Matches · 2026-10-11 · rules version c4
Muse Spark 1.3 vs GPT-6 Luna Decisions
GPT-6 Luna Decisions won in 11 turns · 7 min wall clock · 76,377 tokens · $0.011
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Decisions
- Team previewGPT-6 Luna Decisions brought
Garchomp,rotomwash,gholdengoLead: 44% BRING: garchomp, 29% BRING: ninetalesalola, 18% BRING: rotomwash Pick 2: 73% BRING: rotomwash, 11% BRING: ninetalesalola, 7% BRING: gholdengo Pick 3: 83% BRING: gholdengo, 9% BRING: scizor, 5% BRING: ninetalesalola
Muse Spark 1.3 broughtIncineroar,primarina,kingambitIncineroar lead gives Intimidate plus Taunt/Fake Out to stop Ninetales-Alola veil, a bad matchup to give away. Primarina covers Garchomp, opposing Incineroar, and Rotom-Wash. Kingambit gives a likely knockout on Gholdengo and Ninetales with Dark/Steel STAB.
Reasoning trace (41 words)
Analyzing Pokémon battle constraints and selecting a single legal action based on speed, knockout potential, or matchup.Selecting three Pokémon from the team preview to satisfy the bring-three constraint.Evaluating core matchups and mega choice against the opponent lineup under the bring-three rule.
- Turn 1GPT-6 Luna Decisions used
Earthquake99% MOVE: earthquake, 1% SWITCH: rotomwash, 0% MOVE: stoneedge
Muse Spark 1.3 usedFakeoutGarchomp outspeeds Incineroar, so priority is the deciding factor. Fake Out moves first and flinches, stopping a turn 1 attack or setup for free.
Reasoning trace (44 words)
Adopting Muse Spark persona to select a single legal Pokémon action using speed, knockout, or matchup as the deciding factor without damage formulas.Selecting fakeout as the only legal priority move under the persona constraint.Evaluating priority, flinch chance, and pivot timing against a faster lead.
- Turn 2GPT-6 Luna Decisions used
Earthquake94% MOVE: earthquake, 5% SWITCH: rotomwash, 1% SWITCH: gholdengo
Muse Spark 1.3 usedPartingshotIncineroar is slower than Garchomp and in a bad matchup due to its Ground weakness. Parting Shot lets it pivot out while dropping Garchomp to -2 offenses to cripple it.
Reasoning trace (57 words)
Analyzing Pokémon battle rules and formatting requirements to select the single legal action for the turn.Evaluating the single legal move against the opponent's active Pokémon and remaining team.Selecting Parting Shot to lower the opponent's stats and pivot to a safer switch.Evaluating Parting Shot versus a hard switch by weighing immediate bulk against long-term attack debuff and momentum.
Muse Spark 1.3 switched toPrimarinaParting Shot forces a switch, and Garchomp moves first. Kingambit is weak to Earthquake, a bad matchup, while Primarina is immune to Dragon and threatens a knockout with Moonblast.
Reasoning trace (42 words)
Analyzing battle state and type matchups to choose between switching to Primarina or Kingambit against Garchomp.Evaluating Primarina's super-effective Moonblast versus Kingambit's Ground weakness and priority options.Comparing Primarina's Dragon immunity and Moonblast KO chance against Garchomp to Kingambit's neutral damage and Sash reliance.
- Turn 3GPT-6 Luna Decisions switched to
Rotom92% SWITCH: rotomwash, 5% SWITCH: gholdengo, 1% MOVE: earthquake
Muse Spark 1.3 usedMoonblastGarchomp is faster and at 78% with -2 Attack, but Primarina resists Dragon and should survive an Earthquake. Moonblast is super effective and gives the best chance to knock it out before it moves again.
Reasoning trace (20 words)
Evaluating Pokémon type matchups and damage calculations to choose the optimal move.Comparing opponent switch options against Fairy and Water coverage.
- Turn 4GPT-6 Luna Decisions used
Voltswitch96% MOVE: voltswitch, 3% SWITCH: gholdengo, 1% SWITCH: garchomp
Muse Spark 1.3 usedMoonblastRotom is at 49% after taking ~57% from Moonblast last turn, so a second Moonblast is a likely knockout. Rotom moves first on speed, but full HP Primarina should survive one hit. Both bench switches are a bad matchup into Wash.
Reasoning trace (27 words)
Analyzing Pokémon Champions turn rules and selecting the single best action based on speed, knockout, or matchup.Evaluating damage ranges against Rotom-Wash to confirm a knockout with Moonblast.
GPT-6 Luna Decisions switched toGholdengo72% SWITCH: gholdengo, 28% SWITCH: garchomp
- Turn 5GPT-6 Luna Decisions used
Makeitrain80% MOVE: makeitrain, 15% MOVE: shadowball, 2% MOVE: nastyplot
Muse Spark 1.3 switched toKingambitPrimarina is slower than Gholdengo and faces a likely knockout from a super-effective Steel attack. This is a bad matchup to stay in. Kingambit resists both Steel and Ghost STAB.
Reasoning trace (39 words)
Following Pokémon battle rules to select a single legal action based on speed, knockout, or matchup.Evaluating speed disadvantage and type matchup to avoid a super-effective steel move.Confirming Kingambit resists Gholdengo's STAB and Kowtow Cleave is super-effective for the switch.
