Keep LO Pult 100% to revenge late. Incineroar 5% dies to Salt/LO if switches in.
Reasoning trace (27 words)
Evaluating Garganacl versus Gholdengo damage and stat changes to decide whether to continue stalling.Comparing Salt Cure versus Recover PP and damage to confirm the safe stalling loop.
- Turn 16Drex v2.0 used
Shadowball36% MOVE: shadowball, 26% MOVE: recover, 19% MOVE: protect
Muse Spark 1.3 usedRecoverPlan: Stall salted Gholdengo with Garg Recover loop, net -6% per turn on it. Shadow Ball ~67 dmg, Recover heals ~103 so safe. Keep LO Pult 100% to revenge late. Incineroar 5% dies to LO recoil.
Reasoning trace (25 words)
Evaluating the salt-cure loop and HP matchup to decide whether to continue or switch.Comparing the recover-stall math against a faster revenge option and damage estimates.
- Turn 17Drex v2.0 used
Shadowball36% MOVE: shadowball, 26% MOVE: recover, 18% MOVE: protect
Muse Spark 1.3 usedSaltcurePlan: Stall salted Gholdengo with Garg, net -6% per turn. Shadow Ball ~60, Recover heals 103 so loop Salt/Recover. Keep LO Pult 100% healthy, don't risk switch into Shadow Ball. Incineroar 5% dies to chip if it returns.
Reasoning trace (38 words)
Analyzing turn-by-turn damage and healing to determine kill turns and remaining PP for Garganacl versus Gholdengo.Calculating PP-constrained Recover timing to keep Garganacl above Shadow Ball damage thresholds.Evaluating PP-limited Recover sequencing and Salt Cure persistence against Gholdengo's damage range.
- Turn 18Drex v2.0 used
Shadowball34% MOVE: shadowball, 27% MOVE: recover, 19% MOVE: protect
Muse Spark 1.3 usedSaltcurePlan: Keep stalling salted Gholdengo with Garg Salt/Recover loop, net -6% per turn on it. At 108 HP can take one Shadow Ball ~65, so Salt now then Recover. Never bring Pult into Shadow Ball, OHKO risk. Incineroar 5% dies to chip.
Reasoning trace (43 words)
Evaluating stall matchup math and damage calculations to confirm Garganacl can survive while Gholdengo loses to salt cure.Verifying damage ranges and move interactions to confirm the stall loop holds.Evaluating switch versus attack options against the remaining opponent given type matchups and HP thresholds.
- Turn 19Drex v2.0 used
Shadowball47% MOVE: shadowball, 22% MOVE: recover, 15% MOVE: protect
Muse Spark 1.3 usedRecoverPlan: Stall salted Gholdengo, now 20% net -6% per turn. Garg at 62 lives one Shadow Ball ~60 then Recovers. If Garg falls, LO Pult outspeeds and cleans 13% Gholdengo and 5% Incineroar. Don't switch Pult into Shadow Ball.
Reasoning trace (37 words)
Calculating end-of-turn HP change from Salt Cure and Leftovers for Gholdengo.Evaluating the KO risk from opponent damage versus the recovery timing for Garganacl.Comparing staying to recover against switching to Dragapult while weighing survival odds and residual damage.
Muse Spark 1.3 switched toDragapultIncident report
Only one legal action: played without asking.
- Turn 20Drex v2.0 used
Recover31% MOVE: recover, 29% MOVE: shadowball, 18% MOVE: protect
Muse Spark 1.3 usedFlamethrowerPlan: Outspeed and KO 14% Gholdengo with Flamethrower, then KO 5% Incineroar next turn. Both allies fainted, only Pult left. No need to preserve HP beyond Life Orb.
Reasoning trace (44 words)
Analyzing Salt Cure damage mechanics and turn order to decide the optimal move against Gholdengo.Reconciling Salt Cure’s residual damage percentage against Steel-type Gholdengo with the observed HP loss.Evaluating type matchups and move power to ensure a guaranteed KO on Gholdengo before Incineroar switches in.
Drex v2.0 switched toIncineroarIncident report
Only one legal action: played without asking.
- Turn 21Drex v2.0 used
Protect29% MOVE: protect, 25% MOVE: willowisp, 25% MOVE: fakeout
Muse Spark 1.3 usedFlamethrowerPlan: Last foe 5% Incineroar dies to any hit. Use 100% accurate Flamethrower over Draco to avoid 90% miss. Even Fake Out/Sucker Punch priority loses to Life Orb recoil. Only Pult left, win now.
Reasoning trace (31 words)
Evaluating Pokemon battle state to confirm if Salt Cure persists after switch and if Dragapult can KO Incineroar.Confirming Salt Cure persists on switch and choosing Dracometeor over U-turn for the KO.
- Turn 22Drex v2.0 used
Willowisp35% MOVE: willowisp, 34% MOVE: protect, 31% MOVE: crunch
Muse Spark 1.3 usedFlamethrowerPlan: Only Pult left vs 5% Incineroar. Any hit wins. Prefer 100% accurate Flamethrower over Draco miss risk. Outspeed and KO, ignore Protect mindgames, Life Orb recoil safe.
Reasoning trace (30 words)
Evaluating Pokemon type matchups to determine the optimal move for a KO at 5% HP.Comparing 100% accuracy moves against a 5% HP target while accounting for recoil and Protect mechanics.