Matches · 2026-10-10 · rules version c4

Laya vs GLM 5.3 Flash

Player 1
Laya's team
autopilot 0%
Player 2 · winner
GLM 5.3 Flash's team
autopilot 0%

GLM 5.3 Flash won in 6 turns · 13 s wall clock · 28,885 tokens · $0.002

The replay player loads from play.pokemonshowdown.com. The full battle log is below.

Decisions

  1. Team preview
    Laya brought Torterra,torkoal,rotom5,304 tok · 0.9 s

    Lead: 55% BRING: torterra, 20% BRING: torkoal, 15% BRING: rotom Pick 2: 66% BRING: torkoal, 16% BRING: rotom, 8% BRING: scrafty Pick 3: 72% BRING: rotom, 14% BRING: scrafty, 8% BRING: alcremierubyswirl

    GLM 5.3 Flash brought Gholdengo,kingambit,sylveon1,839 tok · 1.4 s · $0.0001

    Their team is slow and Grass/Fire-heavy, so Gholdengo (Make It Rain) and Kingambit (Supreme Overlord, resists their hits) are strong picks. Sylveon covers Torterra/Appletun and provides Wish support. Lead Gholdengo to pressure Torkoal and Torterra immediately.

    Reasoning trace (20 words)
    Opponent is slow, bulky grass/fire heavy team. Bring Gholdengo, Kingambit, Sylveon? Kingambit strong vs Alcremie/Scrafty. Gholdengo vs Torkoal/Torterra. Lead Gholdengo.
  2. Turn 1
    Laya used Shellsmash1,240 tok · 0.0 s

    33% MOVE: shellsmash, 17% MOVE: seedbomb, 16% MOVE: bulletseed

    GLM 5.3 Flash used Shadowball1,385 tok · 1.7 s · $0.0003

    Gholdengo outspeeds Torterra. Make It Rain is resisted by Grass, so Shadow Ball with Life Orb deals more damage. Torterra may carry Earthquake, but we're faster and can pressure it now.

    Reasoning trace (43 words)
    Torterra likely slower; Make It Rain hits Grass/Ground neutrally? Steel vs Grass resisted (0.5), Ground neutral → 0.5x. Shadow Ball neutral 2x? Ghost vs Grass/Ground neutral. Shadow Ball better. Actually Make It Rain resisted; Shadow Ball neutral with Life Orb. Go Shadow Ball.
  3. Turn 2
    Laya used Shellsmash1,417 tok · 0.0 s

    24% MOVE: shellsmash, 22% MOVE: bulletseed, 20% MOVE: seedbomb

    GLM 5.3 Flash used Makeitrain1,648 tok · 1.6 s · $0.0003

    Torterra is at 44% with -1 SpD, and Make It Rain is super effective with Life Orb, so it should knock out before Torterra can sweep. Even if Torterra is faster, it's too low to risk letting it attack—taking the KO chance now is correct.

    Reasoning trace (78 words)
    Torterra at 44%, +2 speed could outspeed. Make It Rain likely KOs (Steel super effective vs Grass/Ground, 4x? Grass neutral, Ground weak—2x). 120 BP SE with Life Orb on 44% = KO. But if Torterra outspeeds, Earthquake KOs Gholdengo? Gholdengo takes neutral EQ, ~50%? Risky but Make It Rain likely KOs first if faster; if slower we die. Torterra spe range 136-236 after +2... base speed uncertain. Shadow Ball safer? Not KO. Make It Rain is best—likely KO.
    Laya switched to Rotom1,229 tok · 0.0 s

    74% SWITCH: rotom, 26% SWITCH: torkoal

  4. Turn 3
    Laya switched to Torkoal1,483 tok · 0.0 s

    56% SWITCH: torkoal, 16% MOVE: discharge, 11% MOVE: charge

    GLM 5.3 Flash used Shadowball1,689 tok · 0.9 s · $0.0003

    Rotom resists Steel, so Shadow Ball is the right attack even with -2 SpA. Gholdengo is faster than most Rotom sets and Shadow Ball hits it super effectively, likely doing solid damage while keeping momentum.

    Reasoning trace (16 words)
    Rotom resists Make It Rain; Shadow Ball SE. Gholdengo -2 SPA but Shadow Ball still best.
  5. Turn 4
    Laya used Flamethrower1,545 tok · 0.0 s

    29% MOVE: flamethrower, 28% SWITCH: rotom, 18% MOVE: flamecharge

    GLM 5.3 Flash used Shadowball1,856 tok · 2.1 s · $0.0003

    Torkoal resists Make It Rain and my SpA is dropped, so Shadow Ball is the best immediate damage. Torkoal is very slow and likely passive, so I keep pressure on rather than setting up or switching.

    Reasoning trace (48 words)
    Torkoal likely Drought, resists Steel. Shadow Ball neutral, Gholdengo SpA -2. Nasty Plot to boost? Torkoal slow, could set sun and erupt. Shadow Ball is best damage now; but Nasty Plot while Torkoal is passive could be good. Torkoal may have Eruption—risky. Shadow Ball deals decent; keep attacking.
    GLM 5.3 Flash switched to Kingambit1,682 tok · 1.7 s · $0.0003

    Torkoal is at 28% and likely has Drought sun, so Sylveon would take heavy Flamethrower damage. Kingambit resists Fire and outspeeds Torkoal, likely KOing with Kowtow Cleave.

    Reasoning trace (14 words)
    Torkoal at 28%, likely Drought sun. Kingambit resists fire, threatens with Sucker/Kowtow. Bring Kingambit.
  6. Turn 5
    Laya used Flamecharge1,641 tok · 0.0 s

    30% MOVE: flamecharge, 29% SWITCH: rotom, 18% MOVE: flamethrower

    GLM 5.3 Flash used Kowtowcleave1,724 tok · 1.1 s · $0.0003

    Torkoal is at 28% and much slower; Kowtow Cleave should finish it before it can act. Sucker Punch risks failing if it switches, and Iron Head is resisted.

    Laya switched to Rotom

    100% SWITCH: rotom

  7. Turn 6
    Laya used Discharge1,520 tok · 0.0 s

    55% MOVE: discharge, 18% MOVE: eerieimpulse, 18% MOVE: charge

    GLM 5.3 Flash used Kowtowcleave1,683 tok · 2.2 s · $0.0003

    Rotom is weak to Dark and resists Steel, so Kowtow Cleave is the clear best attack. Sucker Punch risks failing if Rotom uses a status move, and with Supreme Overlord boost Kowtow Cleave likely deals heavy damage.

    Reasoning trace (18 words)
    Rotom resists Iron Head, weak to Dark. Kowtow Cleave is safe; Sucker Punch risky if status. Kowtow Cleave.