Matches · 2026-10-13 · rules version c5
GLM 5.3 Flash vs Chimps at the Zoo
GLM 5.3 Flash won in 11 turns · 24 s wall clock · 33,993 tokens · $0.004
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Decisions
- Team previewChimps at the Zoo brought
Dragapult,kingambit,primarinaGLM 5.3 Flash broughtGarchomp,kingambit,gholdengoMirror match. Lead Garchomp for rocks/eq; Kingambit as strong pivot; Gholdengo as special sweeper with Good as Gold blocking status. Primarina/rotom left out—watch for their Primarina threatening my Garchomp; switch Kingambit in on fairy moves.
Reasoning trace (22 words)
Mirror match. Bring Garchomp lead, Kingambit, Gholdengo? Primarina threatens Garchomp. Bring Garchomp, Kingambit, Primarina? Gholdengo blocks status. I'll bring Garchomp, Kingambit, Gholdengo.
- Turn 1Chimps at the Zoo switched to
KingambitGLM 5.3 Flash usedStealthrockMirror team. Lead Garchomp vs Dragapult; Dragapult may outspeed (up to 213). Set rocks first turn for long-term value; Dragonclaw risks taking a big hit first. Keep Kingambit for fairy moves, Gholdengo sweeps late. Watch for their Primarina.
Reasoning trace (20 words)
Dragapult may outspeed; dragonclaw is 2x but risky if it's faster with a strong hit. Stealth rock is safe value.
- Turn 2Chimps at the Zoo used
SuckerpunchGLM 5.3 Flash usedEarthquakeRocks set. Their Kingambit is active; EQ hits it super effectively (2HKO likely). Dragapult in back may outspeed my Garchomp—watch for it. Keep Kingambit for fairy moves, Gholdengo sweeps late. Their 3rd slot unknown from garchomp/gholdengo/primarina/rotomwash.
Reasoning trace (16 words)
Kingambit in; Earthquake hits it hard. Their Dragapult in back may come in. EQ is good.
- Turn 3Chimps at the Zoo switched to
DragapultGLM 5.3 Flash usedEarthquakeTheir Kingambit at 13% will likely Sucker Punch or switch. EQ kills it (super effective, ~2x). If it switches, EQ hits the switch-in—Dragapult immune? No, Dragapult takes neutral EQ; Gholdengo/Rotom immune. Risk: they switch to Gholdengo/Rotom. Still, EQ now pressures; if they stay, Kingambit dies. Gholdengo saved for late sweep; Kingambit handles fairy moves.
- Turn 4Chimps at the Zoo switched to
KingambitGLM 5.3 Flash usedDragonclawDragapult at 14%: EQ or Dragonclaw kills it. Risk: they switch to Gholdengo/Rotom (EQ immune). Dragonclaw also kills Dragapult and hits Gholdengo neutrally—safer vs switch. Keep Kingambit for fairy, Gholdengo for late sweep. Their 3rd slot unknown.
Reasoning trace (43 words)
Dragapult at 14% — EQ kills it (already did 14%→? actually EQ left it at 14% after rocks). EQ again kills. But they may switch to Gholdengo/Rotom (immune). Dragonclaw kills Dragapult too (SE, 2x). EQ is fine; if switch, hits switch-in. Use EQ.
Chimps at the Zoo switched toPrimarina - Turn 5Chimps at the Zoo used
CalmmindGLM 5.3 Flash switched toKingambitPrimarina likely Moonblast—Garchomp weak to Fairy, don't risk it. Switch Kingambit (Steel resists Fairy side, tanks hits, can SD later). Dragapult at 14% still alive; rocks chip it. Gholdengo saved for late sweep. Primarina speed low, Kingambit slow but bulky.
Reasoning trace (53 words)
Primarina likely Moonblast—Garchomp weak to fairy. Switch Kingambit to tank fairy hits (resists fairy? Dark weak to fairy, Steel resists—Kingambit takes neutral). Gholdengo immune to... fairy is neutral on Steel/Ghost. Kingambit resists nothing fairy; actually Steel resists fairy, Dark weak → neutral. Gholdengo: Steel resists, Ghost neutral → neutral. Kingambit better. Switch Kingambit.
