Matches · 2026-10-13 · rules version c5

Muse Spark 1.3 vs PokéChamp

Player 1 · winner
Muse Spark 1.3's team
autopilot 0%
Player 2
Muse Spark 1.3's team

Muse Spark 1.3 won in 22 turns · 14 min wall clock · 114,719 tokens · $0.016

The replay player loads from play.pokemonshowdown.com. The full battle log is below.

Decisions

  1. Team preview
    PokéChamp brought Dragonite,kingambit,gholdengo
    Muse Spark 1.3 brought Rotomwash,dragonite,annihilape7,320 tok · 87.4 s · $0.0013

    Plan: Mirror match, all stats tied. Bring mega Dragonite plus its two best walls. Rotom walls opposing Dragonite and has no weakness here, Annihilape only weak to Ghost. Lead Rotom for pivot and status.

    Reasoning trace (93 words)
    Evaluating team composition and Mega Evolution mechanics to select three Pokémon for a mirror match.Analyzing speed tiers and type matchups to break mirror-match speed ties and choose a core.Resolving type interactions and immunities to compare coverage against the remaining threats.Identifying Rotom-W as a counter to opposing Dragonite due to Levitate immunity and type matchup.Extending the matchup analysis to Kingambit and Gholdengo as additional counters and win conditions.Evaluating defensive synergy and speed-tie risks to avoid mirror matchups and cover the mega threat.Identifying type coverage gaps and ability interactions to confirm Rotom's lack of weaknesses.
  2. Turn 1
    PokéChamp used Extremespeedmega
    Muse Spark 1.3 used Willowisp6,027 tok · 76.5 s · $0.0010

    Plan: Burn opposing Dragonite to halve its ExtremeSpeed and stop DD sweep. Rotom walls Earthquake, Annihilape walls ExtremeSpeed. Keep Multiscale in mind, status first then pivot. Save Mega Dragonite to sweep later.

    Reasoning trace (77 words)
    Analyzing Pokémon Champions team preview rules and identifying a contradiction between stated exact copy and listed Pokémon.Resolving the team size contradiction and evaluating Rotom-Wash versus Dragonite speed and type matchups.Evaluating Will-O-Wisp versus Thunderwave accuracy and Multiscale interaction for the Dragonite lead.Assessing burn versus paralysis for attack suppression and speed control in the mirror matchup.Evaluating Volt Switch pivot reliability against status immunity and switch mechanics.Choosing Will-O-Wisp over Volt Switch to halve ExtremeSpeed damage and block Dragon Dance setup.
  3. Turn 2
    PokéChamp used Extremespeed
    Muse Spark 1.3 switched to Annihilape5,493 tok · 56.6 s · $0.0009

    Plan: Opp Mega Dragonite faster, threatens DD + ESpeed. Annihilape immune to ESpeed, walls it. Switch now for free, then Taunt to stop DD/Roost. Rotom still healthy to re-wall later. Keep our Mega Dragonite Multiscale intact to sweep once theirs crippled.

    Reasoning trace (77 words)
    Parsing the team composition conflict and clarifying the opponent's copied roster details.Resolving the roster mismatch by comparing the opponent's six Pokémon to the player's three and checking Mega Dragonite stat ranges.Evaluating switch options to wall Extreme Speed while accounting for accuracy and damage thresholds.Assessing Annihilape as a switch-in against Extreme Speed and Multiscale while weighing burn versus paralysis and Taunt.Finalizing the switch to Annihilape to block Extreme Speed and enable Taunt while preserving Rotom and Multiscale Dragonite.
  4. Turn 3
    PokéChamp used Earthquake
    Muse Spark 1.3 used Taunt3,089 tok · 15.9 s · $0.0004

    Plan: Opp Mega Dragonite threatens DD sweep. Annihilape immune to ESpeed walls it. Taunt now to block DD/Roost, then Bulk Up + RageFist to pressure. Rotom at 76% re-walls Earthquake later. Keep our Dragonite Multiscale intact to sweep once theirs crippled.

    Reasoning trace (30 words)
    Analyzing a Pokémon battle matchup with Annihilape versus Mega Dragonite while checking Mega Evolution availability and stat ranges.Comparing Mega Dragonite stat deltas and ability retention while resolving team composition contradictions.
  5. Turn 4
    PokéChamp used Earthquake
    Muse Spark 1.3 used Bulkup3,438 tok · 22.6 s · $0.0005

    Plan: Opp Mega Dragonite taunted, only EQ hurts Ape, ESpeed immune. Bulk Up free to cut EQ damage and boost Rage Fist. Re-Taunt before it fades. Keep Rotom healthy to wall later, keep our Mega Dragonite Multiscale intact to sweep.

