Matches · 2026-10-13 · rules version c5
Gemini 3.8 Flash vs Chimps at the Zoo
Gemini 3.8 Flash won in 8 turns · 83 s wall clock · 35,018 tokens · $0.051
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Decisions
- Team previewChimps at the Zoo brought
Palafin,gholdengo,volcaronaGemini 3.8 Flash broughtGholdengo,dragonite,mimikyuMirror match. Bringing Choice Scarf Gholdengo as a fast lead to exert immediate pressure, Dragonite with Mega Evolution as our primary win condition and setup sweeper, and Mimikyu in the back for Disguise insurance against opposing sweepers.
Reasoning trace (99 words)
**Analyzing Mirror Match** I'm currently dissecting a mirror match scenario, focusing on my team composition against a bot. My lineup includes Dragonite (speculating on Mega potential), Kingambit with Lum Berry and Supreme Overlord, Mimikyu holding a Life Orb under Disguise, and a Choice Scarf Gholdengo, with Pal being the last member of note. **Refining Team Synergy** I'm re-evaluating my core offensive threats, specifically how Gholdengo's Choice Scarf interacts with potential opposing leads like Volcarona and Palafin. I'm leaning towards a Dragonite, Mimikyu, and Kingambit core, but considering Gholdengo's speed control, a Gholdengo, Dragonite, Kingambit approach is also compelling.
- Turn 1Chimps at the Zoo used
WavecrashGemini 3.8 Flash usedShadowballTurn 1: Scarf Gholdengo vs Palafin-Zero. Palafin will likely Flip Turn or switch to transform. Scarf Gholdengo outspeeds unboosted Palafin (223 > 167 max). Shadow Ball is safe, accurate STAB with good neutral coverage against their likely switch-ins (except Kingambit).
Reasoning trace (95 words)
**Analyzing Mirror Match** I'm currently focusing on the mirror match scenario. My opponent has led with Palafin (Zero Form). The key for them is the Zero to Hero ability, requiring a switch. My Gholdengo, with its Choice Scarf, reaches a speed of 223.5, which should outspeed their Palafin. **Evaluating Palafin Threat** I'm re-evaluating my Gholdengo's speed against an opposing Palafin. Given it's a mirror match and they'll likely Flip Turn, I need to predict the best move. Shadow Ball's effectiveness against their team, and especially its resistance from Kingambit, is now a primary concern.
- Turn 2Chimps at the Zoo used
JetpunchGemini 3.8 Flash usedShadowballPalafin stayed in and used Wave Crash. It has 22% HP left. Jet Punch cannot KO Gholdengo from 72 HP (Wave Crash did 90). Gholdengo is locked into Shadow Ball and outspeeds Palafin-Zero unless priority is used. Shadow Ball will KO Palafin or chip whatever switches in.
Reasoning trace (42 words)
**Analyzing Opponent's Strategy** I'm processing the initial turn's events. The opponent's Palafin opted for Wave Crash, which landed a solid hit on my Scarfed Gholdengo after it used Shadow Ball. Gholdengo still has considerable HP remaining, while Palafin is significantly weakened.
Chimps at the Zoo switched toGholdengo - Turn 3Chimps at the Zoo used
MakeitrainGemini 3.8 Flash usedShadowballPalafin is down. Opposing Gholdengo is out. Our Gholdengo is Scarfed at 27 HP. Opposing Gholdengo is either Scarfed (speed tie) or slower. Shadow Ball deals 90-100%+ to opposing Gholdengo. Staying in gives a 50-100% chance to OHKO or cripple it with no risk to Dragonite's Multiscale or Mimikyu's Disguise.
Reasoning trace (141 words)
**Analyzing Opponent's Strategy** I'm currently assessing the opponent's Gholdengo switch-in and realizing it's an exact mirror of my own. This implies a critical focus on speed control and Shadow Ball exchanges, especially given my own locked move. I need to anticipate their next move carefully. **Considering Speed Ties** My thoughts are now focused on the implications of an exact team copy, particularly regarding our Gholdengo's Choice Scarf. This means we're facing a perfect 50/50 speed tie, which significantly impacts the Shadow Ball exchange and requires careful consideration of potential outcomes. **Calculating Damage Output** I've refined my damage calculations, confirming Shadow Ball at level 50, with an 80 power, 185 Attack, and 113 Defense, deals 59.6 base damage. Factoring in STAB and super-effective multipliers, this translates to a min/max roll of 150-177 damage, offering a solid chance to OHKO opposing Gholdengo.
Gemini 3.8 Flash switched toMimikyuOpposing Gholdengo is at 2% HP and Ghost-type (immune to Dragonite's Extreme Speed). Send in Mimikyu: Shadow Sneak has priority, hits Ghost super-effectively, and KOs Gholdengo before it can attack, keeping Disguise intact for their final Pokémon.
Reasoning trace (82 words)
**Securing the Win** I'm considering the optimal Pokémon to send out now that the opponent's Gholdengo is critically low. Dragonite seems like the obvious choice to clean this up, especially with Multiscale intact and its offensive pressure. **Revising Strategy on the Fly** I've just realized Dragonite's Extreme Speed won't even touch Gholdengo due to its Ghost typing. This means I need to pivot to Mimikyu instead. Its Shadow Sneak will have priority and hit for super effective damage, securing the knockout.
- Turn 4Chimps at the Zoo switched to
VolcaronaGemini 3.8 Flash usedShadowsneakGholdengo is at 2% HP. Shadow Sneak is priority, super-effective, and guarantees the faint without breaking Disguise. Mimikyu takes Life Orb recoil to 90%, preserving Disguise and leaving Dragonite at 100% with Multiscale for their final Pokémon.
