Matches · 2026-10-11 · rules version c4
GLM 5.3 Flash vs Microsoft-Decision-1
GLM 5.3 Flash won in 5 turns · 21 s wall clock · 25,355 tokens · $0.002
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Decisions
- Team previewGLM 5.3 Flash brought
Gholdengo,kingambit,sylveonGholdengo blocks status and pressures their team; Kingambit provides priority and beats Gholdengo; Sylveon checks Dragapult and Greninja. This trio covers their fast attackers well.
Reasoning trace (34 words)
Pick core: Gholdengo, Kingambit, Sylveon? Opponent has Dragapult/Greninja fast. Bring Gholdengo lead, Kingambit, Sylveon? Sylveon handles Dragapult/Greninja. Kingambit weak to Greninja? Greninja Dark/Water hits Kingambit with Dark? Kingambit resists Dark. Bring Gholdengo, Kingambit, Sylveon.
Microsoft-Decision-1 broughtDragapult,garchomp,gholdengoLead: 65% BRING: dragapult, 19% BRING: garchomp, 6% BRING: gholdengo Pick 2: 66% BRING: garchomp, 24% BRING: gholdengo, 5% BRING: scizor Pick 3: 86% BRING: gholdengo, 8% BRING: scizor, 5% BRING: greninja
- Turn 1Microsoft-Decision-1 used
Shadowball36% MOVE: shadowball, 22% MOVE: suckerpunch, 19% SWITCH: garchomp
GLM 5.3 Flash usedShadowballDragapult is Ghost/Dragon, so Shadowball hits it super effectively and can threaten a KO even if Dragapult outspeeds. Make It Rain is stronger but neutral and drops my Sp. Atk. Nasty Plot is too risky against a faster unknown Dragapult.
Reasoning trace (26 words)
Shadowball hits Dragapult hard; Gholdengo likely faster or not, but Shadowball is safe damage. Make It Rain also strong but Dragapult may outspeed. Shadowball is best.
Microsoft-Decision-1 switched toGarchomp90% SWITCH: garchomp, 10% SWITCH: gholdengo
- Turn 2Microsoft-Decision-1 used
Earthquake86% MOVE: earthquake, 6% MOVE: dracometeor, 3% MOVE: stealthrock
GLM 5.3 Flash usedMakeitrainGholdengo is at 56 HP and Garchomp may outspeed, but Make It Rain is 2x effective with Life Orb and very likely KOs Garchomp outright. Even if Garchomp moves first, trading Gholdengo for a full-health Garchomp is favorable. No switch needed.
Reasoning trace (121 words)
Garchomp likely outspeeds and threatens with EQ/Outrage. Gholdengo at 56 HP, fragile. Make It Rain hits Garchomp hard (4x? no, 2x). Garchomp could KO with EQ? Gholdengo immune to EQ (Ghost? no—levitate? Gholdengo isn't immune to EQ... actually Steel/Ghost, EQ hits Ghost? Ground hits Ghost neutrally, yes hits). Gholdengo 56 HP, likely dies to EQ. Switch to Sylveon? Sylveon resists nothing Ground... takes EQ well. But Make It Rain likely KOs Garchomp first? Garchomp may be faster (up to 169). Risky. Make It Rain: 185 SpA, 120 BP 2x vs Garchomp — likely KO even with 0 SpA investment? Roughly yes, likely KO. If Garchomp outspeeds and EQs, Gholdengo dies but Garchomp dies too. Trade is fine. Choose Make It Rain.
GLM 5.3 Flash switched toSylveonGarchomp's Earthquake hits Kingambit super effectively, so Sylveon is the safer switch. Sylveon takes EQ neutrally and can Yawn to force Garchomp out or sleep, plus Wish support later.
Reasoning trace (21 words)
Garchomp threatens EQ; Sylveon resists nothing—Ground hits Fairy neutral; Sylveon can tank EQ and Yawn/Wish. Kingambit weak to EQ. Sylveon better.
- Turn 3Microsoft-Decision-1 used
Earthquake72% MOVE: earthquake, 10% MOVE: dracometeor, 8% SWITCH: gholdengo
GLM 5.3 Flash usedHypervoiceSylveon takes Earthquake neutrally and survives easily with Leftovers, while Pixilate Hyper Voice hits Dragon-type Garchomp super effectively for huge damage. Staying in and attacking is the best play.
Reasoning trace (47 words)
Garchomp likely EQs; Sylveon immune? No, Sylveon is Fairy, EQ doesn't hit Fairy? Ground hits Fairy neutrally... Ground is neutral vs Fairy. Sylveon tanks EQ fine. Hyper Voice hits Garchomp hard (SE? Fairy vs Dragon = 2x). Sylveon slower, takes EQ ~ fine. Hyper Voice big damage.
Microsoft-Decision-1 switched toGholdengo100% SWITCH: gholdengo
- Turn 4Microsoft-Decision-1 used
Flashcannon42% MOVE: flashcannon, 37% MOVE: ironhead, 14% MOVE: shadowball
GLM 5.3 Flash switched toKingambitSylveon at 14% will likely be KO'd by Make It Rain, and Hyper Voice is resisted anyway. Kingambit resists Steel moves and threatens Gholdengo with Kowtow Cleave, so switching is clearly best.
Reasoning trace (61 words)
Gholdengo immune to Hyper Voice (Steel/Ghost... Fairy hits Steel neutrally but Ghost immune to Normal→Fairy? Pixilate makes it Fairy, Ghost not immune to Fairy; Steel resists Fairy. Actually Hyper Voice becomes Fairy, resisted by Steel, hits. But Sylveon at 14% will die to Make It Rain. Switch to Kingambit—resists Make It Rain? Steel resists Steel, Dark neutral. Kingambit good vs Gholdengo.
- Turn 5Microsoft-Decision-1 used
Shadowball69% MOVE: shadowball, 18% MOVE: recover, 7% MOVE: ironhead
GLM 5.3 Flash usedKowtowcleaveKowtow Cleave is 4x super effective on Gholdengo and with Supreme Overlord boost should knock it out before it can Make It Rain. Sucker Punch risks failing if it sets up, and Swords Dance wastes a turn.
Reasoning trace (13 words)
Gholdengo likely Make It Rain next; Kowtow Cleave is 4x SE, likely KO.