    Reasoning trace (28 words)
    Analyzing battle state to confirm Annihilape walls Dragonite and Bulk Up is safe against Earthquake and ExtremeSpeed.Evaluating Rage Fist damage versus Drain Punch given Multiscale and Taunt duration.
  6. Turn 5
    PokéChamp switched to Gholdengo
    Muse Spark 1.3 used Drainpunch4,389 tok · 33.0 s · $0.0006

    Plan: Opp Mega Dragonite taunted, ESpeed immune, only EQ hits. Ape at 37% +1/+1 needs heal. Drain Punch now to survive + Leftovers, then Rage Fist hits hard. Re-Taunt before fades. Keep Rotom to wall EQ, keep our Dragonite Multiscale intact to sweep.

    Reasoning trace (48 words)
    Analyzing Annihilape vs Mega Dragonite damage calculations and HP states to determine the next move decision under 60 words.Evaluating Bulk Up versus Rage Fist damage and healing tradeoffs at low HP.Comparing Drain Punch recovery against Rage Fist damage with Multiscale and switching to Rotom-Wash for a Levitate immunity.
  7. Turn 6
    PokéChamp used Shadowball
    Muse Spark 1.3 used Ragefist3,720 tok · 18.7 s · $0.0005

    Plan: Gholdengo immune to Drain Punch and Taunt, so only Rage Fist hits. Ape +1 with 2 hits taken = 150 BP super-effective, likely KO. Stay in and attack. Keep own Dragonite Multiscale intact to handle Mega Dragonite, Rotom 76% to wall later.

    Reasoning trace (25 words)
    Evaluating type matchups and move effectiveness to choose between Rage Fist and Drain Punch.Assessing Rage Fist damage against Gholdengo given accumulated hits and type matchup.
    Muse Spark 1.3 switched to Dragonite3,922 tok · 23.9 s · $0.0006

    Plan: Send Dragonite with Multiscale intact to tank Gholdengo Shadow Ball and hit back super-effective EQ. Keep Rotom 76% healthy to wall Mega Dragonite EQ later. Setup DD if safe.

    Reasoning trace (34 words)
    Evaluating Dragonite versus Rotomwash against Gholdengo by weighing type matchups and survivability.Assessing Rotomwash's limited options against Gholdengo due to immunity to status moves.Comparing Dragonite and Rotom-Wash matchups against Gholdengo and weighing Multiscale for setup.
  8. Turn 7
    PokéChamp used Shadowball
    Muse Spark 1.3 used Earthquakemega3,377 tok · 13.6 s · $0.0004

    Plan: Mega Dragonite full Multiscale tanks Gholdengo Shadow Ball. EQ is 2x super-effective, Mega for power to KO. Keep Rotom 76% to wall opposing Mega Dragonite EQ later. Ape fainted.

    Reasoning trace (25 words)
    Evaluating Mega Evolution and move choice by comparing speed, type matchup, and Multiscale damage reduction.Assessing Mega Evolution damage output and sequencing against the opponent's defenses.
  9. Turn 8
    PokéChamp switched to Dragonite
    Muse Spark 1.3 used Dragondance4,811 tok · 36.6 s · $0.0007

    Plan: Gholdengo at 9% can't KO us, free setup. EQ KOs if stays but fails if Dragonite/Rotom switch in immune. DD now then KO next, keep Rotom healthy. Mirror needs boosted ESpeed since EQ immune.

    Reasoning trace (47 words)
    Calculating the optimal move by comparing damage, speed, and opponent switch options.Evaluating type immunity and ability interactions against predicted opponent switches.Comparing Dragon Dance setup safety against Earthquake and ExtremeSpeed given switch timing and type matchups.Evaluating Dragon Dance setup versus immediate Earthquake given mirror matchup and priority interactions.
  10. Turn 9
    PokéChamp used Extremespeed
    Muse Spark 1.3 used Dragondance6,668 tok · 65.8 s · $0.0011

    Plan: +1+1 Mega Dnite vs mirror full Multiscale. EQ useless vs active, ESpeed immune vs Gholdengo/Ape. DD to +2 safe vs switch, then ESpeed race (we move first). Keep Rotom 76% to wall EQ/ESpeed and burn. Opp only ESpeed hits us.