Reasoning trace (37 words)
**Securing the Win** I'm confident in closing this out. With their Gholdengo critically weakened and my Mimikyu at full HP with its Disguise shield up, a straightforward Shadow Sneak will secure the knockout without any risk.
- Turn 5Chimps at the Zoo used
GigadrainGemini 3.8 Flash usedSwordsdanceVolcarona has Leftovers. Opponent's team mirrors ours, so Volcarona is likely Quiver Dance + attacks. Mimikyu's Disguise is intact. Swords Dance boosts Mimikyu to +2. At +2, Shadow Sneak deals ~62%, putting Volcarona into extreme low health or KO range, while Disguise absorbs the incoming hit. Dragonite at full HP with Multiscale is in reserve.
Reasoning trace (295 words)
**Assessing Immediate Threats** My Mimikyu holds firm, Disguise untouched, facing a near-full HP Volcarona and a vulnerable Gholdengo. Dragonite remains at peak readiness, ready to counter. The Volcarona's Fire/Bug typing is a key factor to consider. **Analyzing Offensive Options** My current focus is on how Mimikyu's Swords Dance could set up a powerful Shadow Sneak, potentially OHKOing the Volcarona after its initial damage. I'm weighing this against the risk of losing Disguise and incurring a burn from Flame Body. Dragonite's resistances and Multiscale are also on my mind for a potential switch-in. **Evaluating Counterplay Options** I'm re-evaluating Mimikyu's offensive pressure. Shadow Sneak breaks Disguise, dealing significant damage but risking Flame Body. Play Rough offers little advantage. Dragonite's Extreme Speed is useless against Gholdengo; Earthquake is the key. **Refining Mimikyu's Strategy** My Gholdengo outsped their Gholdengo, which surprises me regarding Choice Scarf. I'm now analyzing Mimikyu's potential Swords Dance into Shadow Sneak. This hinges on Volcarona's reaction; if it Quiver Dances, my priority Shadow Sneak could land a powerful blow. I am carefully considering the Flame Body burn risk. **Simulating Threat Interactions** I'm re-running the sequence. If Mimikyu uses Shadow Sneak on turn 5, Volcarona survives with 42% and breaks Mimikyu's Disguise. A subsequent Sneak on turn 6 would KO it. However, if I Swords Dance, Mimikyu's Disguise is broken, but a +2 Shadow Sneak on turn 6 is likely to KO, or at least severely weaken Volcarona for Dragonite. I need to account for a potential Will-O-Wisp. **Planning Mimikyu's Turn** I'm now convinced Swords Dance on turn 5 is superior. If Volcarona Quiver Dances, my Mimikyu will be +2 with Disguise intact for turn 6. This allows a powerful Shadow Sneak, leaving Volcarona severely weakened or KO'd, with Mimikyu still able to pressure Gholdengo.
- Turn 6Chimps at the Zoo switched to
GholdengoGemini 3.8 Flash usedShadowsneakVolcarona is at 80% HP; Gholdengo is at 2% in reserve. At +2, Shadow Sneak has priority and deals ~60-70% to Volcarona, putting it into range for Dragonite's Extreme Speed, or KOs Gholdengo if they switch. Dragonite at 100% with Multiscale handles whatever remains.
Reasoning trace (125 words)
**Calculating Next Move** I'm focusing on the current turn against Volcarona. With Mimikyu at +2 Attack and Disguise broken, I'm calculating the damage output of a Shadow Sneak to determine the optimal play. My opponent's Gholdengo is nearly down, and Volcarona is at 80%. **Assessing Threat Dynamics** My calculations indicate Shadow Sneak might not secure the KO on Volcarona, leaving me vulnerable. I'm re-evaluating Play Rough's effectiveness, considering its reduced damage against Volcarona's typing. Crucially, I'm now considering Volcarona's potential speed advantage and Gholdengo's low health. **Evaluating Dragonite Option** I'm now considering Dragonite as a play. Though Gholdengo with a Choice Scarf would outspeed, Multiscale should allow Dragonite to survive a hit, then potentially retaliate with a powerful Earthquake against Gholdengo, or threaten Volcarona.
Chimps at the Zoo switched toVolcarona - Turn 7Chimps at the Zoo used
FierydanceGemini 3.8 Flash usedShadowsneakVolcarona is the opponent's last Pokémon at 80% HP. Shadow Sneak has priority (+1) and does not make contact (avoids Flame Body). At +2 with Life Orb, it will deal ~60-65% damage, bringing Volcarona down to ~15-20%. Even if Volcarona survives and KOs Mimikyu, Dragonite at 100% HP cleanly finishes with Extreme Speed (+2 priority).
Reasoning trace (80 words)
**Assessing Winning Condition** My focus is on confirming the immediate win-con. With Volcarona at 80% and Mimikyu at +2 Attack with Life Orb, I'm verifying the damage output against it. Dragonite remains a safe switch-in if needed, its Multiscale intact. **Confirming Damage Calculation** I'm re-evaluating the damage output. Shadow Sneak at +2 with Life Orb is hitting for around 60-64%, leaving Volcarona at ~15-20%. This means it could survive and retaliate, requiring Dragonite's priority Extreme Speed to finish it.
Gemini 3.8 Flash switched toDragoniteIncident report
Only one legal action: played without asking.
- Turn 8Chimps at the Zoo used
QuiverdanceGemini 3.8 Flash usedExtremespeedmegaVolcarona is at 20% HP and is the opponent's last Pokémon. Mega Dragonite with Extreme Speed has +2 priority and easily finishes off Volcarona for the game.
Reasoning trace (23 words)
**Defeating Opponent** I'm confident my Mega Dragonite's boosted Extreme Speed will easily dispatch their weakened Volcarona. The final blow is within reach.