Matches · 2026-10-10 · rules version c4

Laya vs GLM 5.3 Flash

Player 1 · winner
Laya's team
autopilot 0%
Player 2
GLM 5.3 Flash's team
autopilot 0%

Laya won in 12 turns · 56 s wall clock · 49,087 tokens · $0.003

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Decisions

  1. Team preview
    Laya brought Torterra,torkoal,rotom5,304 tok · 0.8 s

    Lead: 55% BRING: torterra, 20% BRING: torkoal, 15% BRING: rotom Pick 2: 66% BRING: torkoal, 16% BRING: rotom, 8% BRING: scrafty Pick 3: 72% BRING: rotom, 14% BRING: scrafty, 8% BRING: alcremierubyswirl

    GLM 5.3 Flash brought Rotomwash,gholdengo,sylveon1,876 tok · 1.7 s · $0.0003

    Opponent is stacked with Fire and Grass (Torkoal, Torterra, Appletun), so Rotom-Wash is essential. Gholdengo blocks status and pressures everything, while Sylveon covers Scrafty and dragons with Hyper Voice. Garchomp and Kingambit are poor into this matchup.

    Reasoning trace (32 words)
    Opponent is grass/fire heavy: Torkoal, Torterra, Appletun, Scrafty. Bring Gholdengo, Rotom-Wash, Sylveon? Sylveon handles dragons, Rotom handles Torkoal/Torterra. Garchomp sash lead for rocks? Lead Rotom-Wash to punish Torkoal/Torterra. Bring: rotomwash, gholdengo, sylveon.
  2. Turn 1
    Laya used Shellsmash1,252 tok · 0.0 s

    28% MOVE: shellsmash, 19% SWITCH: rotom, 17% MOVE: bulletseed

    GLM 5.3 Flash used Hydropump1,326 tok · 1.5 s · $0.0002

    Torterra is Grass/Ground, so Thunderbolt and Volt Switch are useless. Hydro Pump is 4x effective and likely a knockout, but 80% accurate; Thunder Wave is a safe fallback. Hydro Pump's damage is worth the miss chance.

  3. Turn 2
    Laya switched to Rotom1,362 tok · 0.0 s

    28% SWITCH: rotom, 19% MOVE: seedbomb, 15% MOVE: shellsmash

    GLM 5.3 Flash used Hydropump1,484 tok · 1.9 s · $0.0001

    Torterra is faster after Shell Smash and at +2 Attack, so it will likely KO whatever stays in. Hydro Pump already took it to 45%, so another hit should finish it before it can act.

    Reasoning trace (25 words)
    Torterra at 45%, +2 speed, faster. Hydro Pump likely KOs (45% after previous Hydro). Torterra faster and +2 attack threatens. Hydro Pump again to KO.
  4. Turn 3
    Laya switched to Torkoal1,390 tok · 0.0 s

    41% SWITCH: torkoal, 26% MOVE: discharge, 9% MOVE: doubleteam

    GLM 5.3 Flash used Hydropump1,609 tok · 4.4 s · $0.0002

    Opposing Rotom is at 35% and Leftovers healing won't save it. Hydro Pump is neutral damage at 110 BP and should KO, while Thunderbolt is resisted. Torterra is a bad matchup, but removing Rotom first is worth it.

    Reasoning trace (28 words)
    Hydro Pump likely KOs 35% Rotom (resisted? Rotom is Electric/Ghost, Water neutral). Hydro Pump 110 BP neutral vs 35% HP — likely KO. Thunderbolt resisted. Go Hydro Pump.
    Laya switched to Rotom1,110 tok · 0.0 s

    70% SWITCH: rotom, 30% SWITCH: torterra

  5. Turn 4
    Laya used Discharge1,376 tok · 0.0 s

    56% MOVE: discharge, 20% MOVE: eerieimpulse, 12% MOVE: charge

    GLM 5.3 Flash used Hydropump1,667 tok · 1.7 s · $0.0003

    Hydro Pump already took this Rotom from full to 29% last turn, so it should KO now despite Leftovers healing. Rotom resists Thunderbolt, so Hydro Pump is the clear pick.

    Reasoning trace (18 words)
    Rotom at 35%, Hydro Pump previously did ~65%+ (took it from 100 to 29). Hydro Pump likely KOs.
    Laya switched to Torterra

    100% SWITCH: torterra

  6. Turn 5
    Laya used Bulletseed1,291 tok · 0.0 s

    31% MOVE: bulletseed, 28% MOVE: seedbomb, 24% MOVE: shellsmash

    GLM 5.3 Flash used Hydropump1,652 tok · 4.1 s · $0.0002

    Torterra is at 45% and just set up with Shell Smash likely incoming; it's 2x weak to Water, so Hydro Pump very likely knocks it out before it can sweep. Thunderbolt and Volt Switch do nothing due to Grass typing.

