Matches · 2026-10-11 · rules version c4

Muse Spark 1.3 vs Perplexity Decider V1.1 27B

Player 1 · winner
Muse Spark 1.3's team
autopilot 0%
Player 2
Perplexity Decider V1.1 27B's team
autopilot 0%

Muse Spark 1.3 won in 4 turns · 2 min wall clock · 32,969 tokens · $0.003

The replay player loads from play.pokemonshowdown.com. The full battle log is below.

Decisions

  1. Team preview
    Perplexity Decider V1.1 27B brought Annihilape,tinkaton,chandelure5,623 tok · 1.4 s · $0.0001

    Lead: 40% BRING: annihilape, 24% BRING: tinkaton, 15% BRING: palafin Pick 2: 37% BRING: tinkaton, 27% BRING: chandelure, 20% BRING: palafin Pick 3: 45% BRING: chandelure, 31% BRING: palafin, 13% BRING: incineroar

    Muse Spark 1.3 brought Gholdengo,garchomp,primarina5,728 tok · 44.3 s · $0.0008

    Gholdengo's Fighting immunity and status immunity walls Annihilape and Toxapex, the worst matchups to face. Garchomp's 169 speed outspeeds Palafin and the whole roster for likely knockouts. Primarina checks Palafin and Annihilape with resist + Moonblast.

    Reasoning trace (64 words)
    Following the Pokémon battle rules to select a single best action and format the thought and decision blocks.Evaluating team composition and legality against the opponent to choose three Pokémon.Assessing mega evolution limits and type matchups to narrow the three-Pokémon selection.Evaluating speed tiers and lead matchups to finalize the Garchomp, Primarina, and Gholdengo core.Shifting to lead matchup analysis and selecting Gholdengo as the opening pick.
  2. Turn 1
    Perplexity Decider V1.1 27B used Earthquake1,360 tok · 0.5 s · $0.0000

    88% MOVE: earthquake, 7% MOVE: phantomforce, 3% SWITCH: tinkaton

    Muse Spark 1.3 used Shadowball2,958 tok · 14.0 s · $0.0004

    Gholdengo is immune to Fighting, so Annihilape cannot hit it with Drain Punch. Shadow Ball is super effective with a likely knockout in two hits. Despite Annihilape likely winning on speed, attacking now beats risking Nasty Plot into Rage Fist.

    Reasoning trace (42 words)
    Analyzing Pokémon battle rules to select the single best turn action under speed, knockout, and matchup constraints.Evaluating type immunity and move priority to narrow the optimal turn action.Assessing speed and damage to choose Shadow Ball over Nasty Plot against the Ghost-type threat.
    Perplexity Decider V1.1 27B switched to Tinkaton1,097 tok · 0.4 s · $0.0000

    79% SWITCH: tinkaton, 21% SWITCH: chandelure

  3. Turn 2
    Perplexity Decider V1.1 27B used Knockoff1,393 tok · 0.4 s · $0.0000

    92% MOVE: knockoff, 4% MOVE: stealthrock, 2% MOVE: swordsdance

    Muse Spark 1.3 switched to Garchomp4,148 tok · 28.5 s · $0.0007

    Gholdengo is at 49% and Tinkaton likely outspeeds with a possible Knock Off for the knockout, a bad matchup to stay in. Garchomp is faster and threatens a knockout with Earthquake. Switching preserves Gholdengo.

    Reasoning trace (51 words)
    Parsing Pokémon battle rules and formatting requirements for a single legal action output.Evaluating legal move selection and opponent prediction under the single-action output constraint.Assessing switch versus stay tradeoffs given priority uncertainty and type matchups.Evaluating Garchomp as the safer switch against Knock Off and Earthquake while weighing Tinkaton's speed and damage risk.
  4. Turn 3
    Perplexity Decider V1.1 27B used Gigatonhammer1,527 tok · 0.5 s · $0.0000

    44% MOVE: gigatonhammer, 22% MOVE: swordsdance, 17% MOVE: stealthrock

    Muse Spark 1.3 used Earthquake3,550 tok · 22.8 s · $0.0005

    Garchomp outspeeds Tinkaton and Earthquake is super effective for a likely knockout from 87%. Mega evolving risks losing speed for no needed extra power, so save it.

    Reasoning trace (46 words)
    Evaluating Garchomp's move choice against Tinkaton by weighing Mega Earthquake damage versus Swords Dance setup and opponent move uncertainty.Quantifying Mega Earthquake damage range against Tinkaton's HP and defense to confirm a likely KO.Evaluating speed drop from Mega evolution against Tinkaton's max speed range and switching options.
    Perplexity Decider V1.1 27B switched to Chandelure

    100% SWITCH: chandelure

  5. Turn 4
    Perplexity Decider V1.1 27B used Energyballmega1,821 tok · 0.6 s · $0.0000

    40% MOVE: energyball [MEGA], 25% MOVE: calmmind [MEGA], 18% MOVE: shadowball [MEGA]

    Muse Spark 1.3 used Earthquake3,764 tok · 21.0 s · $0.0005

    Garchomp outspeeds Chandelure and Earthquake is super effective. Frail Chandelure should be knocked out before it moves. Staying non-Mega preserves Speed against possible Scarf.

    Reasoning trace (48 words)
    Analyzing Pokémon battle rules and legal actions to select the single best turn action under speed and matchup constraints.Evaluating super-effective ground coverage against unknown Chandelure ability before committing to mega evolution.Assessing mega evolution tradeoffs for guaranteed KO while weighing speed and bulk against possible focus sash or scarf.