Matches · 2026-10-10 · rules version c3
Gemma 4 31B vs Microsoft-Decision-1
Gemma 4 31B won in 5 turns · 68 s wall clock · 24,948 tokens · $0.001
The replay player loads from play.pokemonshowdown.com. The full battle log is below.
Decisions
- Team previewMicrosoft-Decision-1 brought
Garchomp,dragapult,gholdengoLead: 52% BRING: garchomp, 40% BRING: dragapult, 2% BRING: gholdengo Pick 2: 80% BRING: dragapult, 11% BRING: gholdengo, 5% BRING: scizor Pick 3: 77% BRING: gholdengo, 12% BRING: scizor, 10% BRING: greninja
Gemma 4 31B broughtIncineroar,gholdengo,kingambitIncineroar provides essential Intimidate and Fake Out support to handle the opponent's fast attackers. Gholdengo offers strong special offense and defensive utility, while Kingambit serves as a powerful late-game cleaner.
Reasoning trace (51 words)
The opponent has a fast, offensive team (Dragapult, Greninja, Garchomp, Palafin). Incineroar is essential for Intimidate and Fake Out to slow them down. Gholdengo provides crucial Steel/Ghost coverage and special offense. Kingambit is a powerful late-game cleaner with Sucker Punch. Deciding factor: Team synergy and coverage against the opponent's fast attackers.
- Turn 1Microsoft-Decision-1 used
Earthquake45% MOVE: earthquake, 13% MOVE: dracometeor, 13% MOVE: stealthrock
Gemma 4 31B usedFakeout - Turn 2Microsoft-Decision-1 used
Earthquake53% MOVE: earthquake, 14% MOVE: dracometeor, 11% SWITCH: dragapult
Gemma 4 31B usedPartingshotGarchomp is a dangerous threat to Incineroar, and while it is at -1 Attack, it can still deal significant damage. Parting Shot allows me to further weaken Garchomp's attack and pivot to a safer teammate.
Reasoning trace (51 words)
Garchomp is -1 Attack and at 89% HP. Incineroar is a poor matchup for Garchomp (weak to Ground), and Garchomp is likely to use Earthquake or Dragon Claw. Parting Shot allows me to lower Garchomp's attack further and pivot to a safer teammate. Deciding factor: bad matchup to switch out of.
Gemma 4 31B switched toGholdengoGholdengo is immune to Garchomp's Earthquake, making it the safest and most effective switch-in.
Reasoning trace (38 words)
The opponent has a Garchomp (Dragon/Ground) with -1 Attack. Gholdengo is immune to Ground moves (Earthquake) and can hit Garchomp for neutral damage with Shadow Ball. Kingambit is weak to Ground. Deciding factor: Matchup (Gholdengo's immunity to Earthquake).
- Turn 3Microsoft-Decision-1 used
Earthquake46% MOVE: earthquake, 15% MOVE: dracometeor, 13% SWITCH: dragapult
Gemma 4 31B usedMakeitrainGholdengo is faster than Garchomp (106 vs 102). Make It Rain is a high-BP move that should deal massive damage to Garchomp, potentially securing a knockout.
Reasoning trace (50 words)
Gholdengo is faster than Garchomp (106 vs 102). Garchomp is -1 Attack and at 79% HP. Make It Rain is a powerful Steel move that hits Garchomp for neutral damage and should deal significant damage, potentially knocking it out or leaving it very low. Deciding factor: speed and likely knockout.
Microsoft-Decision-1 switched toDragapult85% SWITCH: dragapult, 15% SWITCH: gholdengo
Gemma 4 31B switched toKingambitBoth active Pokémon fainted. Kingambit is the only remaining Pokémon on my team.
Reasoning trace (22 words)
Both active Pokémon fainted simultaneously. I only have one Pokémon left on my bench: Kingambit. Deciding factor: Only one legal action available.
- Turn 4Microsoft-Decision-1 used
Shadowball38% MOVE: shadowball, 34% MOVE: suckerpunch, 18% SWITCH: gholdengo
Gemma 4 31B usedSuckerpunchDragapult is much faster than Kingambit. Sucker Punch is the only way to hit first if Dragapult attacks, and Kingambit's Supreme Overlord boost makes it a powerful threat.
Reasoning trace (64 words)
Dragapult is significantly faster than Kingambit. Sucker Punch is the only way to deal damage before Dragapult moves, provided Dragapult attacks. However, Kingambit has Supreme Overlord active (2 allies fainted), boosting its attack. Deciding factor: speed. Dragapult will outspeed and likely KO or heavily damage Kingambit if it uses a Ghost or Dragon move. Sucker Punch is the best play to pressure the opponent.
Microsoft-Decision-1 switched toGholdengo100% SWITCH: gholdengo
- Turn 5Microsoft-Decision-1 used
Shadowball55% MOVE: shadowball, 18% MOVE: ironhead, 16% MOVE: recover
Gemma 4 31B usedSuckerpunchGholdengo is faster than Kingambit. Sucker Punch is the only way to deal damage before being hit, and with Supreme Overlord active, it has high knockout potential.
Reasoning trace (111 words)
The opponent has only Gholdengo left. Kingambit is the only Pokémon left on my side. Gholdengo is faster (84 vs 72 speed). Sucker Punch is the only way to hit first, but Gholdengo likely has Shadow Ball or Make It Rain. However, Kingambit has Supreme Overlord active (2 fainted allies), boosting its attack significantly. Sucker Punch is the safest bet to deal damage before Gholdengo can move, though Gholdengo might not attack. But wait, Gholdengo is a Ghost/Steel type; Kowtow Cleave is Dark and hits for neutral damage. Sucker Punch is also Dark. Deciding factor: speed. Gholdengo is faster, so Sucker Punch is the only priority move to secure a hit.