Matches · 2026-10-13 · rules version c5
GLM 5.3 Flash vs Chimps at the Zoo
GLM 5.3 Flash won in 5 turns · 51 s wall clock · 14,441 tokens · $0.001
The replay player loads from play.pokemonshowdown.com. The full battle log is below.
Decisions
- Team previewChimps at the Zoo brought
Primarina,gholdengo,dragapultGLM 5.3 Flash broughtGarchomp,dragapult,kingambitMirror match. Bring Garchomp lead (Life Orb, fast), Dragapult (sash, fastest), Kingambit (late-game cleaner). Gholdengo/Primarina left out—opponent may bring them; Garchomp EQ hits Gholdengo, Dragapult outspeeds most. Watch for their lead choice turn 1.
- Turn 1Chimps at the Zoo used
CalmmindGLM 5.3 Flash usedEarthquakeMirror match. Their Primarina lead is slow; EQ is neutral on Water/Fairy. Chip it, then pivot to Dragapult vs their likely Gholdengo/Garchomp. Keep Kingambit for late game. Watch for their Garchomp outspeeding mine if max speed.
Reasoning trace (23 words)
Primarina resists EQ? No—Primarina is Water/Fairy, Ground is neutral. EQ hits neutrally. Swords dance is risky but EQ chip is fine. Just EQ.
- Turn 2Chimps at the Zoo switched to
GholdengoGLM 5.3 Flash usedEarthquakePrimarina at 24% with +1 CM; my EQ already did ~76%, so EQ should KO. Life Orb recoil fine. After KO, expect their Garchomp/Gholdengo in; keep Dragapult (sash) and Kingambit fresh. Their Garchomp may outspeed mine if max speed—consider Dragapult pivot later.
Reasoning trace (18 words)
Primarina at 24%, +1 SpA/SpD. EQ again likely KOs (first EQ did ~76%? 24% left). Yes, EQ kills.
Chimps at the Zoo switched toDragapult - Turn 3Chimps at the Zoo used
ThunderboltGLM 5.3 Flash usedScaleshotTheir Dragapult may outspeed mine (145-213). Scaleshot is SE STAB, 2-5 hits should KO it. Primarina at 24% +1 CM is a later cleanup target—Kingambit's Sucker Punch/Kowtow can handle it. Keep Dragapult (sash) fresh for their Garchomp. Watch for their Dragapult's speed investment.
Reasoning trace (69 words)
Their Dragapult likely faster. Scaleshot hits it hard (2-5 hits, SE). Garchomp at 147, Life Orb recoil. Scaleshot vs Dragapult: 25 BP x hits, SE 2x, STAB 1.5. Roughly 25*2*1.5=75 per hit before stats; Atk 182 vs Def ~95-139. Likely 2-3 hits KO. But risk of speed tie. Alternatively switch Dragapult in (sash) to threaten. Their Dragapult could hit mine with dragondarts. Scaleshot seems good—Dragon STAB SE. Do it.
Chimps at the Zoo switched toPrimarina - Turn 4Chimps at the Zoo used
ProtectGLM 5.3 Flash usedEarthquakePrimarina at 24% with +1 CM; my EQ already did ~76% and SpD boost doesn't affect physical EQ. EQ KOs it. Then expect their Garchomp (may outspeed mine) — keep Dragapult sash ready to pivot, Kingambit for late game. Garchomp at 129 HP, Life Orb recoil adds up.
Reasoning trace (35 words)
Primarina at 24% with +1 SpA/SpD. EQ did ~76% first turn (before CM). Now +1 SpD reduces... EQ is physical, SpD doesn't matter. EQ should KO again. But it's faster? No, I'm faster. EQ KO.
- Turn 5Chimps at the Zoo used
MoonblastGLM 5.3 Flash usedEarthquakePrimarina at 24% with +1 CM; my EQ did ~76% before, EQ KOs it. Then their Garchomp comes in — mine is at 129 HP with +1 Spe, may be outsped if theirs is max speed. Keep Dragapult sash and Kingambit fresh for cleanup. Life Orb recoil adding up.