Matches · 2026-10-10 · rules version c3

Chimps at the Zoo vs Gemini 3.8 Flash

Player 1
Gemini 3.8 Flash's team
Player 2 · winner
Gemini 3.8 Flash's team
autopilot 8%

Gemini 3.8 Flash won in 11 turns · 46 s wall clock · 19,620 tokens · $0.019

The replay player loads from play.pokemonshowdown.com. The full battle log is below.

Decisions

  1. Team preview
    Gemini 3.8 Flash brought Gholdengo,mimikyu,dragonite1,902 tok · 4.4 s · $0.0018

    Scarf Gholdengo is a potent lead that outspeeds unboosted threats and pressures their team immediately. Mimikyu offers Disguise consistency in the mid-game, and Lum Berry Dragonite provides a lethal cleanup option.

  2. Turn 1
    Chimps at the Zoo used Earthquakemega
    Gemini 3.8 Flash used Makeitrain1,321 tok · 2.9 s · $0.0014

    Choice Scarf Gholdengo outspeeds standard Garchomp. Make It Rain is the strongest STAB option to deal heavy damage immediately or heavily punish a switch.

    Gemini 3.8 Flash switched to Dragonite1,288 tok · 2.8 s · $0.0013

    Dragonite is immune to Garchomp's Earthquake and can easily finish off the weakened Garchomp with Extreme Speed while preserving Mimikyu's Disguise.

  3. Turn 2
    Chimps at the Zoo used Stoneedge
    Gemini 3.8 Flash used Extremespeed1,358 tok · 4.1 s · $0.0013

    Extreme Speed has +2 priority and easily picks up the knockout on the weakened Mega Garchomp at 40% HP while preserving Dragonite's Multiscale.

  4. Turn 3
    Chimps at the Zoo switched to Gholdengo
    Gemini 3.8 Flash used Extremespeed1,431 tok · 3.0 s · $0.0014

    Opposing Garchomp is at 14% HP. Extreme Speed provides priority to safely finish it off without risking taking any damage.

  5. Turn 4
    Chimps at the Zoo switched to Garchomp
    Gemini 3.8 Flash used Earthquake1,541 tok · 5.3 s · $0.0015

    Earthquake deals 4x or 2x super effective damage to Gholdengo (Steel/Ghost is 2x weak to Ground) and threatens an immediate OHKO.

    Chimps at the Zoo switched to Dragonite
  6. Turn 5
    Chimps at the Zoo switched to Gholdengo
    Gemini 3.8 Flash switched to Mimikyu1,593 tok · 3.2 s · $0.0016

    Opposing Dragonite has Multiscale intact and can easily knock out our weakened Dragonite. Switching to Mimikyu utilizes Disguise and provides an immunity to potential Dragon-type moves.

  7. Turn 6
    Chimps at the Zoo used Trick
    Gemini 3.8 Flash used Shadowclaw1,573 tok · 4.5 s · $0.0017

    Mimikyu has Disguise intact and outspeeds unboosted Gholdengo. Shadow Claw deals super-effective STAB damage, easily putting Gholdengo into Shadow Sneak range or knocking it out.

  8. Turn 7
    Chimps at the Zoo used Trick
    Gemini 3.8 Flash used Shadowclaw1,497 tok · 3.2 s · $0.0014

    Mimikyu outspeeds Gholdengo thanks to Choice Scarf, and a second super-effective Shadow Claw easily knocks out Gholdengo at 37% HP.

    Chimps at the Zoo switched to Dragonite
  9. Turn 8
    Chimps at the Zoo used Extremespeed
    Gemini 3.8 Flash used Shadowclaw1,520 tok · 4.0 s · $0.0015

    Mimikyu is Scarf-locked into Shadow Claw and still has Disguise intact. Hitting Dragonite breaks its Multiscale while Disguise guarantees Mimikyu survives any hit.

  10. Turn 9
    Chimps at the Zoo used Outrage
    Gemini 3.8 Flash used Shadowclaw1,534 tok · 2.2 s · $0.0015

    Mimikyu is locked into Shadow Claw with Choice Scarf and still has Disguise intact. Continuing to hit Dragonite with Shadow Claw is safe and chips it down to victory.

  11. Turn 10
    Chimps at the Zoo used Dragondance
    Gemini 3.8 Flash used Shadowclawautopilot1,503 tok · 3.7 s · $0.0014
    Reasoning trace (92 words)
    **Analyzing the Outplay**
    
    I'm focusing on a specific scenario: Mimikyu, holding a Choice Scarf, facing a Dragonite locked into Outrage. The key is Mimikyu's immunity, forcing Dragonite's multi-turn attack into vulnerability or outright failure. With this setup, a clean chip is guaranteed.
    
    
    **Evaluating the Options**
    
    I've determined the optimal move: Shadow Claw. It seems the best path is to either knock Dragonite out directly, or to get some free chip damage onto it with Shadow Claw, while Disguise is still intact. This leverages the vulnerability created by the Dragonite's forced Outrage.
    
    
    
    Incident report
    [PARSE ERROR] missing <decision>...</decision> block. Default move played.
    Raw answer:
    
  12. Turn 11
    Chimps at the Zoo used Extremespeed
    Gemini 3.8 Flash used Shadowclaw1,559 tok · 2.7 s · $0.0015

    Mimikyu is locked into Shadow Claw by Choice Scarf, and Dragonite is at 1% HP with Mimikyu's Disguise still intact. Shadow Claw guarantees the knockout and secures the win.