Matches · 2026-10-10 · rules version c4

DeepSeek V4.1 Flash vs Microsoft-Decision-1

Player 1 · winner
DeepSeek V4.1 Flash's team
autopilot 0%
Player 2
Microsoft-Decision-1's team
autopilot 0%

DeepSeek V4.1 Flash won in 5 turns · 50 s wall clock · 26,330 tokens · $0.004

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Decisions

  1. Team preview
    Microsoft-Decision-1 brought Garchomp,dragapult,gholdengo5,480 tok · 2.1 s · $0.0002

    Lead: 51% BRING: garchomp, 40% BRING: dragapult, 3% BRING: greninja Pick 2: 72% BRING: dragapult, 18% BRING: gholdengo, 6% BRING: scizor Pick 3: 85% BRING: gholdengo, 8% BRING: greninja, 6% BRING: scizor

    DeepSeek V4.1 Flash brought Dragonite,gholdengo,kingambit2,335 tok · 6.4 s · $0.0008

    Dragonite's Multiscale plus Ice Spinner covers Garchomp and Dragon-types, and Gholdengo handles Greninja/Scizor/Palafin; Kingambit's Sucker Punch threatens Dragapult. Leading Dragonite is safe against Garchomp's Ground STAB and sets up DD pressure.

    Reasoning trace (239 words)
    We need pick 3 of 6. Opponent has Dragapult, Garchomp, Gholdengo, Scizor, Greninja, Palafin. 
    
    My team: Glimmora, Dragonite, Gholdengo, Kingambit, Garganacl, Annihilape.
    
    Need lead and 3. Gholdengo is good vs many. Dragonite with multiscale + DD is strong. Kingambit sucker punch good. 
    
    Opponent has Garchomp (Ground) which threatens Gholdengo. Dragapult fast. Greninja protean.
    
    Let me think about best 3. Dragonite covers Garchomp with Ice Spinner. Gholdengo beats Garchomp? No. Gholdengo handles Greninja, Scizor, Palafin. Kingambit handles Dragapult with Sucker Punch, handles Gholdengo.
    
    Annihilape vs Palafin/Greninja - defiant, bulk up. 
    
    Lead: Gholdengo is fine to scout, but Garchomp/EQ threatens. Glimmora lead with focus sash + hazards could set up rocks/spikes. 
    
    Best 3: Dragonite, Gholdengo, Kingambit? Or Annihilape over Kingambit.
    
    Opponent Gholdengo is immune to Kingambit's iron head (steel). Sucker punch dark works. Kingambit sucker punches Dragapult for big damage.
    
    Dragonite with extremespeed + DD is strong. Gholdengo is a solid breaker.
    
    Greninja protean could be problematic. Gholdengo resists.
    
    Palafin bulk up? Not in gen9? Palafin zero to hero.
    
    I'll go: Glimmora lead for hazards with sash, then Dragonite, then Gholdengo. Actually Glimmora lead sets hazards help. But Glimmora is frail.
    
    Alternative: Gholdengo lead for immediate pressure.
    
    Let me pick Dragonite, Gholdengo, Kingambit - strong balanced. Lead Gholdengo.
    
    Hmm but Garchomp EQ. Dragonite lead with Multiscale resists? Dragonite takes neutral from EQ (Flying). Actually Dragon/Flying takes 0 from ground. Good. Dragonite Ice Spinner hits Garchomp 4x. Lead Dragonite.
    
    Dragonite, Gholdengo, Kingambit.
  2. Turn 1
    Microsoft-Decision-1 used Dracometeor1,287 tok · 0.5 s · $0.0001

    47% MOVE: dracometeor, 17% MOVE: stealthrock, 14% MOVE: swordsdance

    DeepSeek V4.1 Flash used Icespinner1,500 tok · 2.9 s · $0.0002

    Garchomp is 4x weak to Ice, and Ice Spinner is a guaranteed KO if it connects. Multiscale at full HP means Dragonite survives even if Garchomp is faster and attacks first, so I can safely fire off Ice Spinner.

