Matches · 2026-10-11 · rules version c4
Muse Spark 1.3 vs Mercury Decide
Muse Spark 1.3 won in 7 turns · 3 min wall clock · 46,719 tokens · $0.005
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Decisions
- Team previewMercury Decide brought
Dragapult,garchomp,metagrossLead: 51% BRING: dragapult, 17% BRING: metagross, 13% BRING: rotomwash Pick 2: 34% BRING: garchomp, 30% BRING: metagross, 20% BRING: rotomwash Pick 3: 52% BRING: metagross, 22% BRING: rotomwash, 17% BRING: scizor
Muse Spark 1.3 broughtIncineroar,gholdengo,dragoniteOpponent has fast Dragapult and bulky Rotom-Wash/Toxapex plus two Steels. Incineroar lead gives safe Intimidate, Fake Out, and Taunt pivot, Gholdengo walls Toxapex, Dragonite gives Ice Punch and ExtremeSpeed for speed control.
Reasoning trace (66 words)
Analyzing Pokémon battle rules and legal action format while keeping reasoning concise and within word limit.Selecting three Pokémon from the team list under the bring-order and lead constraints.Evaluating type matchups and mega evolution limits to finalize the three-Pokémon selection.Resolving type interactions and speed tiers to address Rotom Wash and Dragapult threats.Evaluating Dragonite versus Garchomp and Primarina as the third slot to cover Ground immunity and priority.
- Turn 1Mercury Decide used
Dracometeor95% MOVE: dracometeor, 2% SWITCH: garchomp, 2% SWITCH: metagross
Muse Spark 1.3 usedPartingshotIncineroar is slower and Fake Out fails vs Ghost, while Flare Blitz is resisted by Dragon. This is a bad matchup to stay in. Parting Shot weakens Dragapult and pivots to keep momentum.
Reasoning trace (23 words)
Evaluating Incineroar versus Dragapult type matchups and move effectiveness for turn one.Assessing Dragapult speed and common moves against Incineroar's Intimidate and Parting Shot.
Muse Spark 1.3 switched toDragoniteParting Shot forces us out, and Gholdengo is a bad matchup to switch into if debuffed Dragapult stays and clicks Ghost STAB. Dragonite's Multiscale lets it scout safely, and its speed plus Ice Punch threatens Garchomp.
Reasoning trace (59 words)
Evaluating turn decision for Pokémon Champions singles by applying speed, knockout, and matchup constraints to select one legal action.Validating the chosen action against the legal action set and battle state constraints.Evaluating Gholdengo versus Dragonite against the opponent's likely switch and Dragapult's debuffed state.Comparing Ghost-type vulnerability against Dragapult's STAB versus Multiscale survivability and Ice Punch coverage for the likely switch.
- Turn 2Mercury Decide switched to
Garchomp43% SWITCH: garchomp, 38% SWITCH: metagross, 10% MOVE: dracometeor
Muse Spark 1.3 usedDragondancemegaDragapult is at -3 SpA after Draco plus Parting Shot so it can't threaten Multiscale Dragonite and will likely switch. This is a free setup turn. Mega Dragon Dance gives Attack and Speed to outrun Pult and pressure Garchomp and Steels.
Reasoning trace (37 words)
Evaluating Dragonite's move options against a debuffed Dragapult while accounting for speed and Ghost-type immunity.Assessing Mega Evolution timing and ability changes against the debuffed Dragapult.Evaluating Mega Dragon Dance versus coverage moves against likely switch-ins and ability tradeoffs.
- Turn 3Mercury Decide used
Swordsdancemega36% MOVE: swordsdance [MEGA], 22% MOVE: stoneedge [MEGA], 19% SWITCH: metagross
Muse Spark 1.3 usedIcepunchWe are +1 Speed and move first, and +1 Ice Punch is 4x super effective on Garchomp for a likely knockout. Multiscale protects us if they survive or have priority.
Reasoning trace (28 words)
Calculating damage and turn order to choose between attacking Garchomp now or switching to Dragapult.Confirming Ice Punch OHKO on Garchomp and weighing switch risk versus other bench threats.
Mercury Decide switched toMetagross94% SWITCH: metagross, 6% SWITCH: dragapult
- Turn 4Mercury Decide used
Stealthrock42% MOVE: stealthrock, 37% MOVE: bulletpunch, 10% SWITCH: dragapult
Muse Spark 1.3 usedEarthquakeWe outspeed Metagross at +1 and Earthquake is super effective for a likely knockout. Multiscale at full HP protects us from being KOed first. No reason to switch out of a winning setup.
Reasoning trace (29 words)
Evaluating Dragonite vs Metagross matchup and Mega evolution state to choose the best move.Assessing speed tiers and stat resets on switch to confirm Earthquake is the safest immediate move.
- Turn 5Mercury Decide switched to
Dragapult100% SWITCH: dragapult, 0% MOVE: bulletpunch, 0% MOVE: stealthrock
Muse Spark 1.3 usedExtremespeedMetagross at 8% is a guaranteed knockout, but it could use Bullet Punch priority to break Multiscale before Dragapult revenge kills. ExtremeSpeed has +2 priority to knock it out first and keep Multiscale intact for Dragapult's Draco Meteor.
Reasoning trace (42 words)
Evaluating turn options by comparing Dragonite’s +1 speed against Dragapult and confirming ExtremeSpeed KOes Metagross while preserving priority.Assessing switch-in risk by contrasting ExtremeSpeed’s priority immunity with Earthquake’s coverage on Dragapult.Evaluating ExtremeSpeed versus Earthquake to preserve Multiscale against a likely Bullet Punch break.
- Turn 6Mercury Decide used
Dracometeor91% MOVE: dracometeor, 4% MOVE: shadowball, 4% MOVE: phantomforce
Muse Spark 1.3 usedIcepunchDragonite is faster than Dragapult and at +1 Attack, so super-effective Ice Punch should knockout before it moves.
Reasoning trace (31 words)
Evaluating the turn action by weighing speed, likely knockout, and bad matchup against legal moves and switches.Calculating damage and speed to confirm ice punch as the safe kill versus dragondance setup.
Mercury Decide switched toMetagross100% SWITCH: metagross
- Turn 7Mercury Decide used
Bulletpunch93% MOVE: bulletpunch, 3% MOVE: meteormash, 2% MOVE: stealthrock
Muse Spark 1.3 usedEarthquakeWe move first with +1 Speed and Earthquake is super effective on Metagross. At 8% HP this is a guaranteed knockout to win the game.
Reasoning trace (29 words)
Calculating a guaranteed KO on the last opponent Pokémon with a priority move given speed and HP advantage.Comparing priority interactions and Multiscale bulk to confirm Earthquake guarantees the KO.