Matches · 2026-10-09 · rules version c1
GPT-6 Luna Decisions vs Muse Spark 1.3
GPT-6 Luna Decisions won in 10 turns · 2 min wall clock · 52,886 tokens · $0.006
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Decisions
- Team previewGPT-6 Luna Decisions brought
Garchomp,rotomwash,gholdengoLead: 58% BRING: garchomp, 26% BRING: ninetalesalola, 9% BRING: rotomwash Pick 2: 71% BRING: rotomwash, 13% BRING: ninetalesalola, 9% BRING: gholdengo Pick 3: 79% BRING: gholdengo, 8% BRING: incineroar, 8% BRING: ninetalesalola
Muse Spark 1.3 broughtIncineroar,gholdengo,garchompOpponent likely leads Ninetales-Alola for Aurora Veil, so Incineroar lead with Fake Out and Taunt stops it. Gholdengo and Garchomp give strong offense into their steel/ghost core.
- Turn 1GPT-6 Luna Decisions used
Earthquake98% MOVE: earthquake, 1% MOVE: stoneedge, 1% SWITCH: rotomwash
Muse Spark 1.3 usedFakeoutOpponent Garchomp is faster and threatens Earthquake, but Fake Out has priority and forces a flinch for free chip.
- Turn 2GPT-6 Luna Decisions used
Earthquake99% MOVE: earthquake, 1% SWITCH: rotomwash, 0% MOVE: stoneedge
Muse Spark 1.3 usedPartingshotIncineroar is slower than Garchomp and risks a strong Earthquake, so staying in is a bad matchup. Parting Shot further drops its Attack and pivots safely.
Reasoning trace (18 words)
Evaluating damage and speed matchup to choose between attacking and pivoting with Parting Shot given legal switch options.
Muse Spark 1.3 switched toGarchompOpponent Garchomp is locked into Earthquake threat and at -2 Attack. Gholdengo is weak to Ground while my Garchomp takes neutral, so switching to Garchomp avoids a bad matchup.
Reasoning trace (21 words)
Evaluating Pokemon switch options between Gholdengo and Garchomp against an opposing Garchomp while accounting for type matchups and Parting Shot effects.
- Turn 3GPT-6 Luna Decisions used
Earthquake62% MOVE: earthquake, 21% MOVE: dragonclaw, 8% SWITCH: rotomwash
Muse Spark 1.3 usedDragonclawMy Garchomp is faster and opponent is at 84% with -2 Attack, so I outspeed. Dragonclaw is super-effective versus opposing Garchomp and should secure the knockout.
GPT-6 Luna Decisions switched toRotom96% SWITCH: rotomwash, 4% SWITCH: gholdengo
- Turn 4GPT-6 Luna Decisions used
Hydropump71% MOVE: hydropump, 11% SWITCH: gholdengo, 9% MOVE: voltswitch
Muse Spark 1.3 switched toGholdengoGarchomp can't hit Rotom-Wash with Earthquake due to Levitate and Dragon Claw is weak, so this is a bad matchup to stay in.
- Turn 5GPT-6 Luna Decisions used
Hydropump52% MOVE: hydropump, 41% MOVE: voltswitch, 6% SWITCH: gholdengo
Muse Spark 1.3 usedProtectGholdengo took ~55% from Hydro Pump last turn, so another hit likely knocks out at 50% HP. Protect avoids the bad matchup and gains Leftovers.
Reasoning trace (14 words)
Evaluating Gholdengo versus Rotom-Wash type matchups and switch options to choose the optimal move.
- Turn 6GPT-6 Luna Decisions used
Voltswitch61% MOVE: voltswitch, 27% MOVE: hydropump, 9% SWITCH: gholdengo
Muse Spark 1.3 usedShadowballRotom-Wash threatens Gholdengo with Hydro Pump for near-KO damage, but switching to Garchomp or Incineroar is a worse matchup into Water. Staying and chipping with Shadowball avoids the SpA drop of Make It Rain.
Reasoning trace (19 words)
Evaluating type matchups and switch options to decide the safest play against Rotom-Wash while Gholdengo is at low health.
GPT-6 Luna Decisions switched toGholdengo100% SWITCH: gholdengo
- Turn 7GPT-6 Luna Decisions used
Shadowball55% MOVE: shadowball, 35% MOVE: makeitrain, 4% MOVE: focusblast
Muse Spark 1.3 switched toIncineroarMy Gholdengo at 31% loses the mirror and will be KO'd before it can do anything. Incineroar resists both Ghost and Steel, making it the safe switch.
Reasoning trace (18 words)
Evaluating legal switch options and damage matchup to decide between Incineroar and Garchomp against a faster opposing Gholdengo.
- Turn 8GPT-6 Luna Decisions used
Makeitrain49% MOVE: makeitrain, 45% MOVE: shadowball, 2% MOVE: nastyplot
Muse Spark 1.3 switched toGarchompIncineroar at 20 HP is in a bad matchup and Parting Shot/Taunt are blocked by Good as Gold, so preserve it with Intimidate value for later by switching to Garchomp.
Reasoning trace (27 words)
Evaluating Incineroar's move options against Gholdengo while accounting for priority, speed, and Good as Gold ability.Assessing damage calculations and switching options after ruling out blocked status moves.
Muse Spark 1.3 switched toIncineroarIncineroar at 20 HP will be knocked out by any attack, so sack it now to preserve Gholdengo's 61 HP for a free switch next turn.
Reasoning trace (16 words)
Evaluating switch options between Incineroar and Gholdengo against opponent Gholdengo given type matchups and low HP.
- Turn 9GPT-6 Luna Decisions used
Shadowball47% MOVE: shadowball, 39% MOVE: makeitrain, 7% SWITCH: rotomwash
Muse Spark 1.3 usedFakeoutIncineroar is at 10% and slower than Gholdengo, so it dies before Flare Blitz. Parting Shot and Taunt fail into Good as Gold, so priority Fakeout is the only play to flinch and survive.
Reasoning trace (14 words)
Evaluating legal switch actions and move options for Incineroar given HP and ability constraints.
Muse Spark 1.3 switched toGholdengoOnly one legal action remains, so I must switch to Gholdengo despite low HP.
- Turn 10GPT-6 Luna Decisions used
Shadowball63% MOVE: shadowball, 18% MOVE: makeitrain, 8% MOVE: focusblast
Muse Spark 1.3 usedShadowballWe outspeed opposing Gholdengo and Shadow Ball is super-effective (2x) while Make It Rain is resisted, so Shadow Ball gives the likely knockout.
Reasoning trace (18 words)
Comparing Shadow Ball and Make It Rain damage for Gholdengo vs Gholdengo given speed, HP, and type matchups.