    Reasoning trace (66 words)
    Garchomp is 4x weak to Ice. Ice Spinner is 4x super effective. But Garchomp may be faster and could KO or use Earthquake. Dragonite has Multiscale at full HP, so it survives a hit. Ice Spinner likely KOs Garchomp. Deciding factor: 4x super effective Ice Spinner.
    
    But wait, Garchomp could be faster and hit with Dragon move. Multiscale halves damage, so Dragonite survives. Ice Spinner KOs.
    Microsoft-Decision-1 switched to Dragapult1,090 tok · 0.5 s · $0.0000

    71% SWITCH: dragapult, 29% SWITCH: gholdengo

  3. Turn 2
    Microsoft-Decision-1 used Suckerpunch1,393 tok · 0.5 s · $0.0001

    43% MOVE: suckerpunch, 29% MOVE: shadowball, 18% SWITCH: gholdengo

    DeepSeek V4.1 Flash switched to Kingambit1,945 tok · 7.3 s · $0.0003

    Dragonite is at 43% with Multiscale already broken, and Dragapult outspeeds it, so it likely gets KO'd before Ice Spinner lands. Kingambit's Steel/Dark typing resists Dragapult's Dragon and Ghost STABs, making it a safe switch-in.

    Reasoning trace (204 words)
    Dragonite at 43.5% HP, Dragapult is faster and likely KOs with a Dragon/Ghost move. Ice Spinner is super effective but Dragonite is slower and frail. Best to switch to a safe check? Gholdengo resists Dragon and is immune to Ghost? Gholdengo is Steel/Ghost - immune to Normal/Fighting, resists many. Dragapult's Ghost moves hit Gholdengo neutrally (Ghost vs Ghost is super effective actually - Ghost hits Ghost super effective). Hmm, Ghost vs Steel/Ghost: Ghost is super effective on Ghost, resisted by Steel? Steel resists Ghost. So neutral.
    
    Actually Dragapult likely has Dragon Darts or Shadow Ball. Gholdengo takes neutral. Kingambit is Dark/Steel - immune to Ghost? No, Dark is immune to Psychic, Ghost hits Dark neutrally... actually Ghost vs Dark is neutral, Ghost vs Steel resisted. Kingambit resists Ghost and Dragon (Steel resists Dragon). Kingambit is a good switch.
    
    But Dragonite at 43% with Multiscale broken. Dragapult outspeeds and likely KOs. Switch to Kingambit to tank.
    
    Actually, could Dragonite survive and Ice Spinner KO? Dragapult is frail. But Dragonite is slower, so it takes a hit first. At 73 HP with Multiscale broken (took damage), a Draco Meteor or Shadow Ball would KO. So switch.
    
    Kingambit resists both Dragon and Ghost well. Switch to Kingambit.
  4. Turn 3
    Microsoft-Decision-1 used Suckerpunch1,379 tok · 0.5 s · $0.0001

    71% MOVE: suckerpunch, 29% SWITCH: gholdengo

    DeepSeek V4.1 Flash used Suckerpunch1,859 tok · 3.5 s · $0.0005

    Dragapult is much faster and likely to attack, but Sucker Punch has +1 priority, is super effective, STAB, boosted by Blackglasses and Supreme Overlord. It should knock Dragapult out before it moves. If Dragapult uses status, it fails, but Dragapult's set is offense-focused.

    Reasoning trace (116 words)
    Dragapult is faster and likely to attack. Sucker Punch is priority +1 and super effective on Dragapult. If Dragapult attacks, Sucker Punch hits first and likely KOs or heavily damages.
    
    But Dragapult used Sucker Punch last turn, meaning it was trying to attack into Kingambit. This turn it may switch or use a non-attacking move. However, most likely Dragapult will attack since it's fast.
    
    Sucker Punch is the best choice - priority, super effective, STAB, blackglasses boost, supreme overlord boost (1 fainted ally = 10%). Actually Kingambit also has Supreme Overlord boosting.
    