    Reasoning trace (83 words)
    Evaluating speed tiers and move options for a +1 Mega Dragonite mirror matchup with Multiscale and team composition.Assessing damage against Multiscale and resolving the ExtremeSpeed versus Earthquake choice.Evaluating Roost's Flying-type removal risk against Earthquake and comparing it to switching to Rotom-Wash for a burn.Assessing ExtremeSpeed immunity from Ghost types and comparing Dragon Dance versus switching to Rotom-Wash.Evaluating Dragon Dance versus attacking or Roosting to break Multiscale and win the priority race.Analyzing Ghost-type switch risk against ExtremeSpeed and favoring Dragon Dance to preserve momentum.
  11. Turn 10
    PokéChamp used Extremespeed
    Muse Spark 1.3 used Roost7,126 tok · 66.9 s · $0.0012

    Plan: Keep +2+2 Mega Dnite, Roost now to survive ESpeed race. EQ useless vs flying, ESpeed immune vs Gholdengo/Ape. Roost heals then ESpeed x3 breaks multiscale and KOs mirror moving first. Rotom 76% walls EQ/ESpeed later. Opp Gholdengo 9%.

    Reasoning trace (77 words)
    Calculating damage ranges for Mega Dragonite Extreme Speed against Multiscale at full HP with +2 attack.Evaluating Roost healing and damage race outcomes against Multiscale.Assessing priority move order and type-change timing to evaluate Roost versus Earthquake and switch options.Evaluating Rotom as a safe switch to absorb attacks and break Multiscale before re-engaging.Comparing staying to Roost for Multiscale recovery against switching and losing boosts.Evaluating Roost followed by three Extreme Speeds as the line that secures the KO while surviving.
  12. Turn 11
    PokéChamp used Extremespeed
    Muse Spark 1.3 used Extremespeed3,978 tok · 18.5 s · $0.0005

    Plan: Stay +2+2 Mega Dnite, win ESpeed priority race moving first. Break multiscale now, KO in 2-3 hits. Roost loses to priority so attack. Keep Rotom 76% to wall EQ and burn. Opp Gholdengo 9% blocks ESpeed immune, then EQ next.

    Reasoning trace (32 words)
    Evaluating a speed tie and priority interaction to decide the next single move under a 60-word note limit.Assessing Roost to restore multiscale versus attacking in the damage race under the move limit.
  13. Turn 12
    PokéChamp switched to Gholdengo
    Muse Spark 1.3 used Extremespeed4,665 tok · 29.1 s · $0.0007

    Plan: Stay +2+2 Mega Dnite, win ESpeed priority moving first. First ESpeed was halved by multiscale (100% to 73%), next hits do ~54% for KO in 2. Survive 52 dmg hits. Opp Gholdengo 9% immune to ESpeed, hit with EQ after. Keep Rotom 76% to wall.

    Reasoning trace (34 words)
    Analyzing damage calculations and turn outcomes to determine the optimal move for Mega Dragonite.Evaluating Roost healing versus priority speed tie and predicted Earthquake risk.Comparing Roost recovery against priority tie damage and opponent Roost likelihood.
  14. Turn 13
    PokéChamp used Makeitrain
    Muse Spark 1.3 used Earthquake3,248 tok · 6.3 s · $0.0004

    Plan: EQ KO 9% Gholdengo (immune to ESpeed). Stay +2+2, win ESpeed priority vs mirror moving first due to speed boost. Keep Rotom 76% to wall EQ. Opp last unknown.

    Reasoning trace (17 words)
    Executing a turn decision by confirming Earthquake KO on Gholdengo and framing the follow-up against Mega Dragonite.
    PokéChamp switched to Dragonite
  15. Turn 14
    PokéChamp used Roost
    Muse Spark 1.3 used Extremespeed4,292 tok · 24.9 s · $0.0004

    Plan: Stay +2+2 Mega Dnite, win ESpeed priority moving first. Opp EQ immune vs Flying so must ESpeed. Our ESpeed 2HKOs through broken multiscale. Survive one hit at 73 HP. Keep Rotom 76% for unknown last, watch Ghost immune switch.

    Reasoning trace (37 words)
    Analyzing a Pokemon speed tie and priority matchup with broken Multiscale to determine turn order and outcome.Calculating damage ranges and turn order after Multiscale breaks.Confirming immunity and type matchups to rule out Earthquake and justify Extreme Speed.
  16. Turn 15
    PokéChamp used Roost
    Muse Spark 1.3 used Extremespeed4,441 tok · 26.2 s · $0.0006

    Plan: Stay +2+2, win ESpeed priority first due to speed. ESpeed now drops 66% to ~9%, survive hit 73 to ~21, then KO next. Keep Rotom 76% for unknown last, watch Ghost immune switch.

    Reasoning trace (35 words)
    Calculating damage and KO probability for Mega Dragonite matchup under abstract output constraints.Evaluating Dragon Dance versus Extreme Speed sequencing for the Mega Dragonite matchup.Comparing ESpeed sequencing against Roost and potential Ghost-type switch-ins for the matchup.
  17. Turn 16
    PokéChamp used Roost
    Muse Spark 1.3 used Extremespeed5,474 tok · 36.7 s · $0.0008

    Plan: Keep +2+2 Mega Dnite spamming ESpeed first each turn. ESpeed does ~52%, survives one return hit. Opp roost loop loses in 2-3 hits. Third not Ghost-immune else they'd have switched like Gholdengo did. Keep Rotom 76% for last.

