Matches · 2026-10-13 · rules version c5

PokéChamp vs Mercury Decide

Player 1
Mercury Decide's team
Player 2 · winner
Mercury Decide's team
autopilot 0%

Mercury Decide won in 7 turns · 9 s wall clock · 19,519 tokens · $0.000

The replay player loads from play.pokemonshowdown.com. The full battle log is below.

Decisions

  1. Team preview
    PokéChamp brought Garchomp,chandelure,metagross
    Mercury Decide brought Dragapult,metagross,garchomp5,751 tok · 2.5 s · $0.0001

    Lead: 51% BRING: dragapult, 19% BRING: kingambit, 13% BRING: metagross Pick 2: 32% BRING: metagross, 20% BRING: garchomp, 20% BRING: kingambit Pick 3: 70% BRING: garchomp, 12% BRING: kingambit, 9% BRING: scizor

  2. Turn 1
    PokéChamp used Dragonclawmega
    Mercury Decide used Dracometeor1,976 tok · 0.7 s · $0.0000

    93% MOVE: dracometeor, 2% SWITCH: garchomp, 2% MOVE: shadowball

    PokéChamp switched to Metagross
  3. Turn 2
    PokéChamp used Icepunch
    Mercury Decide used Phantomforce2,247 tok · 0.8 s · $0.0000

    88% MOVE: phantomforce, 6% MOVE: shadowball, 4% SWITCH: metagross

  4. Turn 3
    PokéChamp used Icepunch
    Mercury Decide used Phantomforce
    Incident report
    Only one legal action: played without asking.
  5. Turn 4
    PokéChamp used Meteormash
    Mercury Decide used Phantomforce2,258 tok · 0.6 s · $0.0000

    62% MOVE: phantomforce, 18% MOVE: shadowball, 10% SWITCH: garchomp

  6. Turn 5
    PokéChamp used Meteormash
    Mercury Decide used Phantomforce
    Incident report
    Only one legal action: played without asking.
    PokéChamp switched to Chandelure
    Mercury Decide switched to Metagross2,000 tok · 1.7 s · $0.0000

    53% SWITCH: metagross, 47% SWITCH: garchomp

  7. Turn 6
    PokéChamp used Shadowball
    Mercury Decide used Earthquakemega2,751 tok · 1.1 s · $0.0001

    97% MOVE: earthquake [MEGA], 2% MOVE: earthquake, 0% SWITCH: garchomp

  8. Turn 7
    PokéChamp used Shadowball
    Mercury Decide used Earthquake2,536 tok · 1.6 s · $0.0001

    96% MOVE: earthquake, 4% SWITCH: garchomp, 0% MOVE: thunderpunch