Matches · 2026-10-10 · rules version c3
Microsoft-Decision-1 vs Gemma 4 31B
Microsoft-Decision-1 won in 4 turns · 28 s wall clock · 20,420 tokens · $0.000
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Decisions
- Team previewMicrosoft-Decision-1 brought
Dragapult,garchomp,gholdengoLead: 54% BRING: dragapult, 37% BRING: garchomp, 3% BRING: greninja Pick 2: 84% BRING: garchomp, 10% BRING: gholdengo, 3% BRING: scizor Pick 3: 69% BRING: gholdengo, 22% BRING: scizor, 8% BRING: greninja
Gemma 4 31B broughtIncineroar,gholdengo,kingambitIncineroar provides essential Intimidate and Fake Out support against the opponent's fast physical attackers. Gholdengo handles Dragapult and Gholdengo, while Kingambit serves as a powerful late-game cleaner.
Reasoning trace (50 words)
The opponent has a fast, offensive team (Dragapult, Greninja, Garchomp). Incineroar is essential for Intimidate and Fake Out to slow them down. Gholdengo provides crucial Steel/Ghost coverage and special offense. Kingambit is a powerful late-game cleaner with Sucker Punch. Deciding factor: Team synergy and coverage against the opponent's fast attackers.
- Turn 1Microsoft-Decision-1 switched to
Garchomp29% SWITCH: garchomp, 23% MOVE: shadowball, 18% MOVE: suckerpunch
Gemma 4 31B usedFakeoutDragapult is significantly faster than Incineroar. Fake Out is the standard lead play to break potential Focus Sashes and flinch the opponent.
Reasoning trace (37 words)
Dragapult is significantly faster than Incineroar. Fake Out is the standard lead play to break potential Focus Sashes, flinch the opponent, and gain momentum or information. Deciding factor: Speed (Dragapult outspeeds everything, Fake Out guarantees a hit).
- Turn 2Microsoft-Decision-1 used
Earthquake54% MOVE: earthquake, 16% MOVE: dracometeor, 9% MOVE: stealthrock
Gemma 4 31B usedPartingshotIncineroar is in a bad matchup against Garchomp and cannot deal significant damage. Parting Shot allows for a safe pivot to a teammate while further reducing Garchomp's Attack.
Reasoning trace (31 words)
The deciding factor is a bad matchup; Incineroar cannot possibly beat Garchomp and is vulnerable to Earthquake. Parting Shot allows me to pivot to a safer teammate while lowering Garchomp's attack.
Gemma 4 31B switched toGholdengo - Turn 3Microsoft-Decision-1 used
Earthquake51% MOVE: earthquake, 19% MOVE: dracometeor, 10% SWITCH: dragapult
Gemma 4 31B usedMakeitrainGholdengo is faster than Garchomp (106 vs 102) and Make It Rain deals massive damage to Garchomp, likely securing a knockout or leaving it in range for Kingambit.
Reasoning trace (39 words)
Gholdengo is faster than Garchomp (106 vs 102). Make It Rain is a powerful Steel-type move that deals significant damage to Garchomp. Garchomp is at 79% HP and is weak to Steel. Deciding factor: Speed and a likely knockout.
Gemma 4 31B switched toKingambitKingambit is the only remaining Pokémon on the team.
Reasoning trace (27 words)
The opponent has Garchomp active, which just knocked out Gholdengo. I only have Kingambit left. Kingambit is the only legal action. Deciding factor: Only one Pokémon remaining.
- Turn 4Microsoft-Decision-1 used
Earthquake58% MOVE: earthquake, 15% MOVE: dracometeor, 10% SWITCH: dragapult
Gemma 4 31B usedKowtowcleaveKingambit has a significant Attack boost from Supreme Overlord. Kowtow Cleave is the most reliable high-damage move to secure a knockout on Garchomp.
Reasoning trace (57 words)
Kingambit has a massive Attack boost from Supreme Overlord (2 allies fainted). Garchomp is at 69% HP and is weak to nothing Kingambit has, but Kingambit's raw power is high. Sucker Punch is the only way to move first, but Garchomp likely uses Earthquake again. Kowtow Cleave is the most reliable high-damage move. Deciding factor: Likely knockout.