    Risk: if Dragapult uses a status move, Sucker Punch fails. But Dragapult's likely moves are attacking (it's an offensive mon). Go with Sucker Punch.
  5. Turn 4
    Microsoft-Decision-1 used Suckerpunch1,424 tok · 0.5 s · $0.0001

    71% MOVE: suckerpunch, 29% SWITCH: gholdengo

    DeepSeek V4.1 Flash used Kowtowcleave2,680 tok · 16.2 s · $0.0006

    Dragapult is faster and has been using Sucker Punch, so my own Sucker Punch would fail after it moves first. Kowtow Cleave is super effective on Dragapult and should knock it out through its weaker physical bulk.

    Reasoning trace (568 words)
    We need answer. Need decide. State: Kingambit vs Dragapult. Dragapult used Sucker Punch twice? Turn2 opposing Dragapult used Sucker Punch failed because Kingambit came in? Actually Kingambit switched in, Dragapult Sucker Punch failed (target not attacking? switch). Turn3 both Sucker Punch? Opposing Dragapult used Sucker Punch, not very effective on Kingambit, Kingambit used Sucker Punch failed. Wait if Dragapult used Sucker Punch, it is attacking, so Kingambit's Sucker Punch should not fail? Unless Dragapult's Sucker Punch had priority +1 and Kingambit's Sucker Punch also +1, speed order: Dragapult faster, used Sucker Punch first. Then Kingambit's Sucker Punch failed? Why? Sucker Punch fails if target is not attacking. After Dragapult already moved, is it considered not attacking? In Pokémon, Sucker Punch fails if target has already moved? Actually Sucker Punch checks if target is going to use damaging move this turn; if target already used move, it fails? Yes if target already moved, Sucker Punch fails. So Kingambit's Sucker Punch failed because Dragapult already moved. Dragapult's Sucker Punch hit Kingambit not very effective. Now turn 4. Dragapult likely will use Sucker Punch again? If we use Sucker Punch, Dragapult faster and uses Sucker Punch first, our Sucker Punch fails. If we use Kowtow Cleave, Dragapult's Sucker Punch hits us first (not very effective) then we hit with Kowtow super effective. Dragapult is Ghost/Dragon, Dark super effective. Kowtow 85 BP + blackglasses + supreme overlord? One fainted ally Garchomp? Supreme Overlord: 10% per fainted ally. We have one fainted? Our bench? Garchomp opponent fainted, not ally. Our fainted? None? Actually our team: dragonite, gholdengo, kingambit active. No fainted ally. So no boost. Blackglasses 1.2. Kowtow likely does big damage. Dragapult HP 163-195, Def 85-139. Kingambit Atk 205. Kowtow 85 * 1.2 * 2 = 204 effective. Likely OHKO? Let's estimate: level 50, damage = (((2*50/5+2)*205*85/Def)/50)+2. = ((22*205*85/Def)/50)+2. 22*205=4510; *85=383350; /Def. If Def 100: 3833.5 /50=76.67+2=78.67 *1.2*2 = 188.8. HP ~180. So likely OHKO or close. Sucker Punch if it works? But Dragapult faster and likely uses Sucker Punch, so our Sucker fails. Kowtow is safe and super effective. Ironhead not super effective. Swords Dance risky. Switch? Gholdengo maybe immune to Sucker? Gholdengo Ghost/Steel, Dark not very effective? Actually Dark vs Steel neutral? Dark vs Ghost super effective? Wait Gholdengo Steel/Ghost: Dark is super effective on Ghost but not very on Steel? Dark vs Steel neutral? Dark is not very effective against Steel? In Gen 6+, Dark is neutral against Steel? Actually Dark is not very effective against Steel? Let's recall: Dark is super effective against Ghost and Psychic, not very effective against Fighting, Dark, Fairy. Steel resists Dark? In Gen 2-5, Steel resisted Dark and Ghost. From Gen 6, Steel no longer resists Dark and Ghost. So Dark neutral vs Steel. Dark vs Ghost super effective. So Gholdengo takes super effective Dark? Wait Gholdengo is Steel/Ghost, Dark is super effective against Ghost, neutral against Steel, so overall super effective? Actually dual type multipliers: Ghost weak to Dark (2x), Steel neutral to Dark (1x) in Gen 6+, so 2x. So Gholdengo is weak to Dark. Not good switch. Dragonite 43.5% and weak? Dragon/Flying, Dark neutral. But Dragapult may have Dragon moves. Better attack.
    
