Matches · 2026-10-13 · rules version c5

Kimi K3 vs Chimps at the Zoo

Player 1 · winner
Kimi K3's team
autopilot 0%
Player 2
Kimi K3's team

Kimi K3 won in 4 turns · 14 s wall clock · 12,128 tokens · $0.042

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Decisions

  1. Team preview
    Chimps at the Zoo brought Kingambit,gholdengo,dragonite
    Kimi K3 brought Garchomp,gholdengo,dragonite2,071 tok · 1.8 s · $0.0026

    Mirror match vs scripted bot. Plan: lead Garchomp to set Stealth Rock and trade with Focus Sash; Gholdengo (Scarf) blocks spin and cleans; Dragonite sweeps late with Multiscale + DD. Watch for their Kingambit/Annihilape.

    Reasoning trace (10 words)
    Mirror match. Lead Garchomp for rocks, bring Gholdengo and Dragonite.
  2. Turn 1
    Chimps at the Zoo used Ironhead
    Kimi K3 used Stealthrock2,199 tok · 2.3 s · $0.0081

    Lead Garchomp vs Kingambit. Set Stealth Rock first (Sucker Punch fails vs status); then Earthquake for the 2HKO. Sash guarantees survival. Gholdengo cleans, Dragonite sweeps late.

    Reasoning trace (29 words)
    EQ is super effective and likely 2HKO; Kingambit may Sucker Punch. Stealth Rock first is safe since we outspeed. But Sucker Punch fails if we use status. Set rocks.
  3. Turn 2
    Chimps at the Zoo used Ironhead
    Kimi K3 used Earthquake2,319 tok · 2.6 s · $0.0083

    Rocks up. Kingambit at 87%, EQ should 2HKO (super effective, 182 Atk). Sash already broken but I outspeed; EQ now, likely KO or force Sucker Punch. Then Gholdengo cleans, Dragonite sweeps late. Watch for their Gholdengo blocking nothing—no spin threat anyway.

    Reasoning trace (5 words)
    Earthquake 2HKO likely. Just EQ.
    Chimps at the Zoo switched to Dragonite
  4. Turn 3
    Chimps at the Zoo used Dragondance
    Kimi K3 used Scaleshot2,748 tok · 4.9 s · $0.0122

    Rocks up, Kingambit dead, their Dragonite at 75% (Multiscale broken). Garchomp is at 4 HP—likely dies to Extreme Speed regardless, so fire a max-damage hit: Scale Shot (90% acc, multi-hit SE) should KO or nearly KO. Then Scarf Gholdengo cleans with Make It Rain/Shadow Ball; my Dragonite sweeps last. Their third mon unknown: watch Annihilape/Gholdengo.

    Reasoning trace (128 words)
    Garchomp at 4 HP, Dragonite at 75% (Multiscale broken by rocks). Scale Shot 2-5 hits at 25 BP... 182 Atk vs 115 Def, super effective. Likely KO? Each hit ~25 BP SE. Probably 2-3 hits KO. Stone Edge 80% acc, 100 BP SE — likely KO. But if Dragonite has ESpeed, it KOs me first anyway. Either way Garchomp dies to ESpeed. Scale Shot is safer accuracy-wise for multi-hit? Stone Edge 80% could miss. Scale Shot 90% per hit, 2 hits minimum = decent chance KO. Actually with 182 Atk vs 115 Def, SE: Stone Edge ~100% KO at 75%. Scale Shot 2 hits likely KO too. Choose Scale Shot (90% acc, and speed boost irrelevant). Actually if it survives and kills me, fine—Gholdengo cleans. Go Scale Shot.
    Chimps at the Zoo switched to Gholdengo
  5. Turn 4
    Chimps at the Zoo used Trick
    Kimi K3 used Earthquake2,791 tok · 2.2 s · $0.0104

    Rocks up; their Kingambit and Dragonite dead. Garchomp at 4 HP dies to anything—fire Earthquake (SE) for max chip on their Gholdengo before going down. Then my Scarf Gholdengo (faster than theirs) finishes with Make It Rain/Shadow Ball; my Dragonite is backup. Their third mon is Gholdengo (all 3 seen).

    Reasoning trace (34 words)
    Garchomp at 4 HP, +1 Spe, outspeeds their Gholdengo. Earthquake is super effective, 182 Atk. EQ likely does big damage; Garchomp dies to any hit anyway. Just EQ for chip, then Scarf Gholdengo cleans.