    Reasoning trace (32 words)
    Torterra at 45%, Shell Smash user. Hydro Pump likely KOs (4x weak to Water? Grass/Ground: Water 2x). 110 BP STAB vs 45% — likely KO. Speed uncertain but Hydro Pump is best.
  7. Turn 6
    Laya used Shellsmash1,353 tok · 0.0 s

    28% MOVE: shellsmash, 27% MOVE: seedbomb, 25% MOVE: bulletseed

    GLM 5.3 Flash used Voltswitch1,709 tok · 5.1 s · $0.0002

    Torterra has Shell Smash and Bullet Seed will KO my 19% Rotom. Volt Switch lets me pivot to Gholdengo, which resists the hit and threatens Torterra with Make It Rain.

    Reasoning trace (42 words)
    Torterra likely Shell Smash boosted, Bullet Seed kills Rotom. Volt Switch out to Gholdengo (immune to Bullet Seed? No, Steel weak to Grass... Gholdengo resists? Grass neutral vs Steel/Ghost). Gholdengo takes Bullet Seed fine-ish, Make It Rain threatens. Volt Switch to Gholdengo.
  8. Turn 7
    Laya used Seedbomb1,426 tok · 0.2 s

    32% MOVE: seedbomb, 27% MOVE: shellsmash, 24% MOVE: bulletseed

    GLM 5.3 Flash switched to Sylveon1,775 tok · 14.3 s · $0.0002

    Torterra is faster after Shell Smash and will likely KO my 19% Rotom with Bullet Seed. Volt Switch and Thunderbolt are immune, so switching is best. Sylveon resists nothing but tanks well and can Yawn to cripple the boosted Torterra.

    Reasoning trace (30 words)
    Torterra at +2 speed, faster, will KO Rotom. Volt Switch does nothing (immune). Switch to Sylveon (Fairy resists... Grass neutral, Ground neutral—Fairy fine). Sylveon tanks and can Yawn. Switch Sylveon.
  9. Turn 8
    Laya used Bulldoze1,551 tok · 0.2 s

    26% MOVE: bulldoze, 26% MOVE: bulletseed, 25% MOVE: shellsmash

    GLM 5.3 Flash switched to Gholdengo1,829 tok · 3.0 s · $0.0001

    Torterra is at +2 Attack and faster, so Sylveon at 16% will be KO'd before it can do anything meaningful. Gholdengo is the safest pivot: it resists nothing but tanks Seed Bomb well and threatens Torterra with Make It Rain next turn.

    Reasoning trace (44 words)
    Torterra at 45% with +2 attack, Sylveon nearly dead. Sylveon dies to Seed Bomb. Switch to Gholdengo, immune to Grass? No—Grass hits Steel normally, Ground immune via... Gholdengo is Steel/Ghost, Ground immune (Ghost? no, Ground hits Ghost). Grass neutral. Gholdengo tanks and threatens. Switch.
    GLM 5.3 Flash switched to Sylveon1,760 tok · 2.5 s · $0.0003

    Torterra is at +2 speed and will outspeed and KO either switch-in. Sylveon takes neutral Seed Bomb and can Yawn it next turn, while Rotom-W is 4x weak to nothing but takes super-effective Bullet Seed and is nearly dead. Sylveon is the better pivot.

    Reasoning trace (81 words)
    Torterra +2 speed, both bench frail. Rotom resists nothing? Grass hits Rotom-W super effectively (Bullet Seed), Seed Bomb neutral vs Sylveon. Sylveon can Yawn force switch, but Torterra +2 speed outspeeds and Sylveon dies to Seed Bomb? Sylveon 16% HP, dies. Rotom-W resists nothing... actually Rotom-W takes Seed Bomb super effective. Sylveon resists nothing but Seed Bomb neutral; Sylveon at 33/202 dies likely. Yawn could sleep it. Best: Sylveon, Yawn next turn—but this turn just switch-in. Sylveon better matchup (neutral, bulky-ish).
  10. Turn 9
    Laya used Seedbomb1,567 tok · 0.0 s

    30% MOVE: seedbomb, 29% MOVE: shellsmash, 21% MOVE: bulldoze

    GLM 5.3 Flash used Protect2,001 tok · 6.9 s · $0.0002

    Torterra is faster and will KO the 16% Sylveon with any attack, so attacking or Yawning is pointless. Protect blocks the hit, gains Leftovers recovery, and lets me Wish next turn to keep Sylveon alive as a sleep-fodder/check.