    Reasoning trace (54 words)
    Calculating damage and speed tie for ExtremeSpeed to determine if KO is guaranteed before Roost.Extending the turn simulation to cover the follow-up ExtremeSpeed after a possible Roost.Evaluating the two-turn ESpeed sequence against a potential Roost and the remaining opponent team.Assessing a Ghost-type switch risk versus the current ESpeed line and the Earthquake coverage tradeoff.
  18. Turn 17
    PokéChamp used Roost
    Muse Spark 1.3 used Extremespeed3,913 tok · 15.8 s · $0.0005

    Plan: Stay +2+2 Mega Dnite, ESpeed first via speed tie win. Does ~52-57%, opp at 55% so KO or leave ~3%. Survive return ~50 dmg from 73 HP. Finish next turn if needed. Keep Rotom 76% for last unknown.

    Reasoning trace (32 words)
    Calculating priority and speed to confirm turn order and estimating damage from Extreme Speed under abstract output constraints.Computing damage ranges from Extreme Speed hits and factoring Multiscale status for the KO threshold.
    PokéChamp switched to Kingambit
  19. Turn 18
    PokéChamp used Kowtowcleave
    Muse Spark 1.3 switched to Rotom6,054 tok · 53.4 s · $0.0009

    Plan: Opp Kingambit fresh with Supreme +20%, likely Sucker Punch beats our Earthquake. Don't risk +2 Dnite dying for nothing. Pivot Rotom 76% to absorb Steel/Dark, scout, then Will-O-Wisp to cripple. Keep Dnite 73 HP to revenge later.

    Reasoning trace (51 words)
    Evaluating damage calculation for Mega Dragonite's Earthquake against Kingambit under stat and type modifiers.Estimating damage ranges and priority interactions for the KO probability.Comparing Earthquake’s KO chance against Sucker Punch priority risk versus switching to Rotom as a safer scout.Evaluating Roost to block Sucker Punch versus switching to Rotom to burn Kingambit.
  20. Turn 19
    PokéChamp used Suckerpunch
    Muse Spark 1.3 used Willowisp4,573 tok · 27.4 s · $0.0006

    Plan: Rotom likely dies to Kowtow (~85 dmg). Trade it for burn to halve Kingambit Supreme-boosted attack. Then Mega Dnite EQs for super-effective KO. Burn better than para since Dnite already outspeeds 152 vs max 112, but fears Sucker Punch priority.

    Reasoning trace (24 words)
    Calculating damage ranges and move options to decide Rotom's action against Kingambit.Evaluating Volt Switch to pivot to Dragonite while weighing speed and KO risk.
  21. Turn 20
    PokéChamp used Kowtowcleave
    Muse Spark 1.3 used Hydropump5,531 tok · 34.7 s · $0.0008

    Plan: Only burned Kingambit left, KO it to win. Rotom Hydro Pump ~40% + burn chip, 2 hits KO. Keep Mega Dnite 73 HP with EQ to finish if Rotom falls. TWave/Wisp useless vs burn. Rotom survives one burned Kowtow/Sucker.

    Reasoning trace (42 words)
    Analyzing battle state and recalculating Dragonite's stats and Kingambit's attack modifier after a switch.Calculating damage ranges and burn chip to compare Volt Switch, Hydro Pump, and switching to Dragonite.Evaluating Hydro Pump versus Earthquake damage and Sucker Punch priority against the remaining Kingambit.
  22. Turn 21
    PokéChamp used Suckerpunch
    Muse Spark 1.3 switched to Dragonite4,505 tok · 22.0 s · $0.0004

    Plan: Only burned Kingambit 46% left. Rotom 29 HP dies to any Sucker/Kowtow priority, Hydro risks miss. Switch Mega Dnite 73 HP +2 to tank burned hit, then Earthquake KO for win.

    Reasoning trace (29 words)
    Evaluating Hydro Pump damage and burn chip versus accuracy risk to decide the move.Comparing neutral Electric and Water damage against switching to a +2 Dragonite for a guaranteed OHKO.
  23. Turn 22
    PokéChamp used Suckerpunch
    Muse Spark 1.3 used Earthquake4,665 tok · 20.1 s · $0.0006

    Plan: Only burned Kingambit 40% left. Our EQ is super-effective and full power since burn halves its attack, not ours, so KO. Survive its burned Sucker/Kowtow at 73 HP.

    Reasoning trace (23 words)
    Calculating damage and boost state to decide if Earthquake KOs the weakened opponent.Reevaluating damage under burn to confirm Earthquake cannot KO the opponent.