    Need output exactly one action line. Use MOVE: kowtowcleave. Need thought 2-4 sentences. Mention Dragapult faster with Sucker Punch, so our Sucker Punch fails after it moves; Kowtow Cleave is super effective and likely KOs. Ensure no extra.
    Microsoft-Decision-1 switched to Gholdengo

    100% SWITCH: gholdengo

  6. Turn 5
    Microsoft-Decision-1 used Shadowball1,537 tok · 0.5 s · $0.0001

    78% MOVE: shadowball, 12% MOVE: recover, 6% MOVE: ironhead

    DeepSeek V4.1 Flash used Suckerpunch2,421 tok · 13.3 s · $0.0005

    Gholdengo is faster, but Sucker Punch's +1 priority lets Kingambit strike first with a super-effective Dark STAB boosted by Blackglasses and Supreme Overlord (2 fainted allies). If Gholdengo attacks, this likely KOs it before it can move. The risk is Gholdengo using Nasty Plot, but at full HP it most likely attacks.

    Reasoning trace (441 words)
    Gholdengo is faster and threatens Kingambit. Kingambit's Sucker Punch is super effective and priority, but Gholdengo likely has Make It Rain or Shadow Ball. Kingambit is slower, so Sucker Punch priority is key. But Sucker Punch fails if Gholdengo doesn't attack. Gholdengo likely attacks with Make It Rain (Steel) which is not very effective on Kingambit (Dark/Steel resists Steel). Shadow Ball is neutral. Actually Kingambit resists Steel, immune to... no. Gholdengo's Make It Rain is Steel - resisted by Kingambit. Shadow Ball Ghost - neutral. Focus Blast? Not revealed.
    
    Sucker Punch super effective on Gholdengo (Dark vs Ghost/Steel - Dark is super effective on Ghost). Priority +1 means Kingambit moves first. Gholdengo is faster but Sucker Punch has priority. So Sucker Punch should hit first and be super effective.
    
    But risk: if Gholdengo uses Nasty Plot (status), Sucker Punch fails. Gholdengo has Good as Gold, immune to status moves from opponent, but can use its own Nasty Plot. Hmm.
    
    Kowtow Cleave is safer - always hits, super effective, no priority but Kingambit is slower so Gholdengo moves first. If Gholdengo attacks, Kingambit takes damage but survives likely and KOs back? Let's estimate: Gholdengo Shadow Ball vs Kingambit - Kingambit 170 HP, SpD 107. Shadow Ball 80 BP STAB. Probably does ~40-50%. Kingambit survives.
    
    Sucker Punch: if Gholdengo attacks, Sucker Punch goes first and hits super effective. Gholdengo 100% HP, Kingambit ATK 205 with blackglasses and supremeoverlord (2 fainted allies = 20% boost). Sucker Punch 70 BP * 1.5 STAB * 2 SE * 1.2 blackglasses * 1.2 supremeoverlord. That's huge. Likely KOs Gholdengo.
    
    But if Gholdengo uses Nasty Plot, Sucker Punch fails and Kingambit gets hit next turn. Risk.
    
    Actually Gholdengo just came in after Dragapult fainted. It might set up Nasty Plot. Hmm. But Sucker Punch is the strongest play if it attacks.
    
    Alternatively, Kowtow Cleave always works and is super effective. But Gholdengo moves first and could Nasty Plot then take Kowtow. Or attack.
    
    Given uncertainty, Sucker Punch is high risk/reward. Kowtow Cleave is guaranteed damage. Let me think about what's best.
    
    Actually, the deciding factor: Sucker Punch priority lets Kingambit strike first with super effective STAB. If Gholdengo attacks, it likely KOs. If Gholdengo sets up, we lose tempo. But Gholdengo at full HP likely wants to attack.
    
    Hmm, but Gholdengo could also just Make It Rain which is resisted. Let me consider: Kingambit's Sucker Punch super effective. I'll go Sucker Punch.
    
    Wait, but there's a risk Gholdengo uses Nasty Plot. However, Kingambit also has Swords Dance option. But Gholdengo is faster and would attack.
    
    I think Sucker Punch is the play - priority, super effective, likely KO.