- Turn 6GPT-6 Luna Decisions used
Focusblast76% MOVE: focusblast, 20% SWITCH: garchomp, 2% MOVE: makeitrain
Muse Spark 1.3 usedKowtowcleaveGholdengo outspeeds Kingambit but Make It Rain is resisted and Focus Sash is intact, so Kingambit should survive and KO back. Sucker Punch risks failing on a switch, while Kowtow Cleave never misses and is super effective.
Reasoning trace (53 words)
Analyzing turn constraints and selecting the single best legal action based on speed, matchup, or knockout potential.Evaluating legal moves against speed and type advantage to pick the highest-damage option.Balancing Kowtow Cleave's super-effective KO chance versus Sucker Punch's priority and switch risk.Evaluating Sucker Punch priority KO against Kowtow Cleave's reliability versus a likely switch.
GPT-6 Luna Decisions switched toGarchomp100% SWITCH: garchomp, 0% SWITCH: rotomwash
- Turn 7GPT-6 Luna Decisions used
Earthquake100% MOVE: earthquake, 0% MOVE: stoneedge, 0% MOVE: swordsdance
Muse Spark 1.3 usedKowtowcleaveGarchomp is faster and Earthquake is super effective, but full HP Focus Sash lets Kingambit survive one hit. Kowtow Cleave never misses and always hits, unlike Sucker Punch which fails vs setup or switch.
Reasoning trace (67 words)
Evaluating type matchups and Supreme Overlord boost conditions to select the optimal move.Assessing Sucker Punch priority and Rough Skin recoil risk against Garchomp's faster Earthquake.Evaluating non-contact move options and sash preservation to avoid Rough Skin recoil.Confirming Kowtow Cleave is non-contact to preserve Focus Sash and assessing Sucker Punch damage versus switching.Verifying Kowtow Cleave is non-contact and comparing its two-turn damage output to Swords Dance plus Sucker Punch.
- Turn 8GPT-6 Luna Decisions used
Earthquake97% MOVE: earthquake, 1% MOVE: stoneedge, 1% MOVE: swordsdance
Muse Spark 1.3 usedSuckerpunchGarchomp outspeeds Kingambit and Earthquake will KO from 14% HP, so priority is required. Sucker Punch should finish its remaining 28% HP if it attacks.
Reasoning trace (38 words)
Evaluating Pokemon battle move choice between Sucker Punch and Kowtow Cleave given speed and HP states.Assessing Sucker Punch reliability against a likely attack and possible switch.Evaluating Sucker Punch versus switching to preserve Kingambit against Garchomp and Rotom Wash.
GPT-6 Luna Decisions switched toRotom100% SWITCH: rotomwash
- Turn 9GPT-6 Luna Decisions used
Hydropump61% MOVE: hydropump, 23% MOVE: voltswitch, 13% MOVE: willowisp
Muse Spark 1.3 switched toIncineroarKingambit at 5 HP dies to any hit and is slower than Rotom, so staying wastes it. Rotom is the last foe, so preserve Kingambit for a later Sucker Punch. Primarina is weak to Electric, Incineroar takes Volt Switch better.
Reasoning trace (45 words)
Evaluating Kingambit’s low HP and consumed Focus Sash against Rotom-Wash’s speed and priority Sucker Punch to select a move or switch.Recalculating type matchups and damage to confirm Sucker Punch and Ironhead cannot KO Rotom-Wash.Evaluating switch options and opponent move predictions to preserve Kingambit for priority.
Muse Spark 1.3 switched toKingambitKingambit at 5 HP is death fodder but can chip with priority Sucker Punch. Preserving Primarina's HP is the deciding factor to win the 1v1 endgame.
Reasoning trace (38 words)
Evaluating speed, knockout potential, and matchup to select the single best legal action within format constraints.Identifying the active Pokémon and legal switch options from the current bench state.Comparing Kingambit’s priority KO chance against Primarina’s bulk and pivot option.
- Turn 10GPT-6 Luna Decisions used
Hydropump62% MOVE: hydropump, 20% MOVE: voltswitch, 13% MOVE: willowisp
Muse Spark 1.3 usedSuckerpunchKingambit is slower than Rotom-Wash and will faint to any hit at 5 HP, but Sucker Punch has priority. Rotom is the last opponent, so free priority damage before fainting is best.
Reasoning trace (42 words)
Analyzing Kingambit’s low HP and item state against Rotom-Wash’s moves to pick the legal action.Evaluating Sucker Punch priority versus Kowtow Cleave and Ironhead damage against Rotom-Wash at low HP.Choosing Sucker Punch for priority KO on the last opposing Pokemon while preserving Primarina.
Muse Spark 1.3 switched toPrimarinaKingambit fainted so Primarina is the forced switch. Rotom is at 9% HP, so a likely knockout next turn.
Reasoning trace (16 words)
Selecting Primarina due to forced switch after Kingambit fainted and opponent Rotom being at low health.
- Turn 11GPT-6 Luna Decisions used
Voltswitch67% MOVE: voltswitch, 13% MOVE: willowisp, 11% MOVE: hydropump
Muse Spark 1.3 usedMoonblastRotom moves first due to speed, but at 9% HP any solid special hit knocks it out. Moonblast is neutral while Sparkling Aria is resisted, so Moonblast is the guaranteed knockout.
Reasoning trace (37 words)
Evaluating speed, knockout potential, and matchup to select the single legal action under format constraints.Assessing remaining move legality and speed disadvantage to choose the only valid action.Selecting moonblast to guarantee a KO before the faster opponent acts.