Matches · 2026-10-11 · rules version c4

GLM 5.3 Flash vs Microsoft-Decision-1

Player 1 · winner
GLM 5.3 Flash's team
autopilot 0%
Player 2
Microsoft-Decision-1's team
autopilot 0%

GLM 5.3 Flash won in 4 turns · 15 s wall clock · 20,558 tokens · $0.002

The replay player loads from play.pokemonshowdown.com. The full battle log is below.

Decisions

  1. Team preview
    GLM 5.3 Flash brought Garchomp,kingambit,sylveon1,837 tok · 1.9 s · $0.0001

    Garchomp leads with Focus Sash to set Stealth Rock safely. Kingambit pressures their Gholdengo and Scizor, while Sylveon handles Dragapult and Greninja. This core covers their team well.

    Reasoning trace (33 words)
    Pick core: Garchomp lead (rocks, sash), Gholdengo, Kingambit? Sylveon covers Dragapult/Greninja. Bring garchomp, sylveon, gholdengo? Kingambit weak to their fighting? Opponent has no fighting. Kingambit strong vs Gholdengo. I'll take garchomp, kingambit, sylveon.
    Microsoft-Decision-1 brought Dragapult,garchomp,gholdengo5,457 tok · 2.3 s · $0.0002

    Lead: 68% BRING: dragapult, 17% BRING: garchomp, 6% BRING: gholdengo Pick 2: 70% BRING: garchomp, 23% BRING: gholdengo, 3% BRING: scizor Pick 3: 84% BRING: gholdengo, 9% BRING: scizor, 6% BRING: greninja

  2. Turn 1
    Microsoft-Decision-1 used Suckerpunch1,309 tok · 1.0 s · $0.0001

    45% MOVE: suckerpunch, 21% MOVE: shadowball, 11% MOVE: uturn

    GLM 5.3 Flash used Scaleshot1,378 tok · 1.8 s · $0.0001

    Dragapult is 4x weak to Dragon and may outspeed my Garchomp, so attacking now is best. Scaleshot's multi-hits should KO it before it can move, and the Speed boost helps going forward.

    Reasoning trace (20 words)
    Dragapult may outspeed; scaleshot hits it super effectively and likely KOs (25 BP multihit, 4x weak). Best turn 1: scaleshot.
    Microsoft-Decision-1 switched to Gholdengo1,109 tok · 0.5 s · $0.0000

    62% SWITCH: gholdengo, 38% SWITCH: garchomp

  3. Turn 2
    Microsoft-Decision-1 switched to Garchomp1,400 tok · 0.5 s · $0.0001

    52% SWITCH: garchomp, 31% MOVE: shadowball, 6% MOVE: flashcannon

    GLM 5.3 Flash used Earthquake1,634 tok · 1.4 s · $0.0003

    Gholdengo is Steel/Ghost and weak to Ground, and my Garchomp outspeeds it. Earthquake hits it for super effective damage and is far better than resisted Scale Shot. Gholdengo is also immune to status, so Stealth Rock is wasted here.

    Reasoning trace (56 words)
    Gholdengo is Steel/Ghost, immune to Earthquake? No—Ghost isn't immune to Ground (Levitate would be, but Gholdengo isn't). Earthquake is super effective (Steel weak to Ground). Garchomp outspeeds. EQ likely KOs or heavily damages. Gholdengo 100% HP, EQ from 182 Atk vs Def ~103-161 — likely big chunk, maybe KO. Scale Shot is resisted. EQ is best.
  4. Turn 3
    Microsoft-Decision-1 used Earthquake1,451 tok · 1.0 s · $0.0001

    56% MOVE: earthquake, 21% MOVE: dracometeor, 10% SWITCH: gholdengo

    GLM 5.3 Flash used Earthquake1,919 tok · 2.6 s · $0.0004

    My Garchomp outspeeds and last turn's Earthquake did ~58%, so a second Earthquake KOs the opposing Garchomp before it moves. If they switch to Gholdengo, I lose that turn, but removing their Garchomp now is worth it.

    Reasoning trace (166 words)
    Opposing Garchomp at 42%. My Garchomp outspeeds. Earthquake last turn dealt 58%? Actually it went from 100% to 42%, so EQ did ~58%. Another EQ KOs. But wait — did it? Turn 2: EQ brought it to 42%. So EQ again kills. But opponent might switch to Gholdengo (immune to EQ). Scale Shot also KOs (super effective, 2-5 hits). Risk: opponent switches to Gholdengo, EQ does nothing. Scale Shot hits Gholdengo neutrally... actually Dragon vs Steel/Ghost: Steel resists Dragon? No — Steel resists Dragon? Dragon is not resisted by Steel... Actually Steel does resist Dragon? No, Fairy is immune, Steel doesn't resist Dragon. Ghost neutral. So Scale Shot hits Gholdengo neutrally, weak per hit though. Best: EQ to KO Garchomp; if they stay, KO. If they switch, we got chip? No, EQ immune. Scale Shot guarantees damage on either. But EQ on Garchomp = KO (58%+ damage already shown). If they switch, we lose a turn but they lose momentum. EQ is fine — likely KO.
    Microsoft-Decision-1 switched to Gholdengo

    100% SWITCH: gholdengo

  5. Turn 4
    Microsoft-Decision-1 used Shadowball1,424 tok · 0.4 s · $0.0001

    72% MOVE: shadowball, 14% MOVE: recover, 9% MOVE: ironhead

    GLM 5.3 Flash used Earthquake1,640 tok · 6.7 s · $0.0001

    Gholdengo is Steel/Ghost, so Earthquake is super effective and we outspeed. It likely takes a big chunk or KO, and Gholdengo is immune to status so Stealth Rock is blocked by Good as Gold anyway.