    Reasoning trace (191 words)
    Torterra at +2 speed outspeeds and OHKOs Sylveon with Bulldoze/Seed Bomb. Sylveon is nearly dead anyway. Wish then protect? It'll die before. Yawn could sleep it but Sylveon likely dies. Switch Rotom-Wash resists nothing—Grass hits it, Ground immune (levitate). Rotom-Wash resists Grass? No, Grass neutral vs Water/Electric... actually Grass is resisted? Grass vs Water = neutral, vs Electric = neutral. But levitate blocks Bulldoze. Torterra Seed Bomb vs 19% Rotom—likely KO. Sylveon dies either way. Yawn: Sylveon likely dies this turn, yawn wasted. Best: switch Rotom-Wash to preserve, blocking Bulldoze, though Seed Bomb likely KOs it too. Hmm. Sylveon at 16% with leftovers—dies to any hit. Yawn forces sleep next turn if Sylveon survives... it won't. Switch is safest: Rotom-Wash takes Seed Bomb (neutral, +2 Atk, likely KO from 19%). Actually Sylveon could survive with protect? Protect blocks damage, then Torterra can't hit; but Sylveon at 33 HP, leftovers heals ~12/turn. Protect then wish next turn? Torterra could shell smash again or bullet seed. Protect is safe: scout, heal 12 HP. Then next turn wish+protect. Torterra +2 speed, but protect stops it. That keeps Sylveon alive to yawn/hypervoice. Protect seems best.
  11. Turn 10
    Laya used Seedbomb1,552 tok · 0.2 s

    37% MOVE: seedbomb, 22% MOVE: shellsmash, 21% MOVE: bulletseed

    GLM 5.3 Flash switched to Rotom1,735 tok · 2.5 s · $0.0001

    Torterra is at +2 Speed and +2 Attack, so it moves first and Seed Bomb will likely KO my 22% Sylveon. Rotom-Wash is immune to Bulldoze via Levitate and can pivot, making it the safest switch.

    Reasoning trace (51 words)
    Torterra at +2 speed and attack, Sylveon at 22% — Seed Bomb likely KOs. Sylveon too slow. Switch to Rotom-Wash resists Grass? No, Grass neutral vs Water... Rotom-Wash resists Ground (levitate) and takes neutral Grass, but 19% HP. Still better than Sylveon dying. Yawn? Torterra outspeeds and KOs Sylveon first. Switch.
    GLM 5.3 Flash switched to Sylveon1,500 tok · 1.3 s · $0.0001

    Rotom fainted, so I must send in Sylveon. Torterra is at +2 Speed and will likely outspeed; Sylveon is frail at 22% HP, but Yawn could force it out or sleep it if it stays. Sylveon resists nothing here but is the only option.

  12. Turn 11
    Laya used Seedbomb1,545 tok · 0.0 s

    38% MOVE: seedbomb, 23% MOVE: shellsmash, 20% MOVE: bulldoze

    GLM 5.3 Flash used Protect1,684 tok · 1.8 s · $0.0003

    Torterra is faster with +2 Attack and will likely KO my 22% Sylveon this turn. Protect stalls a turn, gains Leftovers, and lets me Wish next turn to keep Sylveon alive as my last Pokémon.

    Reasoning trace (45 words)
    Torterra at +2 speed, +2 attack, will likely KO Sylveon. Sylveon at 22% — protect to stall for leftovers? Torterra at 45% HP, +2 SpA? Shell Smash boosted both. Sylveon likely dies. Protect to scout and heal a bit, then Wish next turn? Protect now.
  13. Turn 12
    Laya used Seedbomb1,552 tok · 0.0 s

    34% MOVE: seedbomb, 24% MOVE: shellsmash, 23% MOVE: bulletseed

    GLM 5.3 Flash used Hypervoice1,849 tok · 3.2 s · $0.0004

    Torterra is faster and at +2 Attack, so it likely KOs Sylveon regardless. But at 45% HP, Pixilate Hyper Voice has a strong chance to KO Torterra first — best to take the shot rather than stall.

    Reasoning trace (124 words)
    Torterra at +2 speed, +2 attack, 45% HP. Sylveon at 28% — Seed Bomb KOs. Protect stalls, but Torterra likely uses Shell Smash? No, it's already smashed. It'll attack. Sylveon dies either way; best is Yawn? Sleep next turn won't help if Sylveon dies. Hypervoice does damage but Sylveon dies. Actually Sylveon at 28% with leftovers ~12/turn; Seed Bomb +2 does way more. Best: Yawn to force sleep on whatever comes next? Sylveon likely dies. Yawn still applies to Torterra if it survives... Torterra at 45% could die to Hypervoice? Pixilate Hyper Voice ~90*1.2=108 BP, Sylveon SpA 178 vs 45% HP Torterra — likely KO? Torterra SpD 94-150, HP ~170-202, at 45% = ~77-91 HP. Damage likely ~90-130. Good chance to KO. Choose Hypervoice.