- Turn 6Chimps at the Zoo used
MoonblastGLM 5.3 Flash usedIronheadPrimarina at +1 SpA/SpD, 87%. Iron Head is SE vs it; Kowtow/Sucker resisted. SD risky since it likely Moonblasts. Chip it with Iron Head now; keep Gholdengo for late sweep, Garchomp away from Fairy moves. Dragapult at 14% still alive behind rocks.
Reasoning trace (35 words)
Primarina +1 SpA, Moonblast hits Kingambit neutrally (Steel resists Fairy). Iron Head hits Primarina super effective. Swords Dance risky—Primarina may Moonblast. Iron Head now: 80 BP SE vs 87% Primarina, decent damage. Do Iron Head.
- Turn 7Chimps at the Zoo used
MoonblastGLM 5.3 Flash usedIronheadPrimarina at 31% with +1 SpA; Iron Head SE likely KOs it. If it survives, Kingambit (51 HP) may die to Moonblast—acceptable trade. Then Gholdengo cleans: Make It Rain hits Primarina/Rotom, Shadowball for Dragapult/Gholdengo. Dragapult at 14% dies to rocks+any hit. Keep Garchomp healthy vs Dragapult.
Reasoning trace (34 words)
Iron Head likely KOs Primarina at 31%? Iron Head 80 BP SE vs Fairy... Primarina bulky but 31% — yes likely KO. If it survives, Moonblast KOs Kingambit (51 HP). Iron Head is best.
GLM 5.3 Flash switched toGholdengoKingambit died. Primarina at 31% +1 SpA/SpD; Gholdengo resists Moonblast (Steel) and Make It Rain KOs it. Dragapult at 14% dies to rocks + any hit; Garchomp outspeeds and EQs it later. Gholdengo is the win condition—keep healthy, use Recover if needed.
Reasoning trace (36 words)
Primarina at 31% +1. Gholdengo immune to Moonblast? No, Fairy hits Steel/Ghost neutrally... Fairy is not resisted by Steel? Steel resists Fairy, Ghost neutral → 0.5x. Gholdengo resists Moonblast. Bring in Gholdengo, Make It Rain KOs.
- Turn 8Chimps at the Zoo used
CalmmindGLM 5.3 Flash usedMakeitrainPrimarina at 31% +1s; Make It Rain KOs it (Steel SE, resisted by nothing). Dragapult at 14% dies to rocks switch-in or any hit. Then Garchomp EQs Dragapult. Keep Gholdengo healthy; SpA drop from Make It Rain fine since only Dragapult remains after.
Chimps at the Zoo switched toDragapult - Turn 9Chimps at the Zoo used
PhantomforceGLM 5.3 Flash usedShadowballDragapult at 1% — any hit kills. Shadowball is SE and Gholdengo likely outspeeds or tanks a hit at full HP. After it faints, only Garchomp mirror remains; my Garchomp at 66% with EQ/rocks advantage. Avoid Make It Rain (SpA drop). Then Garchomp EQs theirs.
- Turn 10Chimps at the Zoo used
PhantomforceGLM 5.3 Flash usedShadowballDragapult at 1% — any hit kills. Shadowball SE; even if it outspeeds, Phantom Force won't KO Gholdengo at full HP. Avoid Make It Rain (SpA drop). After Dragapult dies, only their Garchomp remains; my Garchomp 66% with EQ + rocks advantage, Gholdengo can Recover later.
GLM 5.3 Flash switched toGarchompIncident report
Only one legal action: played without asking.
- Turn 11Chimps at the Zoo used
DragondanceGLM 5.3 Flash usedDragonclawDragapult at 1% — any hit kills. Dragon Claw is SE and safe; EQ also kills but Dragon Claw avoids missing vs Dig shenanigans. After it dies, their Garchomp remains; mine at 66%+ with Leftovers, EQ, rocks on their side. Watch for their Garchomp speed (109-169) — mine 167 likely faster.